Cloud

Logitech Will Launch a Handheld Cloud Gaming Device In 2022 (androidauthority.com) 27

Today, the long-running PC and gaming accessory maker Logitech announced plans to launch its own cloud gaming handheld device. Android Authority reports: Logitech stated it will partner on the software side with China-based Tencent Games for the new device. It is also working with Microsoft's Xbox Cloud Gaming and Nvidia's GeForce Now cloud gaming services so that its device should support hundreds of high-end PC and console games out of the box. It's possible that other cloud gaming services like Google's Stadia and Amazon's Luna could support the device as well, but no concrete details on that just yet. No other details have been revealed, but there is a web page Logitech set up where you can enter your email to receive further updates.
Cloud

'The Phone is Terrible For Cloud Gaming' (theverge.com) 87

An anonymous reader shares a column: The promise of cloud gaming is that you can do it from anywhere using any device with internet access and a good enough browser (each cloud gaming service seems to have its own requirements on the browser front). You should be able to play super demanding games whether you're on a work trip with nothing but a work laptop or at home and the main TV is being hogged -- or even if you just don't feel like sitting on the couch. But the biggest promise of cloud gaming is that, no matter where you are, if you've got a phone then you've got all your games.

In practice, this is a bad idea. After spending the last few weeks rapturously using my Steam Deck near daily to play games in the cloud, I am never going to willingly attempt cloud gaming on my phone again. Valve's enormous do-anything handheld PC has made me realize that, actually, sometimes dedicated gaming hardware is good! The Swiss Army knife approach to mobile gaming promised by cloud gaming on your phone is about as useful as the saw on a real Swiss Army knife. I appreciate the effort, but I don't actually want to use it.

I've tried to make cloud gaming work on my phone a lot. I've attempted Red Dead Redemption 2 and Star Wars Jedi: Fallen Order and Halo and Gears of War and plenty of other games. Each time, I'm hit with wonder because, holy shit, these are demanding AAA games that usually require tons of expensive (and noisy) hardware playing on my phone. That feels like the delivery on a promise tech companies made me decades ago. But the wonder wears off when you cloud game on your phone for an extended period of time. Cloud gaming drains the phone's battery quickly, which means you can and will be feeling the battery anxiety.

Open Source

MNT Shrinks Its Open Source Reform Laptop Into a 7-Inch Pocket PC Throwback (arstechnica.com) 23

An anonymous reader quotes a report from Ars Technica: A few months ago, we reviewed the MNT Reform, which attempts to bring the dream of entirely open source hardware to an audience that doesn't want to design and build a laptop totally from scratch. Now, MNT is bringing its open-hardware ethos to a second PC, a 7-inch "Pocket Reform" laptop that recalls the design of old clamshell Pocket PCs, just like the big Reform references the design of chunky '90s ThinkPads.

The Pocket Reform borrows many of the big Reform laptop's design impulses, including a low-profile mechanical keyboard and trackball-based pointing device and a chunky, retro-throwback design. The device includes a 7-inch 1080p screen, a pair of USB-C ports (one of which is used for charging), a microSD slot for storage expansion, and a micro HDMI port for connecting to a display when you're at your desk. [...] The version of the Pocket Reform in the announcement isn't ready to launch yet, and MNT says it represents "near-final specs and design." For users interested in the Pocket Reform's imminent early beta program, there's a newsletter sign-up link at the bottom of the announcement.
One of the main complaints Ars noted about the big Reform was the "miserably slow ARM processor," which will be included in the Pocket Reform.

With that said, MNT has addressed other complaints about the big Reform by "adding reinforced metal side panels to cover the ports and a redesigned battery system that won't let the batteries fully discharge if the laptop is left unplugged."
Handhelds

Palm OS Developer Releases Source To Classic Games, 20+ Years After Release (github.com) 22

Munich-based developer Aaron Ardiri is Slashdot reader #245,358, with a profile that still identifies him as a Palm OS developer. Which surprised me, because Palm OS's last update was in 2007. (Then again, ardiri's Slashdot profile also still includes his screen name on AOL Instant Messenger.)

So, a long-time Slashdot reader. And this week he stopped by to share a little history — in more ways than one. ardiri writes: Before the iOS and Android entered the scene — heck, even before the smartphone concept — was the handheld personal digital assistant, with the likes of Newton, Palm OS, Windows Mobile and Symbian.

Palm OS had a thriving gaming scene; with the likes of emulators and implementations/clones of classics such as LodeRunner, Lemmings, and the classic Game and Watch.

