Interview with 'Anti-Gamer' Senator Leland 157
strwrsxprt writes "Game Almighty recently had the chance to speak with Senator Leland Yee about his views on the validity of California Assembly Bill 1179, which was designed to criminalize the sale of Mature rated games to minors and require retailers to keep Mature games separated from other games. He also shares his thoughts on everything from the effectiveness of the ESRB and the place AO games have in the market, to the movie industry and their rating standards in relation to games. His answers might just surprise you."
Smarter replies than I expected (Score:5, Insightful)
As reasonable as many of his answers were, I disagree with the entire notion of "sheltering" kids from the very real and ubiquitous violence around us, whatever form it's in. On top of that, you will end up with the *wrong* people in prison if you criminalize something like selling ESRB-rated M games to kids 17 and under.
Somehow I wish this guy was as loony as Jack Thompson so he'd be easier to debunk and toss to the wayside. There's nothing more dangerous than someone who can think [somewhat] logically and still pushes for harmful policy.
Re:Smarter replies than I expected (Score:5, Insightful)
You read his answers, but not well enough. He said parents can decide for their children if they want them to be playing violent video games. Parents can purchase games that their children cannot purchase, and let them play them. Nothing wrong with that. The laws he proposes only affect the point of sale.
In all honesty I think he hits it right on the money.
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More aptly, he is stating that he is helping the parents excercise their control.
i.e. "Kids will have more difficulty bypassing their parents at the times the parents can't be there."
Its quite valid really - A parent working 12 hours a day can still manage to go out shopping at least once a week - and pick up a game during the trip if they decide the kid can have it. Conversely, without this legislation, it would be a lot easier for a child bypass the parents concerns about what games he or she
Re:Smarter replies than I expected (Score:5, Insightful)
This is "quite valid"?!?
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Ok reading it, it's a maximum fine of $1000, not even close to jail time. Does this go on your permanent record, though? Can it screw you over in that sense? If so, it's still too harsh, although not nearly as harsh as I assumed based on the Senator's words.
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And I still agree with the fine.
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Yeah banning Manhunt 2 is lame, even though it is totally a rubbish game and shouldn't have been made in the first place.
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Get the parents back to their kids and make them raise the kids instead of handing all power to the state, and you'll see far more and more efficiently executed moral standards and good citizens than the government ever could achive!
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(1) Work 12-16 hours a day
(2) not have enough food to eat.
I've known people in that situation who've chosen #1, and people who've chosen #2.
Both have their drawbacks, but I've a lot more respect for those who choose #1. Not all jobs pay enough to live on sadly.
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When parents have to work 12+ hours a day just to get by, there is your reason why today's youth is in the sorry state it is in. Take a look at the average "problem child". A good friend of mine is a social worker, so I get a bit of an idea what's going on.
You will see, without fail, that all those "problem kids" come from families where their parents have zero time for them. This can (surprisingly) happen in well-off families too, where the parents are more concerned with thei
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If I were a parent, I would rather my kids play a GTA game than a spongebob game if that gives you an indication of my thoughts. But every parent has their own views, and there are still games I'd rather my kids not play if I had any (ex - while I like GTA, there are reasons I would say no to Mortal Kombat). As such, I would like to have some control of what my [hypothetical] kids could ge
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So, the annoyance of being carded aside. Lets not forget that we don't need to go further down the path of expanding the amount of time people remain 'children'. This is not a labor law, where unfair working conditions forced children to work in dangerous conditions.
You have to work to survive, i
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9 out of 10 of those kids were NOT responsible. They had a job, yes, but they screwed around with their lives, and ended up going no where with their lives. Some of them abused drugs (I'm not saying just used, even people who noted a difference between used and abused would call this abuse). Some of them went from job to job, not holding one for long before getting fired, some were violent, some were in gangs...
Sorry, but #2 is certainly not a hallmark of respons
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I'd rather have the kid fragging me online than tagging my mailbox.
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While I agree that the money argument doesn't necessarily hold water, I don't think that parents giving their children hundreds of dollars a year for unsupervised spending is exactly a wise idea either. Not that I think there should be a law against it though
-Rick
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Yeah, the times were hard after WW2...
