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Android

Xiaomi Spin-Off Poco Returns With the 120Hz X2 For $225 (theverge.com) 24

Xiaomi spin-off brand Poco has launched its successor to last year's head-turning Poco F1. The Poco X2, as it is called, is a high-performance, low-cost phone for the extremely competitive India market. It'll be available in India on February 11th; it's unclear if the phone will be released elsewhere. The Verge has the details: The X2 has a Snapdragon 730G processor, a 6.67-inch 20:9 1080p LCD screen with a 120Hz refresh rate, and a 4,500mAh battery with 27W fast charging. The phone charges over USB-C, includes a headphone jack, and has a fingerprint sensor integrated into the power button. It's the first phone in India to feature Sony's new 64-megapixel IMX686 sensor, the successor to the 48-megapixel IMX586 that dominated the phone landscape in 2019, and that part is backed by an 8-megapixel ultrawide camera, a 2-megapixel macro module, and a 2-megapixel depth sensor. There's also a 20-megapixel selfie camera with a 2-megapixel depth sensor housed in a hole-punch display cutout.
Robotics

PETA Suggests Celebrating Groundhog Day With a Weather-Predicting AI-Enabled Robot (orlandosentinel.com) 69

There's a North American tradition that says there'll be six more weeks of winter if a groundhog can see his shadow (due to clear skies) on February 2nd.

And while it's been honored every year with a ceremony in Punxsutawney, Pennsylvania since 1887, PETA is now suggesting that the event's organizers should stop using a live groundhog -- and replace him with a robot. The Morning Caller reports:
The People for the Ethical Treatment of Animals said in a news release Tuesday it sent a letter calling for the current incarnation of Punxsutawney Phil to be sent to a "reputable sanctuary" to live out the remainder of his life. Phil, arguably the world's most famous groundhog, takes part in a ceremony every Feb. 2 at Gobbler's Knob in Punxsutawney. His handlers, also known as the Inner Circle, host festivities that culminate at 7:20 a.m., when they pull Punxsutawney Phil from a decorative stump so he can predict an early spring or six more weeks of winter.

"Gentle, vulnerable groundhogs are not barometers," PETA Executive Vice President Tracy Reiman said in the release. "PETA is offering the club a win-win situation: Breathe life into a tired tradition and finally do right by a long-suffering animal... An AI Phil would renew interest in Punxsutawney, generating a great deal of buzz, much like Sony's robot dog 'aibo,' which walks, plays, misbehaves, and responds to commands...

"By creating an AI Phil, you could keep Punxsutawney at the center of Groundhog Day but in a much more progressive way."

One LiveScience article points out that "you'll be better off flipping a coin than going by the groundhog's predictions."

Or, as one PETA blog post explains, "To predict the weather you need a robot, not a terrified groundhog."
PlayStation (Games)

Huge PS5 Leak Spills a Bunch of Info On Sony's Reveal Event (techradar.com) 46

A PS5 leak posted on 4Chan, which was later reposted on Reddit, spills a bunch of information on the PlayStation 5 reveal event which is expected to take place in February. According to the leak, the PS5 will be unveiled on February 5 at a PlayStation Meeting event for the media. "The console design, controller, UI/home screen, certain features, console specs, talk from third parties/indie publishers, as well as announcements for PS5 exclusives will be shown," says the leaker.

The leak says the PS5 will support backwards compatibility with games from all 5 PlayStation platforms; PS4 accessories will be compatible on the new console as well; and the specs will rival Microsoft's Xbox Series X console. Furthermore, it states that the PS5 will launch worldwide in October 2020, priced at $499 in the U.S. It'll also be launched with several exclusive titles. You can read the full list of details here.
Japan

Sony's Robot Dogs Are Helping Japanese People Find Companionship (buzzfeednews.com) 26

The dogs, known as Aibos, are companion robots made by Sony -- robots that don't necessarily do much apart from providing company and comfort. From a report: Every Aibo -- Japanese for "companion" -- is manufactured identically, besides a choice between silver and white or a brown, black, and white version. They all have rounded snouts that include a camera for facial recognition capability, large, oval eyes to reveal their expressions, and a body that can turn on 22 different axis points to give them a range of motion. The owner decides the gender when they set them up, which determines the pitch of its bark and how it moves. They're cute. They know when you're smiling. And through machine learning and recognizing people with its camera, Aibos also shift their personality over time based on their interactions with people they spend time with. Soon, they become much more than a store-bought toy.

