Kit Kat Accused of Copying Atari Game Breakout (bbc.com) 134
An anonymous reader shares a report: Kit Kat's maker Nestle has been accused of copying Breakout, the 1970s computer game, in a marketing campaign. Atari, the company behind some of the most popular early video games, has filed a suit alleging Nestle knowingly exploited the game's look and feel. The advert showed a game similar to Breakout but where the bricks were replaced with single Kit Kat bars. Nestle said it was aware of the lawsuit and would defend itself "strongly" against the allegations. Breakout was created as a successor to "Pong" by Apple founders, Steve Wozniak and Steve Jobs. In the advert, which is titled "Kit Kat: Breakout", a row of people, of varying ages and appearance, share a sofa and play a video game during their work break. In the game depicted, a primitive paddle moves side-to-side to bounce a ball into a collision with the horizontal bars ranged across the top of the screen.
break me off a piece of that big law suit! (Score:3)
break me off a piece of that big law suit!
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It's pathetic. How fucking desperate have "Atari", or rather the people who own the Atari name, got to be to try to sue over something like this? Key points:
*The game is old.
*The game itself is a ripoff of Pong.
*Nobody has cared about Breakout for a long time.
*Kit Kat's commercial is clearly a parody and thus protected by fair use/fair dealing laws.
Maybe Atari should try creating something new instead of resting on ancient laurels. Past accomplishments don't mean shit, what are they doing NOW? That's the on
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You forgot the most important point of all:
* Krakout is much, much better. :)
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The game itself is a ripoff of Pong.
Also an Atari product, unless you count Pong itself being a ripoff of Odyssey.
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should i remove that atari poster from my wall, i recently noticed the roms to run C64 vice emulator have been hogged by some dutch company too, AS IF
too far
I'm going to allow it (Score:1)
They are not making a competing video game so this is fine. I'm throwing out the lawsuit.
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Does that also mean I get to make a game stacking Nestle candy bars without them suing me?
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Well a video game, I'd sell them virtual Nestle bars and not give Nestle any of the money. But that's fair right, because Nestle isn't interested in copyright or trademarks.
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Well a video game, I'd sell them virtual Nestle bars and not give Nestle any of the money. But that's fair right, because Nestle isn't interested in copyright or trademarks.
They did tried to trademark but lost [theguardian.com] the case...
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Are you serious, or are you wasting my time with empty criticism?
Shouldn't have used the name 'Breakout' (Score:4, Interesting)
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You cannot copyright game mechanics. [gamasutra.com]
Re:Shouldn't have used the name 'Breakout' (Score:4, Informative)
For one thing, that depends on the country.
For another, in Slashdot's home country, you can copyright those elements that are just outside the scope of "mechanics". For example, the mechanics of Tetris aren't copyrighted, but the specific use of the seven one-sided tetrominoes with those mechanics is [slashdot.org].
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that's where they screwed up.
I don't see the problem. They aren't publishing a game. They decided to use a clever modification of the breakout game but they could have had people sitting around playing the actual breakout game or Mario for that matter. Taking a video of someone playing the actual breakout game should fall under fair use and playing a parody of it should also fall under fair use.
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So I'm a fairly staunch opponent of copyright law in general. I think it is way too encompassing and blah blah blah.
With that said, in the COMMERCIAL sphere, I'm much more accepting. If you are in the business of making commercials, I think you should have all of your ducks in a row when using someone else's work. I don't know if this case has merit or not, but "fair use" arguments seem to fall flat in a purely commercial context.
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"fair use" arguments seem to fall flat in a purely commercial context.
But what does that even mean? Does it mean I need permission to eat dorritos in a movie? What about if I'm filming a movie and walk thru a grocery store or drive thru a town where hundreds of logos are present? Do I need permission from every logo that happens to be on screen? In this case, it is obviously front and center so it would have likely have been a good idea to get permission first but even in the commercial context there needs to be some allowance for fair use or you would need the sink man
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Does it mean I need permission to eat dorritos in a movie?
Probably. [legalteamusa.net] I suggest before you make your film, you have your copyright experts give this advice, as it can be a minefield.
there needs to be some allowance for fair use
There seems to be, but the allowance is a lot less generous.
I think you should need to actually show harm or loss of revenue to sue someone.
Not with copyright, nor with certain other things like trespassing.
