BC Scraps Mandatory Video Game Ratings 193
antarctican writes: "In their first intelligent move, the new government of British Columbia has scrapped
the mandatory video game rating system which was brought into effect last year. At last some sanity in this attempt to rid youth of these e-v-i-l influences.... *smirk* We can only hope others in positions of authority come to their senses too." But we must protect the children!
Who says video game ratings aren't mandatory here? (Score:2, Interesting)
The movie industry is the same way. Most theatres won't show non-MPAA rated films.
At least it's a legislative victory.
-Evan
Re:Who says video game ratings aren't mandatory he (Score:1)
I thought it was the funniest thing when I got IDed a couple of months ago buying fallout + fallout 2 at target. Sure, I'm a little young looking, but still
It's the market, not the companies (Score:1)
The ratings are mostly harmless, at least to ideals such as free speech and free expression. It costs nearly nothing to put the ESRB rating on a game. But the benefits it extolls are enormous. Parents -- well, some of them, at least -- like the ratings. Those who don't could care less about the black-on-white tilted "E." But really, which kind of parent is going to scream if the label isn't there? From this view, it's a good PR move for the companies to have such labeling. For those who believe that companies should take the high road and refuse to crumbled under the public's (and, more importantly, their customer's) desires, PLEASE, do not go into business for yourself.
Second: Labeling shifts the burdern of suitability monitering from the parents to, well, no one.
* Movie theaters can refuse to allow teens into R-rated movies. Parents no longer have to pre-screen movies (either by viewing or reading reviews). Movie producers do not have to worry about the suitability of their content -- hey, it's labeled! Theaters are also usually under no legal obligation to deny access to R and PG-13 films.
* Since the TV ratings came to be, sexual content has skyrocketed. Why? Because TV producers push the envelope -- now that it is labeled (see above), parents cannot complain. No surprises equals no complaints.
* Remember how everyone shut up about the vulgarity of Two Live Crew after the "Warning: Explicit Lyrics" tag came to be? And remember how bands wore it as a badge of honor?
The exception to this is video/computer games. Quite simply, the ESRB rating came soon after the advent of console gaming -- within a few years. Well, at least within a few years of graphics good enough to be considered vulgar. They were a response more to other labeling -- not so much do to objectionable video game content.
This goes to show that the market demand for labeling exists -in and of itself-. The industries in question do not require them for the sake of limiting speech. They require them because it makes for a better -- that is, more sellable -- product. And they are right.
Hope this doesnt happen in the US (Score:1)
Quake 3 (Score:1)
Re:Quake 3 (Score:1)
wasn't
*Think of the children* (Score:1)
Here We Go Again (Score:1)
'tain't got no sig
BC Liberals (Score:1)
Re:BC Liberals (Score:1)
cjf
Athens, GA
Re:BC Liberals (Score:1)
Exactly, the Liberals weren't elected, the NDP was booted out for screwing up so much. Once the NDP get their act back together, bye-bye Liberals.
Campbell is a shady character, he scares me. Him and his whole party is like one slickly run television show.
Re:BC Liberals (Score:2, Offtopic)
Let's see, hour deficit has doubled because of their premature tax cut. They're looking at breaking the contract with the nurses and rolling back their wages. They're cutting social programs left, right and centre. They're selling the province off to the private sector to pay back their corporate backers at the expense ove the working class of the province. Yeah, wonderful, turning the province into an American style capitalism, yuck.
A general strike in the province is coming, and I'm going to be there marching along side them. I'm counting the months until we can begin recalls.
Yes the NDP had become a bunch of fucknuts. However I'd gladly take them over these right wing "liberals" (read: ultra-conservatives).
Re:BC Liberals (Score:1)
It discriminates against youth, despite what the Liberals may have you believe. It discriminates against immigrants.
The Liberals want to stimulate the economy. Helping McDonald's chop $2/hour off of their lowest wage isn't going to help the econmony.
It makes the poor poorer and the rich richer.
And why does everyone think cutting taxes is a silver bullet. You get what you pay for. Cut taxes and you've just taken money away from health and education.
Have you ever been to the downton eastide in Vancouver. That place is a mess. It was much better in the early 90s before the federal government decided to stop funding low-cost housing. Now what we are starting to see is Americain style ghetos up here in Canada too.
Re:BC Liberals (Score:2, Informative)
The Liberals didn't drop the rating system because they're fair-minded and principled. Rather, they view implementing it as an unnecessary nuisance of an expense. Their only moral standard is a "$", and if you take the time to observe, you'll note that they are mostly interested in the $ in their own pockets.
So, why are our coders leaving? Because they want their kids to have a good education, and they want to have health care they can count on. These guys won't get paid as well, but they've grown tired of seeing the "capitalist" U.S. fund public services in a sensible and adequate manner. A manner which is considerably more lavish than what "socialist" BC does. At the same time, they're seeing the Liberals, in a few short months, gutting what's left of the BC public services.
Washington and Oregon aren't Utopia, but they are stealing BC nurses, teachers and skilled workers by the thousands.