Still in the "off" position in the cafe, the Aibos' paws remained outstretched and their heads turned to one side. But one by one, as their owners kneeled down to turn them on from a switch at the scruff of their neck, each came to life. The screen of their doll-like eyes blinked open, they lifted their heads, stretched out their plastic limbs, and leaned back on their hind legs before standing on all fours. Almost like real dogs, they shook their heads as if to ward off sleep after a nap, wagged their tails, and barked.

Sony

Sony Can't Make Image Sensors Fast Enough To Keep Up With Demand (bloomberg.com) 25

Sony is working around the clock to manufacture its in-demand image sensors, but even a 24-hour operation hasn't been enough. From a report: For the second straight year, the Japanese company will run its chip factories constantly through the holidays to try and keep up with demand for sensors used in mobile phone cameras, according to Terushi Shimizu, the head of Sony's semiconductor unit. The electronics giant is more than doubling its capital spending on the business to 280 billion yen ($2.6 billion) this fiscal year and is also building a new plant in Nagasaki that will come online in April 2021. "Judging by the way things are going, even after all that investment in expanding capacity, it might still not be enough," Shimizu said in an interview at the Tokyo headquarters. "We are having to apologize to customers because we just can't make enough."
Piracy

Cox Owes $1 Billion To Record Labels for Harboring Music Pirates, Jury Decides (theverge.com) 87

Over the past few years, record labels have been suing ISPs for not removing music pirates from their services, and this week, the record labels may have hit a tremendous victory. From a report: A US District Court jury has found Cox Communications liable for piracy infringement of more than 10,000 musical works, and as a result, has awarded $1 billion in damages to Sony Music, Universal Music Group, Warner Music Group and EMI. Essentially, the recording industry just showed that a jury will buy its argument that an ISP should be held liable for failing to kick a music pirate off its network. And similar lawsuits like the one Cox lost today have been filed against Charter, Charter subsidiary Bright House Networks, RCN, and Grande Communications, so there's a chance that rulings against those companies could go similarly.
Google

Google Assistant Can Now Interpret 44 Languages on Smartphones (venturebeat.com) 20

Kyle Wiggers, writing for VentureBeat: In January during the 2019 Consumer Electronics Show in Las Vegas, Google debuted interpreter mode, a real-time translation feature for Google Home speakers and third-party smart displays like those from JBL, Sony, LG, and Lenovo. The tech giant said at the time that interpreter mode would eventually come to mobile devices, but it didn't set a date. The date is today, as it turns out. As of this morning, Google Assistant on both Android and iOS smartphones supports interpreter mode, enabling you to ask for directions, order food, or simply chat in a foreign language. The number of recognized languages has increased from 27 to 44, and interpreter mode now lets you optionally type using a keyboard or manually select the language in which you'd like to speak. Saying a command like "Hey Google, be my German translator" or "Hey Google, help me speak Thai" kicks off interpreter mode. You'll see and hear the translated conversation on your phone, and after each translation, Google Assistant might present suggestions (like "Nien" or "Ju tut et") that let you quickly respond.
PlayStation (Games)

Sony Announces Plan To Publish PlayStation Games On Non-PS Consoles (arstechnica.com) 24

Sony has announced plans to launch PlayStation games on "additional console platforms beyond PlayStation platforms as early as 2021." The first announced series for the change is Sony's long-running baseball sim series MLB The Show. Ars Technica reports: The gazillion-dollar question, of course, is which other console platforms we might expect the series to launch on. Neither Sony nor MLB had any answers to that question as of press time. Sony also didn't hint to doing the same thing for any other current PlayStation-exclusive series. Since the series began life in 1998 on PlayStation 1, simply titled MLB '98, Sony's baseball games have launched exclusively on PlayStation platforms -- and, in fact, they've launched on every PlayStation-branded device. While other multi-platform baseball sim series have fallen by the wayside in the years since, most recently 2K Sports' MLB 2K13, Sony's PlayStation-exclusive take on the American pastime has persisted as an annual release.

