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Bethesda Sues Warner Bros, Calls Its Westworld Game 'Blatant Rip-Off' of Fallout Shelter (polygon.com) 109

Bethesda, the video game publisher behind Fallout and The Elder Scrolls, is suing Warner Bros. and Fallout Shelter co-developer Behavior Interactive over the recently released Westworld, alleging that the mobile game based on HBO's TV series is a "blatant rip-off" of Fallout Shelter. Polygon reports: In a suit filed in a Maryland U.S. District Court, Bethesda alleges that Westworld -- developed by Behaviour and released this week for Android and iOS -- "has the same or highly similar game design, art style, animations, features and other gameplay elements" as Fallout Shelter. Fallout Shelter was originally released in 2015 for mobile devices. The game was later ported to Nintendo Switch, PlayStation 4, Windows PC and Xbox One.

Bethesda said in its suit that Behaviour uses "the same copyrighted computer code created for Fallout Shelter in Westworld," alleging that a bug evident in an early version of Fallout Shelter (which was later fixed) also appears in Westworld. Bethesda alleges the companies "copied Fallout Shelter's features and then made cosmetic modifications for Westworld's 'western' theme."

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Bethesda Sues Warner Bros, Calls Its Westworld Game 'Blatant Rip-Off' of Fallout Shelter

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  • Huh (Score:4, Insightful)

    by ChromeAeonuim ( 1026946 ) on Friday June 22, 2018 @08:26PM (#56831922)
    I'll be darned, I didn't know those crapfest microtransaction filled mobile games had enough differences between them in the first place to have lawsuit worthy similarities. You learn something new every day.
    • by Anonymous Coward

      <blink>YOU'RE AN IDIOT!</blink>

    • Re:Huh (Score:4, Informative)

      by Michael Woodhams ( 112247 ) on Friday June 22, 2018 @11:38PM (#56832370) Journal

      Fallout Shelter is easily playable without paying microtransactions. I haven't played Westworld.

      • Re:Huh (Score:4, Informative)

        by Darinbob ( 1142669 ) on Saturday June 23, 2018 @12:33AM (#56832498)

        Fallout Shelter is pretty good, no need to buy anything, you can't do too much at once, and you dont even need to be online (my gripe with other mobile games which stop working when I go mobile). When I first saw the spam attack trying to get me to play Westworld I did notice the similarities to Fallout Shelter even before I saw this article.

        • Fallout Shelter is pretty good, no need to buy anything, you can't do too much at once, and you dont even need to be online

          Can you have more than 200 dwellers yet? I stopped playing because the game got severely boring when I could no longer expand and all my rooms were fully upgraded.

          • Start over, or find a new game.

            • You could have just said no, and the game is still boring. I found several more interesting games already. I presume that they aren't implementing a higher dweller count because they are bad at programming and that's as many as they can manage. From their history of creating infinite massive bugs, we know this to be a plausible explanation.

              • At 200 the game was very slow to start up. I haven't found better games really, except for some puzzle locked-room things that don't last long. I'm not "gaming" on the phone, it's for a few minutes of distraction at time, not like a PC game.

                • I've been playing idle kingdoms lately, and #ymbab as well but I'm getting tired of that again. Also polytopia.

                  At 200 the game punched my TF201 right in the nuts... but it still ran fine on my MK908, the Nexus 7 2nd, or the Nexus 4. And there is also a PC version these days, and last I looked, it was also still limited to 200 dwellers.

  • by BenJeremy ( 181303 ) on Friday June 22, 2018 @08:30PM (#56831936)

    Considering it's the same developer, and the Westworld game seems to be just a reskin/mod of their Fallout Shelter game, complete with the same bugs, the lawsuit isn't surprising.

    I have no problem with this lawsuit, unlike the "similarity" lawsuits like the PUBG/Fortnite stupidity.

    • that they couldn't re-use code? If so they company's boned, but if not, well, Bethesda is basically run by a guy who got kicked out of Wallstreet for being too greedy. Let that one sink in. I like their games, but they're not exactly known as the most charitable company in the world. By all accounts they released New Vegas in a buggy and unfinished state so they could cheap Obsidian out of a Meta-Critic bonus...
      • by LordKronos ( 470910 ) on Friday June 22, 2018 @09:58PM (#56832144)

        Did they have it written into a contract that they couldn't re-use code? If so they company's boned, but if not,

        Actually, it's the reverse of that. Unless it's written into the contract that they CAN reuse the code, the company is probably boned.

        Generally the law is that whoever writes the code keeps the copyright, unless someone else paid them to write it (ie: a work for hire) and the contract did not state otherwise. So if they wrote the game and then sold it to Bethesda, they're OK. If Bethesda contracted them to write it and wrote in the contract that they can keep the copyrights, then they're OK. But the most likely scenario here is that Bethesda contracted them, and the contract did NOT say they can keep the copyright, which would mean Bethesda wins.

        Now of course, it depends on the nature of the bugs. If, for example, the bug is the result of some code library they wrote years ago (before the contract), then that particular code would not have been part of the work-for-hire and would most likely be treated like any other licensed 3rd party library.

        • Generally the law is that whoever writes the code keeps the copyright, unless someone else paid them to write it (ie: a work for hire) and the contract did not state otherwise. So if they wrote the game and then sold it to Bethesda, they're OK. If Bethesda contracted them to write it and wrote in the contract that they can keep the copyrights, then they're OK. But the most likely scenario here is that Bethesda contracted them, and the contract did NOT say they can keep the copyright, which would mean Bethes

    • by Ungrounded Lightning ( 62228 ) on Friday June 22, 2018 @08:55PM (#56832004) Journal

      Reminds me of the very early text adventure game that was released for the TRS-80 back in the early days.. It was just the classic text "Adventure" with the description strings replaced, to change from exploring "colossal cave" to exploring an Egyptian pyramid.

      For instance: In place of the delicate ming vase and the pillow, you find a miniature mummy that will shatter if you put it back down ("drop it") unless you carry it a little way and find a "mummy case" to put it in.

      If you remember the winning moves in Adventure you could run straight through this one as well. Boring...

  • by elrous0 ( 869638 ) on Friday June 22, 2018 @08:44PM (#56831976)

    How are you going to compensate us for all the money we're going to lose now that no one is going to be downloading our free game?

    We demand justice, sir!

  • by meglon ( 1001833 ) on Friday June 22, 2018 @09:35PM (#56832098)
    They better hope their lawsuit doesn't end in a draw.

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