Amazing that no one in BC remembers what Gordon Campbell did when he was mayor of Vancouver. Oh well, as Mr. Churchill said, "people usually get exactly the kind of government they deserve"!
Re:BC Liberals (Score:2)
What did he do?
Re:Liberals? (Score:1)
We should adopt ratings based on content (Score:2, Troll)
Climb into my wayback machine.
The atari 2600 had a game named porky's. It wasn't based on porky pig it was based on a teen comedy movie that played heavily on sexualy deviant behavior. Apologies if I start sounding like the lesbo girls coach from the movie.
Anyways scene's included nudity, someone sticking their penis in a hole in the wall (only to be nearly ripped off by the female lesbo coach on the other side) and prostitution. Some of these elements were integrated into the 2600 game of the same name. It didn't look like anything XXX because the atari only did like 160x120 in 4 colors.
Take the wayback machine to present day.
The level of graphics today are coming closer and closer to reality. Now imagine a remake of porky's based on today's hardware. I wouldn't want my 6 year old nephew to play a game like that on his PS2. C'mon be real here, some material is really innapropriate for kids to see, imagine a game with japanese rape tenticle scene's in it (which I have seen DVD's of conviently placed next to the GAMES section) Video games can be just as addictive as nicotine, more so if there is japanese rape tenticle scenes and boobs involved. Sorry, don't mean to focus so much on those japanese rape tenticle scenes (sorta thing that sticks in your head once you have seen it) but I hope I made a good point.
Re:We should adopt ratings based on content (Score:2, Insightful)
Wow. That's just... dumb. Really dumb. How can you possibly equate the addictive effects of nicotine, which has strong biological addictive qualities, with playing a video game? By the results of many studies, nicotine has actually been found to more addictive than both crack and heroin. That's really, really far from the addictive qualities of playing a game that has no direct effect on your bodily functions, bodily organs, or brain chemistry.
As for the rest of mind numbing post, you should learn that video games are not solely a children's medium. This is something that they've learn to grasp in Japan, but not in America. Much like the stereotypes Americans have of animation. According to recent statistics, the age of the average gamer is actually closer to the late teens and early twenties than to the average six year old. Should all of those gamers be forced to play only what is fit for a six year old? That's been the main question in censorship for many years. Should everyone only be able to watch, play, and read what is fit for a six year old? I say no. I happen to err on the side of freedom. You, however, seem to err mostly in the realm of FACTS.
"Video games are just as addictive as nicotine". I swear, some of my brain cells are committing suicide right now just so they won't have to process that piece of ignorant crap again.
Re:We should adopt ratings based on content (Score:1)
"Video games are just as addictive as nicotine". I swear, some of my brain cells are committing suicide right now just so they won't have to process that piece of ignorant crap again.
First of all smart ass, read this.
http://www.metroactive.com/papers/metro/06.01.0
Then read this.
http://www1.chinadaily.com.cn/itchina/2001-06-1
and this
http://www1.chinadaily.com.cn/hk/2001-06-16/143
And there is a few more I really wanted to find for you too, but I couldn't so sue me. One was about this kid who was shot while sitting at a game house because he stole some kids diablo special item. The kid drove across town to the other game house to kill him for REAL. The other story I wanted to find was about the guy that sat in a gamehouse for a week and keeled over from a heart attack. Not as addictive as nicotine you say? You must live in a bubble.
Wrong logical step (Score:2, Insightful)
Re:Wrong logical step. Are you sure? (Score:1)
So what is to stop a game company from producing a game that is "addictive" towards people with these biological pre-dispositions. You can add Attention deficit, Obsesive compulsive, and all sorts of other people with disorders that are pre-dispositioned to like games. No different than Phillip Morris fine tuning the amount of nicotine in each cig (drool)nicotine yum.
It may sound like conspicary but it's probably allready been thought of. Atari could have been conducting psychological profiling of gamers to understand how to create a mass marketable game with addictive qualities. It's scary to think about i'm going away from this post now.
Re:We should adopt ratings based on content (Score:2, Insightful)
You present a few anecdotes about the "danger of video games" to me. This does not stand up to the millions of deaths in America alone due to lung cancer in people that are too addicted to nicotine to quit smoking. Chronic Obstructive Pulmonary Disease (COPD), an umbrella term used to describe chronic bronchitis and emphysema, is the fourth leading cause of human death in the world. 90% of COPD deaths are caused by cigarette smoking [cnn.com], and sixteen million people are diagnosed with COPD each year in the United States alone. This is in addition to the studies I mentioned in my original reply about nicotine being more addictive than crack and heroin [economist.com].
Millions of people of varying ages play video games on a regular basis, but yet, deaths directly related to video games or found to be psychologically caused by video games are few and far between. This puts the addiction rate among users of video games firmly in the less than one percent margin, and pales in comparison to the 80% addiction rate among nicotine users [economist.com] (yes, that is a repeat link for the purpose of proving my point). In fact, the vast majority of non-biological addictions are firmly in the 1% or less percentage of addicts among users. This includes gambling, gaming, surfing, volleyball, and yes, even ping-pong, as well as all other human activities.