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It always seems weird to me that the various brand products are vetted in visual media, but, as far as I know, not or mostly not in books. (For example, Stephen King uses a lot of real brands in his books, and I actually like it -- it makes things seem more realistic.) I realize for movies & TV, nowadays they often are getting product placement (payment or at least the use of free products to film with).
My favorite counter-example is MTV. They always fuzz out the "other" brand (e.g. if Pepsi is involv
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>Does it mean I need permission to eat dorritos in a movie?
That's what the "No outside food or drinks" sign means :)
>What about if I'm filming a movie and walk thru a
>grocery store or drive thru a town where hundreds of
>logos are present? Do I need permission from every
>logo that happens to be on screen?
How quaint.
Look at the calendar; it's the 21st century. You don't get *permission* to uses their brands, you *charge* them to appear . . .
hawk
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There are dozens of breakout clones that have shown up over the years.
Agreed. Don't know the specifics of this case, but suspect Nestle crossed a line.
Why should anybody have this protection decades after the original version could no longer run on modern hardware?
I'm a huge proponent of shortening copyright terms - you won't hear an argument from me.
Patents for anything in this would have expired years ago even if they had existed in the first place.
Agreed. I think copyright should have terms similar to patents.
Nestle needs to win this suit or yet another section of culture is going to be locked off from the public.
No, only the commercial sphere. The "public" is a lot larger than the commercial sphere.
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Nestle crossed no line.
This is bullshit and ancient history. Were you even ALIVE when the original was released?
Some of the clones are pretty ancient too. Not only is this game ancient history but so are it's knock-offs.
No. This is where "intellectual property" becomes nothing more than a pointless burden on new works and commerce.
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It doesn't appear to be a trademark suit, though that will naturally be an element, but a "look and feel" copyright suit. It's got a lot more basis that the suit on round-cornered rectangles the got so much press last year..
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Nestle crossed no line.
I'm not sufficiently knowledgeable to make a judgement on that. Presumably if that is true the case will be thrown out.
Were you even ALIVE when the original was released?
Yes, but copyright lasts for 90+ years so that is irrelevant.
No. This is where "intellectual property" becomes nothing more than a pointless burden on new works and commerce.
Like I said, I'm generally very anti-copyright. With that said, if you make commercials for a living, run everything by your copyright experts. There's no excuse, this is supposed to be your domain of expertise.
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There are dozens of breakout clones that have shown up over the years.
This isn't even a clone. It is a generated video of an imaginary clone. Likely a real game doesn't even exist so anyone who wants to play breakout needs to use the original game (or one of its clones)
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Preaching to the choir!
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Its also less than 30 seconds so fair use could apply.
In the US, "fair use" does not come into play solely based on the duration of the clip used. It's possible for a 5 second clip to violate copyright, and it's also possible for a 50 minute clip to fall under fair use.
The determination of whether or not a use is "fair" is based on the total circumstances of the use.
Not your Granddaddy's Atari... (Score:5, Insightful)
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The XE line was full of cheap crap that was simply low cost XL era stuff or items that were already having their finishing touches put on them when the crash happened. Almost no innovation there which is why most of the software world ignored it after 1985. The ST line was alright, but even then it suffered from Tramiel's terminal cheapness and stagnated pretty fast (not that Amiga fared much better).The Jaguar wasn't even an Atari product,
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When Atari split into two companies in 1984, I would think that Breakout would have gone with the arcade portion of the company, Atari Games. Wikipedia reports that it was eventually acquired by Midway, which was sold back to Warner Brothers, so in a sense it's back to where it was. It should have nothing to do with the French Atari company (the result of several sales of the home Atari company), which is the only company using the Atari name now.
The article is a bit vague on details, but it sounds like i
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Hey, they have to fund the AtariBox somehow!
Oh, wait... that's being crowdfunded... to "reduce investor risk". Never mind.
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> As a content creator, Atari must protect its copyrights, or risk losing them.
Stop posting bullshit you know nothing about. There is no "abandonment" in copyright.
Would be wonderful if such an actual real-property concept were applied to the IP train wreck though.
TRADEMARK dilution is the only area of IP that has a defend it or lose it aspect.
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There is no "abandonment" in copyright.