But the real news of ardiri's original submission is hidden in its headline. "Palm OS developer releases source to classic games, 20+ years after release." Written mainly in C and optimizations in assembler — maybe these games will make their way to the various Arduino like micro-controllers out there; designed for low memory, low processing power environments they would port perfectly.
EU

EU Consumer Protection Committee Votes To Expand Scope of Common Charger Rules (techcrunch.com) 132

European Union lawmakers have taken a step closer to agreeing rules to standardize how a range of mobile gadgetry is charged. From a report: Today MEPs in the European Parliament's internal market and consumer protection (IMCO) committee adopted their position on a Commission proposal announced last fall, ahead of a full vote by the parliament next month to confirm how it will negotiate with Member State governments on the detail of the legislation. The Council adopted its position on the common charger proposal back in January. The IMCO committee voted 43:2 in favor of a negotiation position that will push to standardize charger ports for a range of mobile devices on USB Type-C, including smartphones, tablets, handheld games consoles, e-readers, digital cameras, electronic toys and more -- with MEPs voting to expand the original proposal to cover laptops, among other additional products.
Portables (Games)

Playdate, the Pocket-Sized Game Console With a Crank, Begins Shipping (oregonlive.com) 28

Playdate, the hotly anticipated video game system from Portland tech company Panic, began shipping Monday after a succession of manufacturing setbacks delayed the gadget by more than two years. OregonLive reports: Playdate is a throwback to the handheld video games of the 1980s. Designers eschewed the latest graphics technology in favor of a simple, black-and-white screen and an old-fashioned directional button pad. In a note of whimsey, the $179 Playdate also has a crank on the side. The crank provides various functions across the 24 games that come with purchase. (Games will be released online, two at a time, over the next 12 weeks.)

Panic is a software company, not an electronics manufacturer, and its first foray into computer hardware encountered a string of problems -- exacerbated by the pandemic and the resulting global shortage in computer chips. Most recently, Panic announced last November that many of its first 5,000 Playdates had faulty batteries. The company responded by sending them all back to its manufacturing contractor in Malaysia for replacement with new batteries from a different supplier.

Playdate fielded 20,000 orders in just 20 minutes when the first gadgets went on sale last July. And despite the delays, initial reviews Monday were very enthusiastic [...]. All the reviews noted, though, that Panic is a long way from untangling its production snarls. Only the first orders are going out now -- thousands more Playdates are coming sometime later, though Panic hasn't said just when.
There's also good news for DIYers: iFixit's teardown says the gaming system is relatively easy to fix if you ever need to replace its battery or buttons.
PlayStation (Games)

Some Videogames Suddenly 'Expiring' on Classic PS3, Vita Consoles (kotaku.com) 70

"Digital purchases are mysteriously expiring on classic PlayStation consoles," Kotaku reports, "rendering a random assortment of games unplayable."

The glitch is "affecting users' ability to play games they ostensibly own." Upon re-downloading the PSOne Classic version of Chrono Cross, for instance, Twitter user Christopher Foose was told the purchase expired on December 31, 1969, preventing him from playing the game on both PlayStation 3 and PlayStation Vita. GamesHub editor Edmond Tran described a similar issue. Trying to boot up Chrono Cross on PlayStation 3, Tran said, gave him the same expiration date and time, only adjusted for his location in Australia. Tran did mention, however, that he was able to download the PSOne Classic from his library and play just fine on Vita despite the game's apparent delisting from the handheld's store.

While at first this felt like an attempt at encouraging Chrono Cross fans to purchase the new Radical Dreamers remaster, Kotaku quickly found evidence of this same problem occurring with different games. Chrono Cross worked just fine for content creator Words, but not its spiritual predecessor Chrono Trigger, the license for which somehow lapsed 40 years before the game was added to the PSOne Classic library.

Steve J over on Twitter asked PlayStation directly why the expiration date for his copy of Final Fantasy VI was changed to 1969, but never received a response....

The only potential explanation I've seen for this issue thus far involves what's known as the "Unix epoch," or the arbitrary date early engineers designated as the beginning of the operating system's lifespan. Some bug or glitch on Sony's backend may be defaulting PlayStation game license expiration dates to the Unix epoch, essentially telling them they can't be played after midnight UTC on January 1, 1970.