So, to sum it up, not only did you compare a non-biological addiction to a biological one in terms of the ratio between users and addicts, which is a massive piece of bull shit in any discussion in and of itself, but you described a non-biological addiction to what appears to be one of the most addictive drugs out there right now. If that's not ignorant, I wonder what is.
A few anecdotes do not equal a massive addict-to-user ratio. If these stories were examples of how addictive video games are, then there would be MILLIONS of such examples of video game addiction. To be as addictive as nicotene, these examples would have to be repeated among over 80% of players. They are not. These are rare, sensationalized instances. I honestly don't mean to be offensive when I say this, but I think you need to do some reading on the subjects of addiction, statistics, and ESPECIALLY media literacy. The kind of media illiteracy you have shown in your posts is exactly the sort of thing that has given rise to anti-video-game legislation, parents going absolutely ape shit over video games, and a general call for censorship in all sorts of media. Very large numbers of people have been duped into thinking that incidents such as those at the Columbine High School are commonplace among teenagers and video game players, under the assumption that because it is getting so much media attention, it must be a common phenomenon. The truth, however, is that there was such a media frenzy over Columbine because of how RARE the incident was. If more people understood the way the news media worked, they would not have been so easily duped by all of the "experts" that tried to rush in and make a quick buck by selling books and producing TV specials that tell people how evil video games are.
Re:We should adopt ratings based on content (Score:1)
Re:We should adopt ratings based on content (Score:1)
What about grandma, do you think your grandma really knows what a game is about when she gets your kid a playstation game for christmas? As a parent I would just take the game away, but too bad grandma had to waste that 50-60 bucks.
What's wrong with ratings? (Score:1)
Re:What's wrong with ratings? (Score:2)
How does the ESRB rate games?
Three people are randomly chosen from a pool of 'trained' reviewers. Instead of actually playing the game to see if anything objectional is in there, these people will watch videotape footage of potentionally objectional scenes and will also review the script to a game. They then assign a rating without ever meeting each other, or actually playing the game. This kind of system leads to ratings like 'T' on Chrono Chross because it has 'suggestive elements'.
Re:What's wrong with ratings? (Score:2)
Re:What's wrong with ratings? (Score:1)
of years.
The problem is enforcement of some nonelected
group's opinion on what you should be allowed
to see. Controlling the flow of information
is a big deal.
-Kevin
Because it doesn't let you know what to expect. (Score:2)
Parents who use ratings to choose video games (or movies) are failing to fulfill their parental responsibilities: they are deligating the job of choosing content for their children to someone else. Moreover, they are allowing someone else to decide on what factors to base the decision without having any knowledge of their child.
And if you really believe that "ratings don't force anything on anyone", you're obviously not thinking about the effect it has on the people who create the material being rated. See my previous posts on the subject.
A parents opinion: The ratings are a good thing (Score:4, Troll)
In the third grade (8yo), he was given several very violent games which he quickly mastered and played as much as he could. He also started getting in trouble at school with fighting and writing violent compositions. As a test, we took the violent games away. Within a few weeks, the violent behaviour ceased, too.
Some months later I convinced my wife to try again, to see if he went back to acting violently if we gave him his games back. It only took a week and he was in trouble at school again. We took the games away and guess what? The violent behaviour went away.
I'm not sure at what age a persons personality is fixed, but it certainly isn't for youngsters. I back the ratings systems. We rely on them. I think BC is making a mistake.
Re:A parents opinion: The ratings are a good thing (Score:2, Insightful)
Have you checked in any other factors, like what kinds of friends he has at school, what kind of behavior he normally has?
This is merely little more than anecdotal evidence. Prove some real facts.
Re:A parents opinion: The ratings are a good thing (Score:2)
I think his methods, while not scientific, were a bit better than anecdotal evidence. He introduced an element, removed it, re-introduced it, and re-removed it. But if you need corroboration, as another parent, I will concur with his conclusion. My daughter watches a cartoon with someone hitting someone else, and she attempts to hit someone as well. She sees a movie with some Karate in it, and she attempts some Karate herself. It's such an obvious (and immediate, and easy to reproduce) cause-and-effect situation, that we no longer allow our kids to watch even "family" TV stations without some limitations.
People mirror their environment. It's called the "theory of social proof". It used to be called the Werther's effect. Go learn about it sometime.
Re:A parents opinion: The ratings are a good thing (Score:1, Insightful)
Re:A parents opinion: The ratings are a good thing (Score:2, Insightful)
Re:A parents opinion: The ratings are a good thing (Score:1)
Re:A parents opinion: The ratings are a good thing (Score:1)
Re:A parents opinion: The ratings are a good thing (Score:2)
Re:A parents opinion: The ratings are a good thing (Score:3, Insightful)
It's not the ratings that I take offense to, it's the parents who rely on them completely who create a bad situation.