"Sony" at large has published games on non-PlayStation consoles in recent years, mostly in the form of Sony Music Entertainment's UNTIES entertainment publishing group. But those games are rarely marked with "Sony" or "PlayStation" branding, let alone temporary exclusivity on PlayStation platforms. Today's news marks the first time a series from Sony Interactive Entertainment with loud ties to the PlayStation brand has been announced for other competing consoles.
There are still way more questions than answers: "Might Sony go so far as to launch MLB The Show on Xbox, thus creating a tangled love triangle of who publishes on whose consoles? Or will this become a bizarre move on Sony's part to support Google Stadia, even though Sony has its own complicated sometimes-streaming subscription service? And either way, how far might Sony and the MLB milk this cloud of mystery, assuming that 'as early as 2021' could mean one, two, or even 4,000 years later?"
PlayStation (Games)

FBI Asked Sony For Data On User Who Used PlayStation Network To Sell Cocaine (vice.com) 39

According to Motherboard, the FBI applied for a search warrant in October compelling Sony to provide data on a PlayStation 4 user who was allegedly part of a cocaine distribution network. The application even asks for what games the alleged drug dealer played, and his progress in them. From the report: "The Provider is hereby ordered to disclose the above information to the Government within 14 days of service of this warrant," the search warrant application, filed on October 22 in the Western District of Missouri, reads. The case revolves around Curtis Alexander, also known as "Dola," who the FBI alleges used PlayStation's online service to coordinate the sale of large quantities of cocaine.

"The CHS [Confidential Human Source] stated ALEXANDER was currently charging $34,000 per kilogram of cocaine. The CHS stated ALEXANDER utilizes the PlayStation username 'Speedola20,'" the application reads, referring to an unnamed informant for the FBI who helped investigate Alexander. The CHS said Alexander contacted them through the PlayStation game "during game." "The phase 'during game' is a reference to audio communication held during the CHS and ALEXANDER's participation in an online multi-player game," the application continues. "Investigators believe that ALEXANDER likely believes that audio communication during the course of his participation in an online game is secure. As such, ALEXANDER likely believes that he can use audio communication during game play on the PlayStation to arrange the details of a drug transaction." The FBI and CHS went on to setup a sting in which the Bureau surveilled Alexander selling the informant a bag of around 100 grams of white powder for $4,400, and Alexander told the CHS he wanted to talk again later that evening on the "game," the court document adds.
The FBI asked for essentially all info that Sony may have held on the user, "including stored or preserved copies of emails, chats, or other messages sent to and from the Account, drafts of such, and the source destination addresses associated with each, the date and time at which each was sent, and the size and length of each," the search warrant application reads. It's not known if Sony provided the data.
PlayStation (Games)

The Rise and Fall of the PlayStation Supercomputers (theverge.com) 50

"On the 25th anniversary of the original Sony PlayStation, The Verge shares the story of the PlayStation supercomputers," writes Slashdot reader jimminy_cricket. From the report: Dozens of PlayStation 3s sit in a refrigerated shipping container on the University of Massachusetts Dartmouth's campus, sucking up energy and investigating astrophysics. It's a popular stop for tours trying to sell the school to prospective first-year students and their parents, and it's one of the few living legacies of a weird science chapter in PlayStation's history. Those squat boxes, hulking on entertainment systems or dust-covered in the back of a closet, were once coveted by researchers who used the consoles to build supercomputers. With the racks of machines, the scientists were suddenly capable of contemplating the physics of black holes, processing drone footage, or winning cryptography contests. It only lasted a few years before tech moved on, becoming smaller and more efficient. But for that short moment, some of the most powerful computers in the world could be hacked together with code, wire, and gaming consoles. "The game consoles entered the supercomputing scene in 2002 when Sony released a kit called Linux for the PlayStation 2," reports The Verge. Craig Steffen, senior research scientist at the National Center for Supercomputing Applications, and his group hooked up between 60 and 70 PlayStation 2s, wrote some code, and built out a library.

