BnetD v. Blizzard Suit Moves Forward 114
Gamasutra has news that the ongoing legal battle between BnetD and Blizzard Entertainment will move to a new circus ring when the appeals court session begins today, Monday the 20th. From the article: "[The] EFF took the case to stand up for consumer choice in the marketplace. Reverse engineering is often the only way to craft a new product that works with older ones. Congress expressly recognized this when it created an exception to the DMCA for reverse engineering."
Anything to watch going on there? (Score:2)
Monday night is me and my friends 'game' night. Game can mean rpg (pen and paper) or video or whatever we decide, and it just seems apropriate this is getting started near where we game (anyone got the exact adress?).
If there is any 'action' of any sort (other than lawyerees being tossed around) me and my friends might be able to stop by and give an account.
Mycroft
Re:Anything to watch going on there? (Score:1)
Re:Anything to watch going on there? (Score:3, Funny)
Mycroft
Re:Anything to watch going on there? (Score:1)
"[we] might be able to stop by and give an account" is worring... give an account of what?
"Yes your honour, they reverse engineered it, I saw it with my own eyes. Ooooh dear. But they were being nice, so it's ok"
"Oh, ok. Case closed"
Re:Anything to watch going on there? (Score:2)
However I thought to whom I'd give an account of what would be obvious.
I was talking about going by there if anything description worthy was happening and report back here.
If it's just lawyers pushing paper around and makeing obscure leagle points then only a small handfull of people here will care about the details.
However if soemone has managed to set up some sort of pro bnetd demonstration or some such it might be worth a l
Re:Anything to watch going on there? (Score:2)
Are you kidding? Mike overthrows governments and lobs rocks at Earth for fun.
And his practical jokes... oi.
Re:Anything to watch going on there? (Score:2)
Mycroft
Re:Anything to watch going on there? (Score:2)
Ah, Kobold. How we will miss thee. Best damn mini-golf in the whole universe.
I wonder if anyone ever found the blob... Hrm...
Re:Anything to watch going on there? (Score:1)
Re:Anything to watch going on there? (Score:2)
If open to the public, you could watch the judges grill each lawyer on the merits of their case. As a practical matter, however, the appellate court has already made up its mind by the time oral argument occurs. Oral argument is (generally) where the judges ask
Finding it hard to get upset (Score:3, Insightful)
I mean, yes, I know the DMCA is a "bad thing". However, it does seem to me that the only practical purpose of the whole bnetd thing was to allow people to play pirated copies of Blizzard games online. Blizzard's own battle.net system has always seemed a good system to me; it's fast, it's free (unless you include WoW) and I haven't noticed serious reliability problems since shortly after the Diablo 2 launch.
Maybe I've just got the wrong end of the stick here (and I'd be happy to be corrected if I have), but is this a case of the "good guys" picking the wrong battle to fight over digital rights? I mean, it would be easier to fight the DMCA on terms that would make it easier to convince the educated (but non-techie) public, as well as lawmakers, if we weren't using a program whose main purpose in the wild is always going to be the circumvention of legitimate copy protection as the test-bed?
Re:Finding it hard to get upset (Score:4, Insightful)
The only way we can have multiplayer is to use bnet.
There are also still people that doesn't have internet access and use bnet to play multiplayer.
The real use of bnet is to replace battlenet functionality when connecting to battlenet is not an option.
Saying it's only use is piracy is the same as saying crowbars is only used for breaking open locks and should therefor be banned as well.
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:2)
Actually , no, they don't. First Sale [eff.org] clearly says that they have no control over the product once thay sell it to me.
Re:Finding it hard to get upset (Score:2)
Some courts decided that first sale applies even with an EULA since you're still essentially selling a copy (you could even argue that they're selling the physical medium which is a copy), others decided it isn't applicable because of the licensing. So case law is pretty fuzzy on the issue and you better hope you get a judge that prefers the "licensing is a sale" interpretation.
Re:Finding it hard to get upset (Score:2)
Re:Finding it hard to get upset (Score:2)
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:1)
Which is why of course the EFF appealed the ruling.