Parents should have an active involvement in what their kids are doing, and you are doing just that. You made your *own* decision.
Most parents I've seen are content to let pop culture raise their children. They're lazy. I think that's much more sick than any kind of violence in the media. It creates a bad dependence on others. When someone else takes offense to something you think your kid *should* be exposed to... Well, you know the rest.
Personally, I think that you should not let ratings define your decisions. I think you should keep making the decisions yourself.
This is exactly what the opposition to ratings is all about.
I say to you: Bravo.
Re:A parents opinion: The ratings are a good thing (Score:2)
You are asking every single parent to review, in full, ever single game, movie, and tv show that their child comes in contact with. It's noble, it's doable (seeing as you're probably already highly interested in what you're kids are doing), but it's grossely inefficient.
Don't get all high and mighty on me. I'm not asking that someone do my job as a parent. I'm asking that someone make my job as a parent a bit easier, so I can cook dinner instead of watching over my son's shoulder for an hour trying to figure out if the game he's playing is too violent (and that's *after* it's been bought), or hunting down a reputable review of the damn game before he buy's it.
The whole advantage to society is organization and reducing dulication of effort. You aren't helping.
Re:A parents opinion: The ratings are a good thing (Score:1)
The ESRB ratings that are in place now give parents a choice. This government rating system would have taken it away from them, and enforced a style of parenting on the people of British Columbia. It also would've kept such games out of the hands of adults by making the games too difficult for retailers to carry.
There's nothing wrong with ratings like the ESRB, but there IS something wrong with ratings that have so much power behind them that they take away people's rights to choose what they and their children see. This rating system made the government the parent of not only every child, but every adult in British Columbia, and that's just wrong.
Re:A parents opinion: The ratings are a good thing (Score:2)
I grew up watching "violent" cartoons like road runner, g.i. joe and transformers as well as non-cartoons like A-Team, Kung-Fu and more.
Also, since a young age I've been a huge fan of martial arts. Jet Li is, of course, my favorite.
However, I have NEVER EVER been in a fight. I've never even hit anyone. I never will. I've never been in trouble at school for anything other than talking-back and heavy duty slacking. I'm a lazy son of a bitch, but not violent, not at all.
Anyway, just some anecdotcal evidence to provide some perspective. Have fun,
Justin Dubs
Re:A parents opinion: The ratings are a good thing (Score:2)
More information is rarely a bad thing. Those who claim it is are often covering something up...
Food is FORCED to list its indgediants (I know, a SHOCKING violation of the rights slashdoters hold dear). Hope to see BC reverse its decision on this as well.
Why do so many on slashdot want to deny the right of parents to make a choice for THEIR children. Just because you like your kids doing gory MK3 finishing moves doesn't mean every kid should.
Rating make it straightforward for folks to take a look at a game and have an idea of where it falls in the violance catagory.
Re:Why do I feel... (Score:1)
My son _really_ wanted his games back. I don't know if you are a parent, but if you are you know that kids can be very persuasive (from your posting I doubt you are). And one thing I have learned as a parent is just how little I knew about being a parent.
The "proof", to me at least, wasn't conclusive until the second time around. It's not like we were experimenting with rat poison (hey, it killed the first kid, let's try it on the next one just to make sure it was the poison).
Good! That's the way it should be! (Score:2)
I think it is the responsibility of a child's parents, not the government, to guide children onto a good road for their life. Bureaucracy never misses a chance to miss, and whenever bureaucrats try to gain control over something, it becomes a big, inefficient and ineffective mess.
What difference does it make that a video game or music CD says "Parental Guidance" or whatever? Most folks know that movies have a rating system, and I think most of the same folks don't know that there is a similar system for other forms of media. What is the government going to do, prevent children under 18 from purchasing video games? Newsflash: That doesn't work for cigarettes or alcohol. Why should it work for video games?
Besides, if the government tries to take control over video games, to protect our youth, then the next thing you know, they'll pass a law that makes it illegal for minors under 18 to play for more than an hour on a school day or something ridiculous like that. Again, don't you think the parents should decide what their children can and can't do? That's all I'm trying to say. I don't want to argue about details, like what some rule, law, regulation--or whatever you want to call it--says. I'm just saying that in most matters, parents should be responsible for teaching their children, and once they're old enough, the children should be responsible for themselves. We don't need the government sticking their noses into yet more aspects of our lives.
Oh yeah... and yes, I do know what this story is about. I'm just trying to say that it's ridiculous that most governments have this urge to waste inordinate amounts of time and money trying to control things that really don't matter anyway.
Re:Good! That's the way it should be! (Score:1)
And the ratings system is designed to assist the parents in doing just that. Look at it not as a goverenment intervention ("Sorry kid, we can't rent you this game 'cause it's rated XXX w/ chocolate"), but rather as a tool to help parents find out what's inside the box. Parents have enough on their hands already; they may not have time to pre-screen every video game themsleves.
Re:Good! That's the way it should be! (Score:1)
The Problem (Score:1)
Re:The Problem (Score:1)
I disagree. Movies are rated, but this does not lead people to believe that movies are only for kids.