"The PS3 entered the scene in late 2006 with powerful hardware and an easier way to load Linux onto the devices," the report adds. "Researchers would still need to link the systems together, but suddenly, it was possible for them to imagine linking together all of those devices into something that was a game-changer instead of just a proof-of-concept prototype."
Microsoft

Microsoft Says 'Nobody's Asking For VR' -- Sony and Fans Fire Back (venturebeat.com) 154

In an interview, Xbox chief Phil Spencer downplayed VR as an "isolating" experience, saying that "nobody's asking for VR" -- at least, from his customer base. From a report: He said, "the vast majority of our customers know if they want a VR experience, there's places to go get those" he explained, though he also said "nobody's selling millions and millions" of VR headsets. For these reasons, the company isn't planning to support VR on its next Xbox console, codenamed Project Scarlett. [...] Spencer's take apparently didn't sit well with Sony's Shuhei Yoshida, who led the company's worldwide studios through much of the growth of PlayStation VR -- a headset that has, in fact, sold well over 4 million units. This morning, Yoshida tweeted that "we oftentimes work hard to make things that no customers are asking for," a fairly gentle retort that recalls the supposed quote from car pioneer Henry Ford, "if I had asked people what they wanted, they would have said faster horses."
Cloud

Amazon's Cloud Gaming Service Could Arrive Next Year With Twitch Integration (cnet.com) 19

According to CNET, Amazon is planning to announce a cloud gaming service next year, and it may offer integration with Twitch and its other services. From the report: It's begun recruiting people from large game companies like Microsoft to help with the launch, as well as hiring for jobs in a "new initiative" within its Amazon Web Services team, which sources said is involved in Amazon's future gaming service. "We believe the evolution that began with arcade communities a quarter at a time, growing to the live streams and e-sports of today, will continue to a future where everyone is a gamer and every gamer can create, compete, collaborate and connect with others at massive scales," one job posting this month showed. And in at least one other job posting, the company said it wants to "drive innovative new use cases like machine vision and game streaming."

Amazon said in yet another job posting that it plans to integrate its new initiative with Twitch and the company's other services. The Information earlier reported on Amazon's plans, citing a possible launch next year. Industry insiders believe Amazon's plans for a future video game service are a foregone conclusion, despite struggles in its game-making studios, which saw layoffs earlier this year. Instead, these people cite the company's sprawling $119 per year Prime subscription empire, which already includes music streaming, lauded video projects like The Man in the High Castle, free grocery delivery and more.

Software

EverQuest and Pantheon Developer Brad McQuaid Has Died (pcgamer.com) 52

Brad McQuaid, best known as a formative hand in the creation of EverQuest, has passed away at the age of 51. From a report: McQuaid's death was reported by the official Pantheon: Rise of the Fallen Twitter account, which is the MMO he was working on until his death. A message was also left on the Pantheon MMO forums by user BenD -- Visionary Realms' director of comms Benjamin Dean -- who writes that McQuaid passed away in his home. "Brad was a visionary, a mentor, an artist, a trailblazer, a friend, a husband, a father," the message reads. "He touched thousands of lives with his dreams and concepts. He changed the landscape of video games forever. He will be deeply missed and forever remembered in life and in Pantheon. Thank you, Brad, for bringing us together through your worlds. Rest in peace, Aradune. All of us at Visionary Realms offer our deepest condolences to Brad's family and during this most difficult time, we kindly ask that you respect the privacy of Brad's family."

Known as Aradune in the MMO community, McQuaid joined Sony Online Entertainment in 1996 as a lead programmer and later producer on EverQuest, before later becoming chief creative officer. In 2002 he left SOE and founded Sigil Games, which shipped the MMO Vanguard: Saga of Heroes. Sigil Games was eventually purchased by SOE. He briefly rejoined SOE in 2012-2013 before going independent. Pantheon: Rise of the Fallen was successfully Kickstarter funded in 2014.