Windows

The Steam Deck Now Runs Windows (theverge.com) 42

Valve shipped its $400 handheld gaming console, the Steam Deck, before all its promised features were ready -- but one of the biggest is now here. From a report: You can now install Windows 10 on a Steam Deck and actually expect it to work because Valve has just released the all-important GPU, Wi-Fi and Bluetooth drivers you'll need to download and play games. Importantly, you'll need to wipe a Steam Deck to do this, there's no dual-boot yet, and Valve says you can only install Windows 10 since the Steam Deck's current BIOS apparently doesn't include firmware TPM support (which Microsoft infamously requires for Windows 11). Speakers and headphone jack don't work yet as there are no audio drivers.
Television

'God of War' TV Series Adaptation Eyed By Prime Video (deadline.com) 12

According to Deadline, Prime Video is turning PlayStation's mythology-themed game franchise God of War into a live-action TV series. From the report: I hear the series adaptation comes from The Expanse creators/executive producers Mark Fergus and Hawk Ostby and The Wheel of Time executive producer/showrunner Rafe Judkins as well as Sony Pictures Television and PlayStation Productions, which collaborate on all TV series based on PlayStation games. This would mark the latest big deal for a TV series based on a popular video game title in a red-hot streaming marketplace for gaming IP. Peacock just landed another SPT/PlayStation property, Twisted Metal, with a series order and Anthony Mackie starring. HBO has coming up the high-profile PlayStation game-based series The Last of Us, starring Pedro Pascal and Bella Ramsey. Netflix has a Resident Evil TV series in the works, while Paramount+ is about to debut Halo.
[...]
The God of War franchise from Sony's Santa Monica Studio spans a total of seven games across four PlayStation consoles. The action game series launched in 2005 on the PlayStation 2, with the first God of War. At the center is ex-Spartan warrior Kratos and his perilous journey to exact revenge on the Ares, the Greek God of War, after killing his loved ones under the deity's influence. After becoming the ruthless God of War himself, Kratos finds himself constantly looking for a chance to change his fate. Following several titles on various PlayStation consoles including the PS3 and the handheld PSP, Santa Monica Studio brought new life to the franchise with the 2018 game on the PlayStation 4. In it, Kratos comes to the Norse wilds where he gets a second chance at fatherhood with his son Atreus. The installment a slew of honors at the 2018 Game Awards, including Game of the Year. An eighth God of War installment, God of War: Ragnorok, is in the works for PlayStation 4 and PlayStation 5 and is set to drop this year.

Linux

Bungie Rejects Steam Deck's Linux, Threatens To Ban Destiny 2 Players There (theverge.com) 61

An anonymous reader quotes a report from The Verge: When will Bungie let Destiny 2 come to Valve's Steam Deck handheld gaming PC? It's looking like the answer is never -- because the soon-to-be Sony subsidiary has published a help page that not only says the game's unsupported, but outright threatens to ban prospective Steam Deck players (via Wario64). The help page has a new section titled "Steam Deck and Destiny 2," which reads: "Destiny 2 is not supported for play on the Steam Deck or on any system utilizing Steam Play's Proton unless Windows is installed and running. Players who attempt to launch Destiny 2 on the Steam Deck through SteamOS or Proton will be unable to enter the game and will be returned to their game library after a short time. Players who attempt to bypass Destiny 2 incompatibility will be met with a game ban."

To be fair, Bungie isn't the only one to reject the Steam Deck without necessarily providing a satisfying explanation -- Epic Games CEO Tim Sweeney explained to me why Fortnite won't get updated for the Steam Deck last month, even though Epic's own Easy Anti-Cheat (EAC) claims game developers can enable it with "just a few clicks." And while both Apex Legends and Elden Ring now fully work on Deck despite using anti-cheat, it's also true that many other top multiplayer games have yet to fully arrive.

Games

Valve Made a Bite-Sized New Portal Game For the Steam Deck (theverge.com) 8

Reviews of Valve's Steam Deck portable gaming PC are pouring in, but one surprise that has flown under the radar is Aperture Desk Job -- "a new bite-size experience set in the Portal universe that'll be a free download March 1st," reports The Verge. "It's designed to introduce new Steam Deck buyers to the handheld's incredible array of controls, and it involves... toilets and chairs." From the report: [H]ere's how Valve tries to thread the needle between our rampant desire for Valve to remember how to count to three and the potential disappointment that Valve has not yet managed it: "Aperture Desk Job reimagines the been-there-done-that genre of walking simulators and puts them in the lightning-spanked, endorphin-gorged world of sitting still behind things. You play as an entry-level nobody on their first day at work -- your heart full of hope and your legs full of dreams, eager to climb that corporate ladder. But life's got other plans, and they all involve chairs. Designed as a free playable short for Valve's new Steam Deck, Desk Job walks you through the handheld's controls and features, while not being nearly as boring as that sounds. Not Portal 3! Lower your expectations: This is not a sequel to Portal. Now get ready to raise them slightly, because it is in the expanded universe of those games."
Open Source

Valve Releases Steam Deck CAD Files Allowing Anyone To 3D-Print Custom Shells (engadget.com) 16

Engadget reports: With two weeks to go before its February 25th release date, Valve has published CAD files for Steam Deck's exterior shell to GitHub. Making them available under a Creative Commons license, the company noted the release is "good news" for DIY enthusiasts, modders and most notably, accessory manufacturers. All three groups can use the provided technical drawings and schematics to 3D-print custom shells for the handheld.