Re:The Problem (Score:1)
Being a BC resident myself... (Score:1)
Re:Being a BC resident myself... (Score:1)
Yes, but ratings do not keep parents from deciding what is appropriate for their child. Ratings only help parents make this decision.
Heh, looking at the news... (Score:2)
If you looked at the papers, you'd see that people are complaining about this. Saying stuff like "The industry is ineffectual, and all this bad stuff" etc. (Well, they're partially true, but that's another matter). This is simply political - BC has a pretty whacky political environment.
Of course, what no one realizes is well, why do *PARENTS* buy these things then? Parents are the ones who carry that money to buy these games (after all, they do cost $50+, and no kid I know gets an allowance that large unless they were extremely rich [rich rich, not "Canada Rich" which is what the government calls people making > $60k/year (Canadian - probably about US$37-38k)]. So if the parent is purchasing these games, they're just as fault as the game industry. And if the kid manages to save that much money, or has a job, they're more or less mature enough already to play these games.
It's just a cheap call to avoid involvement with the child. Perhaps there should be birth licenses, since it seems these parents don't even want to take a 5 minutes to read that little tag explaining the meaning of the little game ratings down at EB or where else. Or even spending time at the computer playing (*gasp*, what a novel concept! Quality time! I should patent that!) with their child.
Re:Heh, looking at the news... (Score:2)
Most of the 14 year-olds I know have jobs flipping burgers. This might not be the ideal way to gauge maturity.
needless cynisism (Score:2, Interesting)
Just some slight criticism:
Video games DO contain some really messed up concepts. Ratine systems provide parents with info so if there IS a real threat to a young child, then the parent can prevent the interaction.
The alternatives are not as "free" as rating systems unless you are suggesting that anything that goes on a store shelf is fit for a child to get in their mind.
The bottom line I think is that the cynicism was pretty inappropriate, IMHOP. I don'thave time to research video games and I don't want to say,"Nope, no video games for you kids, you may pick up a really nasty one by mistake." They should have some video games! They should NOT have Gore-Blaster IV: Chainsaw edition.
The cynisims implys that incorrect views (or some very irresponcible views) are held by some people.
Re:needless cynisism (Score:2, Funny)
Yeah, I was thinking hey why don't we do this:
Make a Quake 3.1 and have the following:
No health, but "karma" points.
You are not longer shooting, but moderating your opponents.
machine/shot gun are mod points.
rocket launcher is a retort launcher.
grenade launcher is flamebait poster.
rail gun is pointed argument poster.
BFG is metamoderation.
Lava is now "red tape"
Quad damage is now Multiple owies.
Regeneration is 'Nap time'
Invisibility is "speak when spoken to"
And, all opponents never die they just get put into time out until they can play nice with the other players.
I dunno, too much
oh, well, Regen^H^H^H^H Nap time.
Re:needless cynisism (Score:2)
Oh, come on.
Exactly who needs the ESRB logo on the side to know what Grand Theft Auto (to pick a random example) is like?
Bah.
The only people who need the censorship logos are the people too young to have clued in to where the dirty words are. That's why, when Ice T started creating his own warning labels, his sales went up.
Oh, yeah. It might help stupid parents too. But it probably won't, because their intelligent children will just hide the (game/music/movie) discs beneath the bed.
Don't be so quick to applaud (Score:2, Informative)
More info on the change available here [canada.com] -- forgive the reference, I'm feeling lazy (The Vancouver Province is a tabloid rag).
How about a /. rating system? (Score:1)
That is the scale, you decide the best to worst.
Like we need them... (Score:3, Interesting)
You can tell if it's going to be violent or nasty most of the time. If it isn't, take it away from the kid.
If you're unsure, rent it first.
BC recognises it's the parent's role to look at what their kids are playing. One person's PG might be another's R, and vice versa. Nobody should be paying for a standardized system we don't need.
Fixing my typo here... (Score:2)
Thanks. (Score:1)
Do Rating Systems Work? (Score:4, Insightful)
BUT i've never quite understood how banning the sale of video games to minors would prevent them from playing the game. Wasen't that the original intent of the law -- to stop kids from playing violent games?
Yes, we only sell tobacco products to those of age. Does that prevent kids from smoking anyways? Hell no. More often then not it's in the early teens that kids start smoking.
Take it one step further - you can pirate any game online with minimal hassle. Now it's no longer a tangable, physical object to buy (like cigarettes,) but rather pirated software.
Get real. This law wouldn't stop kids from playing games. If anything, it would probably cost the game companies sales. Since little Billy Bob can't buy the game from Future Shop (now Best Buy, i guess,) his only option is to pirate it online.
Point of fact (Score:1)
Not quite like cigarettes and alcohol. (Score:2)
A parent is still legally free to purchase a game for their child, and let them play it. Just as a parent is still free to take their child to an R rated movie. (Funny, though, I've seen a movie theater manager actually arguing with a lady that she shouldn't be taking her child to Terminator-2)
Regulating smoking *DOES* work. there are less teenage smokers now than there used to be.