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Still, for some odd reason I'm neither gone blind nor crazy. But it means that I shall never enjoy Baywatch.
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But you wouldn't pass a law to stop them eating junk food with that money. It is much easier to tie a 'cost to society' to obesity than it is to violent video games.
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He turned it around on the industry, claiming that they can only oppose the law if they actually want to sell these games to children... But that's not why the industry opposes the rule. The industry is afraid, rightfully so, that many stores will stop carrying M rated titles to avoid the risk of prosecution.
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And that's their prerogative. Game manufacturers can feel free to sell games directly if stores will not carry them.
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My claim wasn't that it would be wrong for retailers to do this... It's a valid concern of the game industry that this might happen... But my main point was that it is disingenuous to assert that the only reason the game industry would oppose this legislation is that they want to sell 'M' rated games to children; which is exactly what this politician said.
I fail to see how your comment is a response to my comment in any w
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I think you might want to go back and re-read them again... Specifically:
[quote]Sen. Yee: No. Time and time again, the ESRB has proven it can not be trusted and is not a very valuable tool for parents.[/quote]
The ESRB is not responsible for the sales/distribution of games to minors. They are responsible for rating games so that distributors know who it i
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-Rick
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you put those words in his mouth. He didn't state that. And you misquote him in the first place. He never inferred that they were in charge of distribution, merely a tool for parents. For reference, the question was, GA: Do you believe that the Entertainment Software Rating Board (ESRB) is effective in monitoring and policing the game industry and its content?. His reply: Sen. Yee: No. Time and time again, the ESRB has proven it can not be trusted and is not a very
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I don't see how. He never said it, you are presuming it.
Heck, if you don't believe me, go read the freaking bill! It specifically states what acts it considers immoral and states that selling a game with state deemed immoral acts will result in a fine.
Yes. These things are called 'guidelines'. Guidelines the ESRB can follow. Guidelines are not a regulatory board. That's the whole point of this legis
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I don't think that's entirely true, at least not in all jurisdictions. You correc
Re:Smarter replies than I expected (Score:5, Insightful)
I guess I don't see the policy as being particularly harmful. It's not saying that these games are illegal, it's not even saying that letting a child play the game is illegal. It's just about making a small part of parenting a little bit easier. It's not about pretending that violence doesn't exist, it's about helping parents control how their children are exposed to and learn about that violence. I don't think that violent video games, movies, or even porn will have a serious negative impact on your average well-adjusted child, but at the same time I would appreciate the ability as a parent to somewhat control how my child gets introduced to these things. The ESRB is a start, but unless game retailers really start enforcing it, then it's not really having much of an impact. It's probably easier for the movie industry to self-regulate, because there's relatively few theaters out there compared to stores that stock games, but I'm still surprised that the game industry and the retailers don't have their act together a little better on all of this. Maybe the threat of these laws will move that process along.
At the end of the day, I don't think this law accomplishes all that much. Most kids don't have the resources to go buy a $50 video game on their own. An adult likely helped out somewhere along the way, either knowingly or not. This law won't eliminate bad or indifferent parenting. I doesn't seem like a "slippery-slope" issue to me, nor should it make games any harder for adults to get their hands on.
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The industry would be in a much better position to help dictate the specifics of these laws (or even avoid them entirely) if they could get their act together in terms of their own ratings system, and enforcement of such.
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As for the "controlled substance"
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The ESRB is a start, but unless game retailers really start enforcing it, then it's not really having much of an impact. It's probably easier for the movie industry to self-regulate, because there's relatively few theaters out there compared to stores that stock games, but I'm still surprised that the game industry and the retailers don't have their act together a little better on all of this. Maybe the threat of these laws will move that process along.
Maybe you want to see the FTC's report [ftc.gov] on the issue. Here's the failure rates:
R-rated movie ticket: 39%
M-rated video game: 41%
R-rated movie on video: 71%
Unrated movie on video: 71%
CDs with "Explicit Content" labels: 76%
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If a store sells a R-rated movie to a 16 year old, is it a criminal offense? No
If a store sells a Steven King book (sex and violence) to a 16 year old, is it a criminal offense? No.