As Eurogamer notes, Valve's decision here is an interesting one. It suggests the company will allow case makers to freely make aftermarket shells for Steam Deck. In fact, Valve said it was "looking forward to seeing what the community creates!" Contrast that to the approach Sony has taken with the PlayStation 5. When Sony's latest console first shipped and only came in one color, an entire cottage industry of companies sprang up to produce colored plates for the PS5. However, Sony quickly moved to shut down those projects before it went on to announce a set of first-party covers for people to purchase.

Linux

Valve's Steam Deck Will Run Linux-Based Steam OS - But Won't Have a Fortnite Port (liliputing.com) 56

Liliputing reports: When Valve's Steam Deck begins shipping to customers later this month, the handheld gaming PC will be running a Linux-based operating system called Steam OS. And that could give gaming on Linux a bit of a boost.

While Valve's game client has been able to run on Linux for years, as of last month just over 1% of Steam users were running Linux (and fewer than 3% were using macOS, with Windows holding a 96% share). It'll be interesting to see if that starts to change once the Steam Deck hits the streets. And if it does, maybe we'll see more game makers add support for Linux... but one of the most popular games around isn't going to add Linux support anytime soon: Epic CEO Tim Sweeney says the company has no plans to port Fortnite to Linux.

He says it's because Epic doesn't "have confidence that we'd be able to combat cheating at scale under a wide array of kernel configurations including custom ones," but it's an interesting take since Epic has already ported its anti-cheat software to support Mac and Linux devices including the Steam Deck.

Games

Valve Will Start Selling the Steam Deck Next Month (theverge.com) 30

It's official: Valve's Steam Deck gaming portable will go on sale starting February 25th. The Verge reports: According to the company's blog, customers who have reservations will get an email on that day and have three days to place an order. Valve also says that it'll release new batches on a weekly basis, so if you've got a reservation, March will be the time to keep an eye on your email.

Here's some more info from Valve's announcement: "We will start sending invites shortly after 10:00 am on February 25th, PST. Order emails are sent in the same order that reservations were made. You can only order the Steam Deck model that you originally reserved. Your reservation deposit will be applied to the final price of Steam Deck, and shipping costs are included." Valve says that the orders placed on the 25th will start shipping out on the 28th.

AMD

AMD Returns To Smartphone Graphics (theregister.com) 13

AMD's GPU technology is returning to mobile handsets with Samsung's Exynos 2200 system-on-chip, which was announced on Tuesday. The Register reports: The Exynos 2200 processor, fabricated using a 4nm process, has Armv9 CPU cores and the oddly named Xclipse GPU, which is an adaptation of AMD's RDNA 2 mainstream GPU architecture. AMD was in the handheld GPU market until 2009, when it sold the Imageon GPU and handheld business for $65m to Qualcomm, which turned the tech into the Adreno GPU for its Snapdragon family. AMD's Imageon processors were used in devices from Motorola, Panasonic, Palm and others making Windows Mobile handsets. AMD's now returning to a more competitive mobile graphics market with Apple, Arm and Imagination also possessing homegrown smartphone GPUs.

Samsung and AMD announced the companies were working together on graphics in June last year. With Exynos 2200, Samsung has moved on from Arm's Mali GPU family, which was in the predecessor Exynos 2100 used in the current flagship Galaxy smartphones. Samsung says the power-optimized GPU has hardware-accelerated ray tracing, which simulates lighting effects and other features to make gaming a better experience. [...] The Exynos 2200 has an image signal processor that can apparently handle 200-megapixel pictures and record 8K video. Other features include HDR10+ support, and 4K video decoding at up to 240fps or 8K decoding at up to 60fps. It supports display refresh rates of up to 144Hz.