No matter how you slice it, though, excessive regulation is a waste of money, and they are bang on. If parents can't control the video games their children play, they aren't spending enough time with their children (or their children are smart enough to do it anyway).
The original intent of the law was to prevent kids from buying the games, ie: to force the decision on the parents.
Rating systems (Score:1)
Video Games Can Even Effect 32-yr-olds (Score:2, Funny)
Back to Columbine (Score:2, Interesting)
Now for the shocking part. Please keep in mind that governments don't take their own decisions. Their decisions are based on what most of the voters want and what the pressure groups wants. In my experience, only 10% of the population is really against censorship. I thought that most slashdotters were against censorship to, but I got surprised when they were encouraging the government to stop WinXP from being published. Stop being hypocrites.
Re:Back to Columbine (Score:1)
parents?? (Score:4, Interesting)
so for some, ratings dont matter. they'll just buy, and return if's too much for their kid.
Re:parents?? (Score:1)
Isn't it possible that many parents use the rating system as an effective means to decide what is and isn't appropriate to buy for their children? Just because some parents are idiots doesn't mean that all are.
ratings were a joke (Score:1)
TOtal crap
*Please* protect the children.... (Score:1, Troll)
Protect them from growing up in a world of censorship and enforced lowest-common-denominator morality.
Re:*Please* protect the children.... (Score:3, Insightful)
If I make a game that has psychos drowning kittens, should the government deny me that right to publish my game? No, of course not. But the government should force me to put some sort of labeling on my product so that consumers are made aware of its contents. Think FDA and stuff you buy at the grocery store. You may not know what half the crap in your Velveeta is, but they tell you so if you want to become informed, you can.
psxndc
someday I'll get educatedparents.com up and we can all be done with this...
Re:*Please* protect the children.... (Score:1, Insightful)
Providing information is a little mark saying "this is violent," or even better "has simulated bloodshed" or "realistic bloodshed" or "disembowled kitty cats" and so on. Yes, there's some judgement involved, but the information provided should be as factual as possible. Then parents can actually make an informed decision, rather than relying on some government-imposed generic opinion about how old kids need to be for it to be appropriate-as if every kid matured at the same rate.
Re:*Please* protect the children.... (Score:2)
Do you refuse to buy Velveeta because it doesn't have a cheese rating? A simple, short code to tell you what it has in it, in three letters or less? No, you read the label, look at the description of the contents IN ENGLISH and decide if you want it. Do you let somebody at the National Cheese Board decide for you if the cheese is appropriate for people with your lifestyle? No, you make the decision yourself.
Ratings systems get imposed by the government. Oh, sure, the ratings systems the United States has on video games and movies are called "voluntary", but the systems were put in place when congress told the industries "put in a ratings system or we'll regulate you." I think that's enough of a threat to scare any industry into compliance.
Now look at what happens when the ratings system gets imposed. Does the industry go on behaving normally, and simply stick the rating onto the boxes of the products they would have been making anyway? No. What happens is, they turn around and stop making anything with the highest rating.
How many movies have there been rated PG-13? Too many to count. How many were R before there was a PG-13? Too many to count. How many have been NC-17? Two. How many were X before there was an NC-17? I'd have to check, but I know it's hardly any. How many video games are on the market with the M rating? Plenty. The AO rating? I think there are one or two for the Playstation 2, and hardly any for any other system.
Is this because consumers don't want movies or games with the sort of content that comes with these ratings? No. Is it because, by nature, hardly any games or movies would get these ratings anyway? No. Look at what happened when Hollywood introduced ratings: the kinds of films they made went immediately from mostly films target marketed at adults, about the sorts of relationships adults really have, to being all gee-whiz-mom bubble-gum-and-soda-pop dumbed down unrealistic (but unobjectionable) garbage in which it was forbidden to show a toilet or a couple's bedroom with only one bed. Look at what happened when the videogame ratings were imposed: companies pulled games off the market rather than rate them.
No, the real reason is twofold: First, because the content producers know that many consumers look at the rating and DON'T THINK, and automatically reject anything with the highest rating, even if an actual inspection of the content would cause them to buy. This is because consumers regard ratings not as information but as WARNINGS, and react accordingly. Secondly, because the sort of right-wing fundamentalists who are usually the strongest backers of ratings systems get all upset if the studios produce a too heavy ratio of adult-oriented material to children's material and start calling again for the industry to be regulated.
What would an educated parent do? They'd examine the actual description and consider what they know about the actual content and, in concert with their knowledge of their child, make a determination of whether they think the material is appropriate for their child. They would understand that ratings are merely guidelines made up by some bureaucrat who is going for the lowest common denominator and carefully erring toward higher ratings, and take ratings with a huge grain of salt accordingly.
However, hardly any parents are those educated parents. Just because you understand what a rating is and how to use it doesn't mean almost anybody else does. Most people follow the ratings blindly, so an NC-17 for a movie or an AO for a video game is the kiss of death. It's the scarlet letter.