If a store sells a CD with a parental advisory sticker to a 16 year old, is it a criminal offense? No.
So why should selling a M rated game (Not AO) to a minor become criminal?
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I'm the OP, by the way ^^ it's not that my preconceptions trumped new influences per se; rather, I find the Senator's motivations noble but his methods horribly flawed. And noble motivations driving flawed methods is in my eyes a dangerous thing. I can't help but feel that way. (As an aside that setup often mak
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There's nothing more dangerous than someone who can think [somewhat] logically and still pushes for harmful policy.
He thinks the same thing about you I'm sure. The point of the matter is that he's coming from a different perspective than most of the people on slashdot, he realizes there are a lot of very valid concerns coming from parents, and he's trying to make a compromise the best way that he can. He understands the issues and he's stood up for free speech in video games before. The balance he's striking might not be the balance that you or I want, but at least he's willing to look at the issue rationally before de
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It's not about teaching life skills, it's simply that sheltering kids from violence is nonsensical, likely pointless, and possibly harmful in the long run because people (including kids) are violent and in certain parts of the world (and the US) very much so. Of course yo
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Knowing how to twitch a joystick and time a button press helps one with aiming a real gun? At best, they would have been overconfident in their "skill," and behaved more recklessly and stupidly (and probably died).
-:sigma.SB
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i agree (Score:2, Insightful)
I think he kinda nails it right there. Sure, there should be involvement by the retailer, the ESRB, and the parents, but if that is all failing? What then? I have yet to see any store not sell a rated M game to someone who wants to buy one. of course the same could be said for a fair amount of the movies these stores stock. But the rating system should not only be there to inform p
Re:i agree (Score:5, Insightful)
Of course you haven't. "Minimum wage clerk obeys store policy and doesn't sell an M-rated game to a minor!" doesn't exactly scream for front page news.
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Time and again he uses the term 'M' rated game.
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I certainly have. Went into Best Buy with my 16-year-old brother. I picked up a copy of Katamari Damacy, he grabbed a copy of God of War, and we went to the register. They refused to sell him God of War.
So we switched and I bought God of War and he bought Katamari. The store did exactly what it's supposed to do.
I disagree (Score:2)
I guess I have a hard time seeing wisdom leg
Is the industry failing or just parents? (Score:2)
Who says that it is "all failing"? Retailers have basically adopted a policy of "if an employee breaks ESRB rules, hes fired instantly", the ESRB has launched SEVERAL marketing attempts to raise awareness on ESRB rating and parents have... maintained the perception of "video games are for children". Who's failing and what should be done about it?
When it comes to your children, ignorance can
Reasonable, Articulate, and Restrained (Score:4, Informative)
Clearly this Yee character is from an alternate universe, where politicians consider policy with a decent amount of reflection and don't feel the need to demonize the horreur de jour.
He makes an especially interesting point in that, unlike movies, it is unrealistic for parents to provide guidance for their children throughout the entire gameplaying experience because games are pretty damn long-playing compared to comparable media.
Parenting Quota? (Score:2)
-Rick
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I could really not think of a game that was all "Teletubbies in Lala-Land" for the first 2 hours and then turned into something that makes me want to get a bucket to collect the blood dripping out of the monitor.
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The Longest Journey. It's Alice in Wonderland and even has cute talking animals. What isn't immediately apparent is the sexually frank dialogue (including discussions of homosexuality and date rape), cursing, and some even more seriously fucked-up shit...and the best part is you don't see much of any of that for the first four to five hours or so. So, yeah, it is quite possible for a game to seem like it is appropriate for one age level and actually be something quite different.
p.s. I *loved* TLJ. It w
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An excellent point, however when he was using the porn example he was talking about how everything should be available without restriction to adults. I don't support Yee's position by any means; I'm not crazy about government regulation in the first place, and regulations on art and speech (which I was gratified to here Yee happily concedes that games are both) invariably lead to bad things. I simply appreciate politicians who are willing to engage their critics and try to explain with reason and eruditio
Government vs. Private regulation (Score:3, Informative)
Clearly, Sen. Yee (and the supporters of his proposed legislation) believes that the ESRB does not do an acceptable job in their role of regulating the availability of violent video games to minors, and that therefore the government should get involved. Take from that what you will: levels of government involvement in private life, comparative success of government and private enforcement, etc.