The eight-core CPU cluster features a balance of high-performing and power-efficient cores. It has one Arm Cortex-X2 flagship core, three Cortex-A710 big cores and four Cortex-A510s, which is in the same ballpark as Qualcomm's Snapdragon 8 Gen 1 and Mediatek's Dimensity 9000, which are the only other chips using Arm's Armv9 cores and are made using a 4nm process. An integrated 5G modem supports both sub-6GHz and millimeter wave bands, and a feature to mix LTE and 5G signals speeds up data transfers to 10Gbps. The chip also has a security processor and an AI engine that is said to be two times faster than its predecessor in the Exynos 2100.

Patents

Sony Is Working On 3D Scanner That Can Put Real-World Items Into Video Games (gamerant.com) 38

Days after detailing the technical specs of the PS VR2, Sony has updated the details of a patent to include language that says would "allow players to scan real-world items into virtual reality, making anything interactive in the VR space," reports Game Rant. From the report: This patent isn't actually anything new as Sony filed it on June 23, 2021, however, the patent office took issue with some of its claims requiring the tech giant to rework some details and resubmit. It would seem that, as of yesterday, Sony and the patent office have begun moving forward with the process following updates and revisions by Sony. [...] According to the patent mock-up, it seems as if players will be able to scan larger items than the handheld ones featured in the banana patent such as full-sized lamps. The only caveat seems to be that players will need to be able to have a 360-degree view of the item in order to bring it into the digital world. As the report notes, the patent is still being processed so we "shouldn't expect this tech to be featured in games any time soon."
Games

Razer's Qualcomm-powered Handheld Console Leaks (theverge.com) 11

Qualcomm appears to be collaborating with Razer on a new gaming handheld developer kit built around its upcoming Snapdragon G3X processor. From a report: Leaked slides published by VideoCardz call the device a "Snapdragon G3X Handheld Developer Kit," suggesting it will primarily be aimed at software developers and manufacturers to help them build their own software and hardware powered by Qualcomm's mobile gaming technology. Alongside it, VideoCardz has also obtained slides detailing Qualcomm's next flagship smartphone processor, the Snapdragon 8 Gen 1. The name shows off Qualcomm's new branding for its mobile chips announced last month. The processor will reportedly be manufactured using a 4nm process, with a CPU that's 20 percent faster and 30 percent more power efficient, and a GPU that's 30 percent faster and 25 percent more power efficient than previous generation models.
Linux

Nvidia's DLSS Has Come To Linux Gaming (theverge.com) 31

Years after its failed Steam Machines, Valve is slowly but surely improving the state of Linux gaming. From a report: The company's upcoming Steam Deck handheld runs atop Linux, and its Proton compatibility layer lets it -- and other computers -- play Windows games as well. Now, Valve has officially added support for Nvidia's DLSS machine learning temporal upscaling technique to Proton, potentially bringing big FPS boosts and less flicker in games that support the technology.

Proton 6.3-8 is the first stable release to include support for DLSS, after the feature previously hit experimental builds in October, though it appears you'll still need to set PROTON_ENABLE_NVAPI=1 and dxgi.nvapiHack = False to turn it on. DLSS won't come to the AMD-powered Steam Deck, of course, since it requires proprietary Nvidia machine learning silicon, but we recently learned the Steam Deck will support AMDâ(TM)s arguably much less capable FSR.

Hardware

Steam Deck Delayed, Valve Apologizes (kotaku.com) 27

Valve has delayed the release of its Steam Deck handheld by several months, it announced in a statement today. The anticipated handheld will now start rolling out in February 2022, pushed back from an initial December release. Kotaku reports: "We're sorry about this -- we did our best to work around the global supply chain issues, but due to material shortages, components aren't reaching our manufacturing facilities in time for us to meet our initial launch dates," Valve wrote. "Based on our updated build estimates, Steam Deck will start shipping to customers February 2022. This will be the new start date of the reservation queue -- all reservation holders keep their place in line but dates will shift back accordingly." Further reading: Valve Launches Steam Deck, a $400 PC Gaming Portable
First Person Shooters (Games)

You Can Now Play 'Doom' Via Twitter (kotaku.com) 23

"Why not play Doom using Twitter via short commands and videos?" Kotaku asks bored internet users.

"Tweet2Doom is a new Twitter bot that started up in September of this year and which lets folks play through the original game using a series of commands." Those commands are translated to the bot and you are sent back a video showing you what happened, then you can continue to send more commands and progress through levels. The full list of commands and how it works can be found in this pinned tweet from the account...

Tweet2Doom now joins a long and ever-growing list of "Ways To Play Doom." That list includes a pregnancy test, unreleased indie console, cash registers and much, much more.

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