Now, explain to me how it's "not censorship" to either force a product to be labeled with something that you know from the outset will mean "FOR THE LOVE OF GOD DON'T BUY THIS" to most consumers, or to impose ratings on an industry when history shows that it will make the industry censor itself? Isn't forcing an industry to censor itself just the same as censoring it yourself?
I think it's a perfect expression of the mindset which leads to censorship through "ratings" that my original post got modded-down. I said I want to see children protected from censorship and it got labeled a "troll", but I was neither trolling nor being facetious.
As a child I wasn't really afraid of violence - I knew that I lived in a safe place and it didn't worry me. I wasn't afraid of sex, my parents had explained that and I just wasn't interested until I hit puberty. Swearing didn't bother me, my father was a marine, I grew up knowing how to swear with the best of them. But I was deeply upset that I knew that I was only getting to see such censored, filtered material as the lowest-common-denominator would approve of for me to see, and that the movies I got to see (there were no video game ratings at the time thank God) were being selected not by my parents, but by some bureaucrat who didn't know me, because my mother blindly followed the ratings system.
My parents weren't stupid, they're about as smart as parents come, but they were too culturally indoctrinated to know to question the ratings system yet. I'll never forget my first R-rated movie. My mother actually grabbed me and covered my ears when people on screen started swearing, and put her hand over my eyes when anything was happening which she guessed might lead to something she might not want me to see. She later said she was sorry and there hadn't been anything she wouldn't have let me see or hear, but she was so terrified by that R rating that she didn't feel she could take the chance.
I'd like to see today's children grow up without that foolishness. I'd like to see a generation of kids who hits 18 and is connected to the world, knows how to cope with it, and understands how adults behave. I'd like to see a generation that doesn't have to take a few years to act childish while they learn all the things their parents should have taught them instead of hiding from them. I'd like to see the censors get a taste of their own medicine.
Re:*Please* protect the children.... (Score:2)
psxndc
Re:*Please* protect the children.... (Score:2)
Theaters won't show X rated movies because people won't go to X rated movies. Why won't people go to them? Because they're X rated. If they weren't X rated, would there be a market for their same content? Yup. Therefore, they're being censored.
Read my post again. Maybe you'll get it this time.
I'm not stupid enough to fail to understand that governments get involved with ratings when people start making a stink about it. What I'm saying is that ratings systems aren't an appropriate or effective way of solving the problem, and lead to censorship.
What would I do? I believe that advertising materials for films and video games should accurately reflect the content - basically, demand truth in advertising. Everyone claims they need ratings because they need to be able to know what's in the movie/game. Okay, then do something that accomplishes that. Don't use a ratings system, the ratings say absolutely nothing about the content, they just make a value judgement for you based on criteria which have nothing to do with you personally. Use a content descriptor code - like the Geek Code [geekcode.com].
Re:*Please* protect the children.... (Score:2)
If it's rated X, they can't go to it, because theaters won't show it. Forget about studios and distributors for a minute (which is absurd, because they're an integral part of the process, but nonetheless) and just think theaters: theaters do not show X-rated movies regardless of their merits or whether the public would like them.
How is that not censorship?
And when you say: How do you know? Studios have never been willing to distribute X-rated films in this country, and theaters have never been willing to show them. With no data to work on, how can you make that assumption? That's the same excuse the studios give for not making X-rated films, and I don't believe it when they say it either.
Counterexample: Pretend a film is rated X due to sexual content, and I, as a parent, understand that my (imaginary) 16.75 year old son is mature enough to see whatever he'd like to see. Imagine I actually manage to live near the one theater in the country showing the movie.
He can't see it. The theater won't let him in, with or without me, under any circumstances.
How is *that* not censorship?
Ratings aren't a bad thing (Score:1)
What I'm 100% against is not selling games because of their content. It should be up to the buyer what is "too much".
A Modest VG Rating Proposal, a la Calvin & Hob (Score:5, Funny)
Why don't we establish a video game's rating the same way? Let a control group of six year olds, seven year olds, eight year olds, etc., play the game for a month. Then set the minimum age for playing the game to one year older than the oldest child driven by the game to commit a violent and/or sexual offense.
Or would that be wrong?
Re:A Modest VG Rating Proposal, a la Calvin & (Score:1)
Re:A Modest VG Rating Proposal, a la Calvin & (Score:2)
Then again, Calvin isn't exactly the most attentive audience when it comes to listening to explanations. Like when he asks his dad what causes wind, and his dad answers "Trees sneezing." Calvin asks, "Really?" and his dad says, "No, but the truth is a lot more complicated." Then next panel shows Calvin saying to Hobbes, "Boy, the trees are really sneezing today."
Isn't it ironic? (Score:1, Insightful)
Now, what I find ironic is the Counterstrike servers that don't allow swearing or porn sprays. So on these servers, you can watch a lifelike character's head getting blown away in full 3-d detail, but you can't express your disgust at the wall-hack cheater who capped you when you weren't looking, or show the newest fake nude photo of Britney Spears you found on the net by typing Britney into Google's image browser. I say if you're going to desensitize today's youth to death and violence, we might as well desensitize them to swearing and porn.