Personally, I'd have to say that the government is just as likely (if not more so) to do a lousy job simply due to inexperience and increased outside pressure (i.e., lobbyists). It's not that I don't think they could do it - I just don't think it's worth scrapping what we have and starting over. And, my own little pet peeve: Sen. Yee never mentioned why the ESRB "can not be trusted". And that's just not right [xkcd.com].
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You're missing a big piece of the picture, which is that the ESRB was created specifically because the govnerment was going to get involved unless they industry did something to self-regulate.
GOVERNMENT: There is a problem. Fix it or we fix it for you.
GAME
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Basically, it doesn't matter of the ESRB spends
Politician Interview Framework v0.1 (Score:3, Funny)
CInterviewText Politician::CompleteInterview(MediaInterview interview)
{
foreach(Question askedQuestion in interview)
if (rnd() > 0.5)
this.qaPairs.AddIfNotExist(askedQuestion
else
this.qaPairs.AddIfNotExist(askedQuestion
return (this.qaPairs.GetElaborateAnswers(LANGUAGE_ENGLISH));
}
It's only version v0.1 because I still need to program in the "Think of the Children" directive and the ability to flip-flop on questions' answers when politically expedient.
Refreshing (Score:2)
This guy is no ordinary "think of the children" type. He actually does think of the children, and truly believes he is helping them. Refreshin
What's Actually Wrong? (Score:3, Insightful)
M / R vs. AO / NC-17 (Score:3, Interesting)
Ie If Manhunt is an 'AO' game, and the next GTA is an 'AO' game, then then entire Die-Hard series should be re-classified as NC-17. Similarly for the majority of horror films, such as the current 30 days of night, for example.
The REAL problem is that there is a double-standard.
Don't sell games to Children? Define Child. (Score:2)
I do not think it would be entirely unreasonable to have some sort of ID card for minors that basically can be used to signify that they may be considered an adult for certain purposes. Not buying guns or voting. But for things like Violent Videogames, adult movies, cigarettes, and alcohol. M
Kneejerk Reactions and the Death of Common Sense (Score:2)
Creative Freedom must be protected. I think this
Re:Kneejerk Reactions and the Death of Common Sens (Score:2)
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And his law will be totally ineffective. If you go back and look at the publicized cases of video games being "sold to a minor", you'll find that in all of them the store did not sell the game to a minor. They sold it to a legal adult, in all the cases I can recall a relative of the kid involved and most often a parent, who then gave it to the minor. Any law targeting the store will simply not do anything about that. You'd need a law targeting the parents, and I don't see him proposing such a law.
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I doubt I would ban my children from playing Grand Theft Auto until they were 18. I know lots of people who played it at a younger age than that and were not negatively affected by it. But I
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The stores already won't sell that game to your 8-year-old. Maybe a 17-year-old, or a mature 16-year-old, if the store's lax in carding, but that's about it. And as I said, all the cases that've been the focus of the debate have involved a parent or other relative giving the kid the game. So either there's no problem for the laws this guy proposes to address, or if there is a problem 99% of the time it doesn't involve the store.
Up to the parents (Score:2)
But I don't want to make that someone else's problem. That's my problem, that problem belongs in my family, not in some politician's pocket. The government will probably do a lousy job of enforcing this. It will always be a political tool, subject to the whims of whomever needs to get a few minutes of media time.
I'm probably going to say, "Sure, it's fine to play Gears of Mayhem IV, as long as I
Custer's Revenge (Score:2)
Custer's Revenge was released one morning in 1983 I believe. It was pulled from every store by noon. If you haven't heard of it, that is probably why. It very nearly sold out of the modest number of units produced. If it had been left on the market it almost certainly would have been the best-selling video game of the time. Well over a million copies.
