from the think-of-the-children dept.
krou writes "The BBC has an interesting story of events that took place in 1954 Scotland that eerily echo recent debates regarding video games. On September 23, 1954, 'Hundreds of children aged from four to 14, some of them armed with knives and sharpened sticks, were patrolling' a local graveyard, telling a bemused police officer who went to investigate, that they were 'hunting a 7ft tall vampire with iron teeth who had already kidnapped and eaten two local boys.' The children returned to the graveyard for several nights. Soon, the so-called 'Gorbals Vampire' became subject of a media frenzy, and they began to search for the origins of the urban legend. Sure enough, 'blame was quickly laid at the door of American comic books with chilling titles such as Tales From The Crypt and The Vault of Horror, whose graphic images of terrifying monsters were becoming increasingly popular among Scottish youngsters.' Despite a few dissenting academics pointing out that no vampires matching the description given ever appeared in these books (and that a monster with iron teeth actually appears in the Bible and a poem taught in local schools), the moral panic resulted in a media and political frenzy calling for an end to children's minds becoming 'polluted' by 'terrifying and corrupt' comics. The end result was the introduction of the Children and Young Persons (Harmful Publications) Act 1955 which banned the sale of material with 'incidents of a repulsive or horrible nature' to minors."
Thus mathematics may be defined as the subject in which we never know
what we are talking about, nor whether what we are saying is true.
-- Bertrand Russell