Well, actually there is, and you'd know that "copyright abandonment" is a term of law if you'd troubled yourself to do 15 seconds of research to find out your impression was mistaken. However, failure to defend a copyright does not constitute abandonment; abandonment requires an explicit release of the copyrighted material by the copyright holder. Go ahead, search on "copyright abandonment". It won't hurt much.
free to play (Score:3)
Can someone give me one good reason why the Atari game Breakout shouldn't already be in the public domain?
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Money
Re: free to play (Score:5, Insightful)
Money != Greed. Money is a medium through which we exchange goods and services; money is a "good thing" unless you want to get chickens or have your wagon wheel repaired in exchange for writing software.
I'd also point out that even the oft misused quote "money is the root of all evil" is a wrong - the actual quote is ".... for the love of money is the root of all evil."
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Controversional as it sounds (Score:2)
We should probably amend that law for software and set it to 20 years from first publication.
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We should probably amend that law and set it to 20 years from first publication.
There fixed that for you.
Actually, I would like to see copyright changed to 14 years from date of first publication with an option to renew it for an additional fourteen years. I find the idea of allowing copyright holders to pay for longer extensions something worth considering (If Walt Disney wants to pay $10,000 a year to keep the copyright on "Walt Disney's Snow White and the Seven Dwarves" going indefinitely, I can be convinced to allow that).
renewel fee and can't be used to stop repair (Score:2)
renewal fee and can't be used to stop repair.
There are places the buy up old ip's and then sue to take down free repair guides.
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Because US copyright lasts for the life of the author plus 70 years.
This is not a case of copyright infringement, though, because the original work (the code for the breakout game) has not been copied.
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Ummm...
Generally speaking, copyright infringement in software does not necessarily require that the code itself is actually copied. The graphical design of user interfaces, for instance, can themselves be copyrighted. Copying those designs would be copyright infringement even if code wasn't involved at all.
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The copyright of "visual elements" very much a disputable thing. The computer and OS you're using right now would not exist in it's current form otherwise. Apple would have choked it in infancy.
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This is true -- the courts have ruled both ways on these issues, depending on the specifics of the case at hand.
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So, some corporation that is three times removed from the people who actually created the work are able to prevent the work from entering the public domain.
Ain't capitalism grand?
Capitalism IS grand (Score:2)
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Good question. As predicted 100 years ago, capitalism will inevitably result in the government being completely co-opted by corporate interests, resulting ultimately in policies that are antithetical to freedom, anti-consumer and anti-worker.
This has now happened. Government didn't just wake up one day and decide intellectual property should last forever. It's the r
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Good question. As predicted 100 years ago, capitalism will inevitably result in the government being completely co-opted by corporate interests, resulting ultimately in policies that are antithetical to freedom, anti-consumer and anti-worker.
And the proposed solutions at the time were Communism and Fascism, which were far more rapidly antithetical to those things.
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So, some corporation that is three times removed from the people who actually created the work are able to prevent the work from entering the public domain.
Ain't capitalism grand?
"Capitalism" has nothing to do with it. This is simple property ownership, and the right to transfer (e.g. sell) that property... far more fundamental than capitalism [wikipedia.org].
Yes, it seems whack that some corporation that is three times removed from the people who actually created the work are able to prevent the work from entering the public domain, but it's no different than someone three times removed from the people who actually built a house now lives in that house, preventing squatters from moving in, or som
of all the tall tales, I think my favorite is (Score:2)
And when Woz found out, he gave Jobs cancer.
Always brings warm feeling to my heart!
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"Can someone give me one good reason why the Atari game Breakout shouldn't already be in the public domain?"
Because nobody woke up decades ago when copyright was extended repeatedly from it's initial 14-28 year term to the current life-time-of-creator-plus-50(to90, depending on the country you're in)
People still haven't woken up and smelled the coffee on this issue. Every time the lobbyists go rattling their chains and pitchforks demanding more time, more punishments, etc, you have a percentage of the popul
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this is in fact exactly the kind of thing that makes me think copyright should be 20 years, tops. That's a generation. After that, the work is most likely either forgotten and not going to earn much more, or it's become part of the general culture.
Will a bad reason suffice? (Score:2)
Walt Disney wants to keep Mickey Mouse under copyright.
Here's the Move (Score:4, Interesting)
Quick, do a cross-marketing promo with Squeenix. We never meant to invoke the primitive 1970s Atari title Breakout, your honor. We were clearly referring to Arkanoid.