Youtube

'Royalty-Free' Music Supplied By YouTube Results In Mass Video Demonetization (torrentfreak.com) 156

An anonymous reader quotes a report from TorrentFreak: A YouTuber who used a royalty-free track supplied by YouTube itself has had all of his videos copyright claimed by companies including SonyATV and Warner Chappell. According to the music outfits, Matt Lownes' use the use of the track 'Dreams' by Joakim Karud means that they are now entitled to all of his revenue. [...] Worryingly, searches online show that not only are other people affected by similar mass complaints, but there may -- may -- be an explanation for what is going on here.

"SonyATV & Warner Chappell have claimed 24 of my videos because the royalty free song Dreams by Joakim Karud (from the OFFICIAL YOUTUBE AUDIO LIBRARY BTW) uses a sample from Kenny Burrell Quartet's 'Weaver of Dream,'" a Twitter user wrote on Saturday. Sure enough, if one turns to the WhoSampled archive, Dreams is listed as having sampled Weaver of Dreams, a track from 1956 to which Sony/ATV Music Publishing LLC and Warner/Chappell Music, Inc. own the copyrights. If the trend of claims against 'Dreams' continues, there is potential for huge upheaval on YouTube and elsewhere. Countless thousands of videos use the track and as a result it has become very well-known. Sadly, people trying to claim it as their own is nothing new but fingers crossed, common sense will sort out the present issues.

Robotics

You Can Now Buy Pretend Food for Your $2,900 Sony Robot Dog (gizmodo.co.uk) 40

Gizmodo reports that Sony "will happily sell you make-believe virtual meals" for their robotic Aibo dog to unlock tricks, one of several new features added since its re-launch in 2017: The new feature that will appeal to most owners, however, is Aibo Food, which allows the robot to be virtually fed using augmented reality through the Aibo smartphone app. Meals can be purchased using coins, which are awarded to users through random actions like repeatedly using the Aibo app, or during special events. But once users runs out of coins, which is bound to quickly happen as they try out the new Aibo Food feature, they can either wait for more Sony handouts or purchase additional coins for a fee.

Sony points out that Aibo's performance and features aren't dependent on whether the dog is regularly fed -- it is, after all, just a robot. So hopefully the company won't change its mind down the line, making your pup act sluggish and distracted when you're not forking out for pretend food.... Of course, other complications arrive once you start feeding an animal, and the new software update also allows users to finally potty train their Aibos using a new mapping feature so the robot doesn't pretend-shit all over your house.

This appears to be a free feature, until Sony realises it can sell owners virtual poop bags.

There's also a new web-based API/developer program that lets you program the robot dog to perform custom actions -- and Aibo dogs now come equipped with some new patrol/security functionality.

"Using its facial recognition and room-mapping capabilities, Aibo will be able to patrol homes and locate various family members, providing reports on where everyone is, and helping owners track down specific people, according to Sony."
Businesses

Hulu Boosts the Price of Its Live-TV Service (bloomberg.com) 36

Hulu said Friday it will increase the price of its online cable TV alternative product Hulu Live by $10 to $55 a month in what is the latest sign providers are having trouble making money on discounted packages of channels that rival cable. From a report: Hulu Live, which offers about 60 channels such as ESPN and CNN, was first introduced two years ago. The price increase takes effect Dec. 18, the company said in a statement. So-called skinny bundles -- cheaper online alternatives to cable packages -- have struggled recently as budget-conscious consumers seem more willing to just cut out traditional cable networks entirely. Sony is shutting down its offering, PlayStation Vue, in January.
XBox (Games)

Microsoft Adds Over 50 Games To xCloud Preview, Plans Launch For 2020 (engadget.com) 18

Microsoft has added more than 50 new games to the preview of its Project xCloud game streaming service, including Devil May Cry 5, Tekken 7 and Madden 2020. Engadget reports: In a blog post today, Microsoft said it'll send out a new wave of xCloud preview invites to gamers in the US, UK and South Korea. Starting next year, it also plans to expand the preview to Canada, India, Japan and Western Europe. If you live in one of those countries, you can sign up for the preview here and hope you get selected.