Re:Finding it hard to get upset (Score:1)
wrong, it wasn't a sale (Score:2)
"The first sale doctrine is only triggered by an actual sale. Accordingly, a copyright owner does not forfeit his right of distribution by entering into a licensing agreement"
-and-
"The EULAs and TOU in this case explicitly state that title and ownership of the games and Battle.net remain with Blizzard. Defendants do not produce sufficient evidence demonstrating that title and ownership of the games passed to them. Therefore, the Court finds the first sale doctrine is inapplicable here"
Re:wrong, it wasn't a sale (Score:1)
The licensed and not sold argument is held mostly in the 8'th and 7'th circuits while other circuits tend to support the opposite, thus leading to conflicting court opinions such as seen in the third circuit Step-Saver Data Systems, Inc. v.
Re:Finding it hard to get upset (Score:2)
You know what the upshot maybe if folks like you get their way here? BEFORE you purchase the software, you will have to sign the EULA right there at the EB counter. Or with a digital signature online. It's not like you are solving a problem here with your argument, you're just making
Re:Finding it hard to get upset (Score:2)
I think the retailers would hate it as well. I'm sure MS would hear from Staples about people like me who would insist on reading the whole EULA before signing it (and refusing to move from the couter, and subsequently holding u
Re:Finding it hard to get upset (Score:2)
You're a loon. Your signature demonstrates that you are talking about something you don't understand and that you don't know the meaning of exploitation.
Re:Finding it hard to get upset (Score:2)
I also think it's funny how peopl who don't understand my sig get so indignant about it.
Re:Finding it hard to get upset (Score:2)
Re:Finding it hard to get upset (Score:2)
Re:Finding it hard to get upset (Score:2)
In theory, I do agree with your objection. I just find it to be nitpicking.
Re:Finding it hard to get upset (Score:2)
AND, the EULA, when it is read and agreed to, violates the "consideration" requirement (both parties recieve something of value). The complete lack of consideration is the real problem with EULAs: they give absolutely nothing in exchange for what they take. There is absolutely no support in copyright law for a "license to use"
Consideration and Meeting of the Minds. (Score:2)
The EULA containing a return policy where blizzard will repay you if the retail store will not, is all that is required for consideration.
The court held that the EULA in question is a valid contract in both California and Missouri Law.
Re:Finding it hard to get upset (Score:2)
Re:Finding it hard to get upset (Score:5, Interesting)
If I pay the full price as a consumer I should also have the full access to the capability of the software, in this case multiplayer.
Demanding that blizzard to setup a battlenet server in Africa for us plebs with limited bandwidth comes back as "It's not financially viable"
Yet they still reap the full benifit of us paying the full retail price for the licence.
As such I belief as a consumer that bought the licence at full price blizzard has a obligation to provide us with a full service. If they cannot or choose not then I should have the right to do what I can to use their software to it's full ability. In this case that means playing on Bnet rather then battle.net
This is see falls very much into the realm of my rights as a consumer of their product.
I completely agree they should have rights in controlling their creation, but if they share their creation to the masse consumer at a price, but cannot provide a full service to all consumers, then I as a consumer, has payed the full price for the licence, but does not have full access to their product because of their decisions have the right to use an alternative.
Re:Finding it hard to get upset (Score:1)
Demanding that blizzard to setup a battlenet server in Africa for us plebs with limited bandwidth comes back as "It's not financially viable"
Then Blizzard should have region-coded the game to run only on those versions of Windows sold in countries that have decent connections to the battle.net servers.
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:1)
Also, I can log onto battlenet servers not in my region, shouldn't you be able to do the same?
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:1)
blizzard's rights end where my money meets the salesperson's hand.
EULA = pointless garbage and hostile towards decency and users.
basically, they can suck our collective roosters.
Re:Finding it hard to get upset (Score:2)
I appreciate that, but I agree with the GPP that it's still hard to get worked up into boycott mode over this. The BNetd guys should have known that they were playing with fire here when they made something bypassing their protection scheme. It's really silly to assume that Blizz
Re:Finding it hard to get upset (Score:2)
I will never buy blizzrd products again. If this is how they treat their clients. I'd rather not support them.