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Do a cross-marketing with Fox at the same time:
We were clearly referring to Arkanoid: Revenge of D'oh!
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Ad titles aren't shown (Score:2)
Since the ad specifically used the work "Breakout", that won't help. [...] that is a trademark issue, not copyright.
Glad someone can tell the difference. I was disappointed that the BBC article didn't clarify whether Atari asserted a claim under trademark or copyright.
Does the title even appear in the ad? Ad titles aren't shown when an ad is played on TV.
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Uhh, what? Taito published Arkanoid.
Square Enix Taito (Score:2)
Quick, do a cross-marketing promo with Squeenix.
Uhh, what? Taito published Arkanoid.
Since then, Squaresoft has merged with Enix and Taito.
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+1 informative.
Duhh. I had to even look up "Squeenix" on wikipedia, then re-confirmed who published Arkanoid, but didn't look further for mergers.
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Weird Al still does.
He also gets the permission of the copyright holders of the songs he parodies, although he himself says he does this purely out of courtesy and doing so is not legally required.
I live in an alternate universe (Score:5, Funny)
Where Nelson Mandela died in prison, kids read The Berenstein Bears, and
Breakout was created as a successor to "Pong" by Apple founders, Steve Wozniak and Steve Jobs
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and the Ford log didn't have the little curly Q on it.
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Apple when Woz made the game "Brickout" for the Apple II, and even provided it for free with every computer.
and
Taito when they made Arkanoid.
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Berenstain bears, not Berenstein bears.
Also, The game Breakout was developed and coded by Steve Wozniak. Steve Jobs lied to him about the contract value and had Wozniak develop the game and gave him a small cut which he thought was half the project value but it was not. That was a point of friction between the two Steves.
Oh, Atari (Score:3)
The Atari that produced Breakout hasn't existed for a long time. The name "Atari" no longer even refers to a single company -- it is simply a brand name that is licensed to be used by a number of companies.
So even though the Atari we all know and love died a long time ago, it saddens me to see the current owners of the name drag it through the mud like this.
Are they sure it was not... (Score:2)
Hahaha, not in a long shot, ATARI! (Score:1)
Free Marketing (Score:1)
I never hear about this till now. So they used the Breakout name to get sued. What is a small fine to Atari for all this Free Press?
Yeah, I Went There... (Score:2)
"You put your candy in our video game!"
"Your video game looks like our candy!"
*Hershey gives poster a cease-and-dissist order*
It's berakout, so what? (Score:3)
I don't see how they can deny it. It's pretty obvious it's Breakout.
On the other hand, I see absolutely no sane reason that it should matter in the slightest.
(c) no, TM and other things, maybe (Score:1)
A copyright suit will likely fail, under fair-use rules.
A trademark suit is on shaky grounds unless the game in the ad is actually a real game that is really being made available to the general public. In that case, just change the name from "Breakout" to "Breakmeoffapieceofthat" and the trademark claim will die.
Implied-endorsement and other trademark-related claims may also have a chance of succeeding, but changing the name from "Breakout" to something else will eliminate the problem as well.
DX-ball2 was cool and it was an clone (Score:2)
DX-ball2 was cool and it was an clone
"Nestle said it was aware of the lawsuit" (Score:2)
Oh, so Nestle is "aware" of the lawsuit, eh?
Was it aware it had a legal department at all?
Does anyone in either Atari or Nestle, outside of their own legal departments, give two shits about this sugar-biscuit homage in advertising form?
dumb post (Score:2)
Neither of the Steves had anything to do with the creation of Breakout. Wozniak did at one time create a circuit for the game but it was never used as no one at Atari could figure out how it worked.
And so... (Score:2)
...starts the downfall of Atari brand as a copyright troll... the end route of all brands agnonizing a slow and irrelevant death.
Arkanoid (Score:2)
How would they show harm? (Score:1)
Statutory damages (Score:2)
In some countries, such as Slashdot's home country, the owner of copyright doesn't have to show quantifiable harm but can instead choose to take statutory damages.
but but (Score:1)
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Perhaps Atari is bringing this test case in order to see how much of a case it has against the publishers of the games in that category [wikipedia.org]. If Atari wins, expect the takedowns to fly on GitHub.