It was a v
protecting kids isn't anti-gamer! (Score:2)
Parents don't care, or they don't know. NOT EVERY GAME IS FOR CHILDREN!
As someone who will become a father in a few months time, I don't want my kid playing GTA or Manhunt! When he is well adjusted enough to understand such material, then he can play it. There are parents who let their 10 year old kids play w
Re:Surprise surprise (Score:5, Insightful)
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Instead of foaming at the mouth every time a law maker tries to pass a misguided law we need to explain what is wrong with it.
In a perfect world, that sounds great. In reality, it is completely ineffective. Why does everyone on this site know who Jack Thompson is, yet we don't remember a user that made a remarkably insightful comment ten minutes after we read it? The average person is a moron and don't have any use for a logical, well reasoned argument. If what I said weren't true, we wouldn't have
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There may not be a law preventing a store or theater from letting children watch R-rated movies, but as you note, it isn't needed. The industry voluntarily takes care of this themselves. Hence, there is no need for a law.
The gaming industry as a whole (there are many exceptions to be sure) has no issue selling such games to minors.
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Besides kids don't have any money. Their parents are the ones buying the games for them. You can't criminalize that. If a kid is old enough to earn hundeds of
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There may not be a law preventing a store or theater from letting children watch R-rated movies, but as you note, it isn't needed. The industry voluntarily takes care of this themselves. Hence, there is no need for a law. The gaming industry as a whole (there are many exceptions to be sure) has no issue selling such games to minors.
When was the last time you were carded at Blockbuster? I've never seen them card anyone. I was never rejected at a Century or AMC theater (the two biggest chains) for an R-rated movie when I was under 18. Not once. The indie theaters didn't card anyone for anything. Most of the people at Spike & Mike's Sick and Twisted Animation Festival are kids. There are lots of little liquor stores and video stores around here that stock porn mags and vidoes and most of those places sell to kids. And yeah, the stri
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How is illegalizing sale of materials rated for an adult, to a minor, anti-gamer?
Adult gamers should still be able to purchase these things just fine.
No mainstream vendor will want to have to be responsible for training their employees to accurate sort between who are the under-18 minors and who are the 18-and-older adults. Not the technical training of checking IDs and spotting fakes, and not for absorbing the penalties if they falsely identify a minor as an adult. You don't find stores that sell video games also selling tobacco (same age restriction in the US).
If the same laws and penalties existed to prohibit sale of R-rated or unrated movies to mino
Re:Surprise surprise (Score:5, Insightful)
Oh, please. If gas station and convenience store employees can do it, game store employees can do it. It won't cost retailers nearly enough to make selling games (or movies, for that matter) unprofitable. There are plenty of good reasons for opposing a bill like Yee's. This is not one of them. Use your strongest arguments.
Personally, I'm more concerned that the bill would help propel us into a situation like we have in movies, where even the best NC-17 movies are considered "porn" and ghettoized, resulting in a bunch of watered-down pabulum.
You know what part I liked? (Score:2)
My immediate thought - just make it illegal for a minor to purchase anything without a parent present. No loopholes, no first (or any) amendment concerns. That will make him happy, right?
Hen and egg (Score:2)
Just saying that a significant number of group X is also in group Y doesn't cut it. The question is, in what direction does the graph point?
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Well hey, if OeLeWaPpErKe on Slashdot says it, it must be true!
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2. Which test subjects? Cite please.
3. What? Cite.
Or what, exactly is your opinion ? (and please don't bring up the lame excuse "it hasn't been proven"
Cite?
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What exactly are you saying ? We should not outlaw violent games, we should wait and see who buys them, and then force them into a psychological program (or kill them ?) ?
Because if this isn't what you're saying, then I'm not reading
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Wil Wheaton: But I'm just trying to buy a tube of toothpaste!
Me: Fork over that multipass, Wunderkind! Muahahahahaha!
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Alternative half-serious explanation: "Wait, is that who I think it is? Nah.. couldn't be... hmm, maybe it is. I'd better card him just to see if it... OMG, it IS him!"