For now, the xCloud preview is only available for Android phones and tablets, but Microsoft says next year it'll also be headed to Windows PCs and other devices. I'm sure Roku owners would be pleased, but it'd be even more intriguing if Microsoft could eventually bring the xCloud preview to smart TVs and Apple devices. While testers need to use Xbox controllers with the service now, Microsoft also says it'll work with other bluetooth controllers next year, including Sony's Dual Shock 4 and Razer's entries. Yes, you'll soon live in a world where you can play Halo with a PlayStation branded gamepad. Among other tidbits, the xCloud preview will also let gamers stream titles they already own next year, as well those made available through Xbox GamePass for subscribers.

Security

Security Researchers Exploit Amazon Echo's Chromium Bug, Win $60,000 Bounty (techcrunch.com) 6

An anonymous reader quotes TechCrunch: Two security researchers have been crowned the top hackers in this year's Pwn2Own hacking contest after developing and testing several high profile exploits, including an attack against an Amazon Echo. Amat Cama and Richard Zhu, who make up Team Fluoroacetate, scored $60,000 in bug bounties for their integer overflow exploit against the latest Amazon Echo Show 5, an Alexa-powered smart display.

The researchers found that the device uses an older version of Chromium, Google's open-source browser projects, which had been forked some time during its development. The bug allowed them to take "full control" of the device if connected to a malicious Wi-Fi hotspot, said Brian Gorenc, director of Trend Micro's Zero Day Initiative, which put on the Pwn2Own contest...

When reached, Amazon said it was "investigating this research and will be taking appropriate steps to protect our devices based on our investigation," but did not say what measures it would take to fix the vulnerabilities -- or when.

The same researchers also compromised Sony and Samsung smart TVs, and the Xiaomi Mi9 smartphone, according to ZDNet, which also reports that "Nobody wanted a piece of the Facebook Portal, and nor did they want to hack Google's Home assistant.

"Security researchers chose to go after the easier targets, like routers and smart TVs, known for running weaker firmware than what you'd usually find on a smart speaker or home automation hub."
Sony

Sony is Closing Vue, Its Pay TV Streaming Service You Never Used (vox.com) 40

Apple, Disney, and WarnerMedia are all launching new video streaming services that you're going to hear a lot about over the next few days. But here's news about one streaming service that's shutting down: Sony's Playstation Vue, which offered a digital version of the cable TV bundle, will close up shop in January. From a report: "The highly competitive Pay TV industry, with expensive content and network deals, has been slower to change than we expected," Sony said in an announcement on Tuesday. Translation: Sony was losing money on the service -- which sold for around $50 a month and was supposed to appeal to people who owned its Playstation gaming consoles -- and didn't have many subscribers. Sony had previously tried to find a buyer for the service, according to a report from The Information. Sony was one of the first so-called "virtual mvpds": bundles of network programming delivered over the internet that replicate what traditional pay TV distributors like Comcast sell. That group now includes YouTube, Hulu, and Dish's Sling.
Movies

Netflix May Crack Down On Password Sharing (mobilesyrup.com) 94

Netflix has always been aware of password sharing and has never seemed to mind it, but that attitude may change as the company says it's looking into "consumer-friendly ways" to address the issue. When Guggenheim Securities' Miachael Morris asked about it, Netflix CFO Spencer Neumann said: "We continue to monitor it. "We're looking at the situation and we'll [look for] those consumer-friendly ways to push on the edges of that." However, Neumann noted that Netflix has "no big plans to announce at this time in terms of doing something different" with how password sharing works. MobileSyrup reports: As it stands, users can sign into Netflix on as many devices as they want, with the only limitation being how many can stream at the same time (depending on the plan). Naturally, this allows people to share their accounts with family or friends. Given how open this is, it's possible that Netflix would want to reduce the number of devices an account can be registered to. For example, Sony allows users to share content between PlayStation 4 systems by logging into the same account, although it limits this functionality to two consoles. Trying to do this with additional consoles could get an account flagged and blocked.

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