Re:Finding it hard to get upset (Score:2)
Re:Finding it hard to get upset (Score:2)
Refusing to ever buy any of their products, regardless of anything they might do, is beyond that. It's the step from the desire for change to the desire for exti
Re:Finding it hard to get upset (Score:2)
Your call, man. But I have to ask: What exactly did you expect them to do?
Re:Finding it hard to get upset (Score:1)
What should a business do? (Score:2)
Re:What should a business do? (Score:2)
Re:What should a business do? (Score:2)
Re:Finding it hard to get upset (Score:1)
on the other hand, us CUSTOMERS are very angry about shit such as this.
that they can demand what people do with products they buy , is ludicrous and extremely obscene.
battle.net is a piece of junk. if we weren't forced to use it, very few people would still be playing there now. choice is always a good thing in cases like this.
but clearly, you are not intelligent enough to understand the importance of this case. this has very important ram
Re:Finding it hard to get upset (Score:2)
Apathy? If a sign says "Beware of Dog", and somebody pets dog, and that somebody gets bit, should I feel sorry for them? Call it apathy if you like. They picked a bad fight.
"but clearly, you are not intelligent enough to understand the importance of this case. this has very important ramifications for the entire industry."
Uh huh. I'm not turning into a drama queen over it, so I'm not intelligent. Never mind that these guys picked a
To add to this (Score:4, Insightful)
Re:Finding it hard to get upset (Score:2)
Well..If you do not have an internet connection, play something less rather than using softwares that have legal issues.
Otherwise, it's the same as saying "Hey I don't have enough money, so I'll make my own (to use at home of course *cough cough*".
Having said that, you CANNOT say BNetD was not use for piracy. This software took off and became more public when Blizzard started doing Warcraft III beta testing and the whole world wanted to play it. It was obvious that BNetD was not build around running le
Re:Finding it hard to get upset (Score:2)
You're right. As far as I could determine, bnetd was started because battle.net was designed or administered by incompetent people, and the authors of bnetd wanted a usable way to play the game they purchased.
I was using bnetd long before Warcraft III beta existed. I started using it because my friends and I got tired of spending hours trying to all get in the same game to play together. With bnetd, that changed to about 5 minutes.
There are two reasons why
Re:Finding it hard to get upset (Score:3, Insightful)
And you CANNOT say BNetD doesn't have significant, non-infringing uses, which SHOULD make the DMCA irrelevant in this case.
As for the rest of your post:
People were using it for tournaments and LAN parties, where the whole point is to have a game shared only among people in a single location, not the entire internet. Additionally, even if there was internet access, there almost certainly wasn't the bandwidth to support several players at once, and even if it di
Re:Finding it hard to get upset (Score:5, Informative)
This is THE right battle, and a very important one - the case sets a precedent for being able to say "you can't reverse engineer to make compatible products" in EULAs. The judge said previously that such a EULA is valid.
This is very bad. If people can do that, then proprietary software companies can eliminate the possiblity of competitors by denying interoperability. Currently it's possible but damn hard (eg. Microsoft's DOC format, Novell Connector). But if making your product compatible with the competition is made illegal thanks to a few words in the EULA, then you have no chance.
Re:Finding it hard to get upset (Score:2)
it is also used at LAN parties, where battle.net is not available.
Re:Finding it hard to get upset (Score:3, Insightful)
What? Who runs a LAN party without providing internet access?
And if you answer that one, how do you set up a LAN party such that the LAN option in the games doesn't work?
Re:Finding it hard to get upset (Score:2)
Don't you remember how man LAN games only used IPX/SPX
Re:Finding it hard to get upset (Score:2)
I do believe Blizzard was upset with bnetd mainly because of how it was used to play pirated copies of the WC3 beta, and by that time, I don't
Re:Finding it hard to get upset (Score:2)
Re:Finding it hard to get upset (Score:2)
Re:Finding it hard to get upset (Score:4, Interesting)
And VCRs are only used for piracy. And P2P is only used for piracy. And how dare you buy a Gameboy Advance flash cart since that's totally for piracy too.
Blizzard's own battle.net system has always seemed a good system to me; it's fast, it's free (unless you include WoW) and I haven't noticed serious reliability problems since shortly after the Diablo 2 launch.
Woopie. It's fast and free. So?