I mean, there is sort of a double standard with violence. When I worked at Blockbuster, a lady came in with her kids and they got the Matrix. She asked why it was rated R and checked the back to make sure there was no nudity in it. She was perfectly comfortable letting her kids see the graphic scenes of pure violence, but heaven forbid they see the semblence of a nude figure at such an age.
I dunno. I think we just all live in a very crazy world. I'm glad I'm too much of a nerd to ever get a girl and have kids.
Come now, remember what Kyle's mom says: (Score:1)
Sheila Broflovski:
Just remember what the MPAA says: Horrific, deplorable violence is okay, as long as people don't say any naughty words!
cya,
john
Re:Come now, remember what Kyle's mom says: (Score:2)
> Just remember what the MPAA says: Horrific, deplorable violence is okay, as long as people don't say any naughty words!
It's truly sad when what you thought was a funny character in South Park turns out to be real life. But yes, there really are people like that out there.
(Shameless cut-and-paste from a post of mine on another "ratings" article)
Most mindboggling thing about 9/11 - a moment where the censors just popped in raw video footage from a guy who had a handicam pointed in the right/wrong place when the second plane went in.
The reaction of the camera holder was predictable: A scream of "Holy fucking Christ!"
The news guy apologized profusely for the language. I blurted out in shock and laughter at the patent absurdity of that ("What the fuck?"), and a person next to me said, in a concerned voice, "Well, you know there might be children watching"
Yeah, lady, your crotchfruit have just spent the past three hours watching 6000 people get incinerated, crushed, and splattering on the ground like sacks of wet cement, over and over again, live and on replay on National TV, and you're worried about them being emotionally damaged by hearing naughty words?!?!
Holy fucking Christ indeed. Holy fucking Christ.
The children! The children! (Score:1)
What occurs to me though, is perhaps support of ratings systems by parents is more of a call for help from the parents themselves. The people with teenagers today are among the first generation who were raised on TV, former latchkey kids whose own parents were rarely there. Thus, with no role model who could offer guidance in the transition from childhood to the real world and all it's horrible truths, they also do not know how to guide their own children and are scared to death about making mistakes. A rating system offers them a quick, easy way to say 'No Johnny, see it says you have to be 18 to play that'. Unfortunately, they are passing down this lack of parenting skill to their children, who will find themselves dependent on an 'authority' to decide what is and is not appropriate for them to see, read, hear or play, and eventually what is approriate for their own children.
my weekly drunken comment (Score:1, Offtopic)
i'm like you. I like pizza. I like the beatles (but some songs are overrated). I like video games. Playstation 2 is awesome, X-Box looks awesome, but may not have the games that the new nintendo has. I want to know when I can have a DVD burner, and when I can chip out my PS2... I am one of your kind... But WHY WHY!!!! Why is linux "Better" than Windows...
-JT
Re:my weekly drunken comment (Score:1)
~lev|nahtaivel|leviathan~
What SHOULD we be rating? (Score:2, Interesting)
Won't Somebody PLEASE Think of the Children...... (Score:1)
My suggestion? Rather than behave like a bunch of old woman, we as a society should encourage parents to be aware of the games their children play. Would a parent take a kid to see an NC-17 movie? No. Video games are little different. Caveat emptor.
Per Ardua Ad Astra
Advise, don't restrict (Score:1)
Not all 13 year olds can handle the same content, and you know not all teen-rated games have the same 'harfulness' to even the average teen, let alone an individual.
First intellegent move ? Hardly... (Score:1)
government of British Columbia...".
Actually, this is about their fifth intelligent move.
From abolishing photo radar, to allowing competition
in auto insurance and privately funded health clinics
the Liberals are on a roll.
I'm considering coming out of exile and returning
to Lotus Land.
Ojing
Protecting the children (Score:2)
Lee
Games are healthy and fun (Score:1)
Ratings good, mandatory bad (Score:2)
Surely giving the consumer more information can never be a bad thing.
Ratings have nothing to do with your argument. (Score:2)
Should you see it? Does it have sexual content? How can you tell?
The ratings systems in current use don't tell you what's in the content, just what age some bureaucrat thinks it's appropriate for. That PG-13 movie could have got that rating for swearing, or violence. Or it might be all about sex.
Ratings tell you nothing at all about what is in the content the rating applies to. If you want to be able to select based on actual content factors, don't ask for ratings, ask for content descriptors. If you want encoded content descriptors - V for violence, S for sex, etc - sure, that's nice, ask for it. But don't tell me that you can successfully use ratings to find the content you want.
Finally. (Score:2)
Now, maybe they can turn my beloved province back into somewhere I can actually work for actual reasonable money and I can move back home.
Re:Do they matter? (Score:1, Informative)
Re:wow. (Score:1)
"You think you're so bl---" (Score:1)