Maybe I've just got the wrong end of the stick here (and I'd be happy to be corrected if I have), but is this a case of the "good guys" picking the wrong battle to fight over digital rights? I mean, it would be easier to fight the DMCA on terms that would make it easier to convince the educated (but non-techie) public, as well as lawmakers, if we weren't using a program whose main purpose in the wild is always going to be the circumvention of legitimate copy protection as the test-bed?
Ah, of course. Let's only fight a few battles that are really wrong. Hell, the whole legal system should work like that. Why go after thieves when there are rapists? And hell, why go after rapists when there are child murderers? Yes, let's do that.
Okay, I've trolled enough. I think going back to the VCR example might very well be a prime reason of what the problem is. When the VCR came out, there was already a laserdisc-like system setup for the movie industry to sell movies. It worked. It wasn't free (though you could claim it was reasonably priced). And certainly this knew VCR invention would allow rampant piracy.
Now, I should stop at this point to point out how you seem be following the logic of judges of the time (and ironically how judges use the same logic now for p2p). You see, the judges of the time didn't go "Hey, a VCR is technology, just like a gun or a knife. Sure, they can be misused, but the law is here to stop misusings, not tools of such." Instead, they tried to normalize what effect it would have on society to justify why VCRs should be okay.
But don't you see, that this is the same logic that allowed for Prohibition (well, and a large temporary support for it). Prohibition, though, didn't solve social ills. It just made elements of it more hidden and more violent. So, while certainly those who supported Prohibition had a somewhat noble goal--getting drunk daily isn't good for you--they decided to go about it by forcing their will on others instead of trying to convince others to follow their way. Of course, they probably did this knowing that it'd take the force of law (ie, cops) to get a lot of people to comply.
The US is founded on the idea of life, liberty, and the pursuit of happiness. So long as enough people hold on to these ideals, society will survive without needing Draconian laws to stop the latest "social ill". And if enough people don't hold on to these ideals, we're fucked already. Turning the country into a totalitarian regime which tries to control society or think for society only creates a totalitarian regime.
So, in closing, the reason you should be upset about the whole case is that a company has decided that they don't like what someone else is writing. And it looks like the government might step in and stop them. It doesn't matter how dubious, obscene, or likely to incite societal decay those writings are, no matter how much there exists another free or "better" alternative. People are free to make tools that can harm. And people can choose to harm themselves or others and be held responsible when they truly infringe the life, liberty, or pursuit of happiness--that last one is vague, but, oh well--over the others infringing of their own life, liberty, and pursuit of happiness (ie, my liberty outweighs your pursuit of happiness). This holds true as much for cloning the IBM bios to cloning the Unix OS to cloning a lowly game protocol.
Re:Finding it hard to get upset (Score:2)
Well, if we're talking contributory infringement (and that's not really important in this case), remember that Sony is concerned with whether there are potential substantial non-infringing uses. Not actual substantial n
Re:Finding it hard to get upset (Score:1)
I don't believe so. The original poster was asking why he/she should be upset. I was explaining that fundamentally infringing the liberty of others is wrong.
What you have to remember with court cases
Yep, the evil courts..
like this, where you're moving in relatively uncharted waters
It's hardly uncharted. It's not like bnetd is the first clone of a product/protocol/etc.
and dealing with new tec
Re:Finding it hard to get upset (Score:5, Informative)
You're kidding, right? Actually, that may be true now, but it wasn't true a few years ago. A few friends and I regularly played Starcraft. We were connected on a voice chat program. We were all logged into Battle.Net. We were all using a specific private chat channel in Battle.Net. Although we could talk to each other over voice chat, it regularly took over an hour of fiddling around, logging off and back on, before we were all visible to each other in Battle.Net's chat. Trying to all get into the same game often took another hour as we took turns setting up the game as somebody (different each time) couldn't join the game or got booted immediately when the game started.
I finally stumbled onto bnetd and set it up on my linux box at home. After that, we had NO troubles jumping on and playing. Then the only time we had trouble was if someone had played on Battle.Net during the week and a patch had come out. Then I would spend about half an hour to download and install an updated bnetd, and we'd be playing again.
There was no piracy involved. We all had legitimate copies of the game. However, Battle.Net was horrible. The only way to overcome Blizzard's incompetence was to use bnetd.
Re:Finding it hard to get upset (Score:3, Interesting)
I've heard of people having trouble on battle.net, and frankly, I have to wonder what they were doing; it always worked fine for me.
Re:Finding it hard to get upset (Score:4, Informative)
Bnetd made all the difference. Even though I was one of the ones behind NAT, and so was my bnetd server, none of us had trouble connecting or playing.
When Blizzard added zones to Battle.Net, that made a huge difference (as long as we all remembered to pick the same zone).
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:2)
You ARE missing the point, completely (Score:2)
Re:You ARE missing the point, completely (Score:1)
Re:You ARE missing the point, completely (Score:2)
My understanding is that the DMCA is involved in this case mainly because of its provisions that specifically allow reverse engineering. But now that I see that Groklaw is also covering this (at least in passing), you can probably get more an
Re:You ARE missing the point, completely (Score:1)
The dmca is not involved in this case because of the EULA.
The EULA prevents reverse engineering. The court agreed with this.
Secondarily, the DMCA prohibits bypassing copyright protections methods which bnet did.
Whether bnetd folks agreed to the EULA or not they would still be liable under the DMCA.
Re:You ARE missing the point, completely (Score:2)
The EFF's page on this case can be found here [eff.org]. The important part is this: "As it stands, the lower court's decision makes it unlawful in most cases to reverse engineer any commercial softwa
Re:You ARE missing the point, completely (Score:1)
Re:Finding it hard to get upset (Score:2)
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:2)
The technicality they have introduced -- that they don't know how to validate a CD signature to ensure it is a true Blizzard CD key -- would hold water IF they had done what they *knew* how to do: verify that the serial LOOKS valid, and is not already in use on the network. Their failure to do even t
Re:Finding it hard to get upset (Score:1)
Re:Finding it hard to get upset (Score:2)
Whether or not that is true, it is inconsequential. The point here is that if you want play your game, should you be able to play it on any server you choose. The rights of those who which to use bnetd instead of battle.net, for whatever reason, trump the "right" of Blizzard to maximum profit.
Re:Finding it hard to get upset (Score:2)
The people who play on the server I've run in the past all shelld out their $50 ($500 total) for the games... There's no piracy. The point is to have an environment where you control the rules and trust the other players you're playing with. The PvPGN faq says it well too... Having your own server is good for "people who want to play on a LAN but with Bat
Diablo II Mods (Score:1)
Here we go again. (Score:2)
Anger aside, let me justify my remark.
People with bombs in their shoes boarding planes spend less time in jail than DMCA violators. Why is this? Why does a company which spends so much time making their games cross-platform and well-coded try so hard to make the online options for their users so centrally controlled? Why do so many companies in general use the DMCA to bash the he
Re:Here we go again. (Score:2)
These coders honestly didn't suspect that reverse engineering Blizzard's technology might encourage their wrath?
Re:Here we go again. (Score:2)
Re:Here we go again. (Score:1)
Two fold. DMCA and EULA. (Score:1)
Additionally the court found they were guilty of violating the DMCA by bypassing the anti-piracy cd-check.
So its not as simple as people shouting 'DMCA REVERSE-ENGINEERING BAD BLIZZARD BAD'
Re:Two fold. DMCA and EULA. (Score:2)
What I did say was that this should not be necessary in a free society. The defendants made the means, and other people used them. Again, why do these gys get harsher penalties than those who sell guns?
Re:Two fold. DMCA and EULA. (Score:1)
Re:Two fold. DMCA and EULA. (Score:2)
I agree with your general point, but this is a stupid arguement.
Re:Two fold. DMCA and EULA. (Score:2)
Your right to free speech, free assembly, and free press is protected under the constitution. Please define the difference between code and speech in this context.
Re:Two fold. DMCA and EULA. (Score:2)
Re:Here we go again. (Score:2)
Nice tag line. Now how about showing us some proof?
Re:Here we go again. (Score:2)
PvPGN (Score:3, Informative)
Why not sue MS? (Score:1)
Re:Why not sue MS? (Score:1)