Xbox 360 HD-DVD Player Just for Movies 94

The Gamerscore blog, an official Microsoft news organ, lays to rest the rumours that the HD-DVD drive might be required to play future 360 games. According to them the new HD drive is solely intended to play movies, and will not be used to accesss game content. From the article: "Since announcing the Xbox 360 HD DVD Player accessory at E3 2006, we've been clear that it is designed exclusively for playing HD DVD movies. It will not play games on HD DVD. At this point, we haven't seen anything to suggest that next-gen DVD formats offer a better game experience than current DVD. What we do know is that these formats will bring added cost to game developers, disc manufacturing, and could even result in added costs and longer load times for the consumer, which would negatively impact the game experience." This is, of course, not to say another peripheral or future version of the console might require such a thing.

The ESA's Letter To the Kentia Hall All-Stars 20

GameDaily has the letter than the Entertainment Software Association sent to some of the smaller players that used to attend E3. Despite the polite wording, the message is clear: smaller vendors are no longer welcome. With the 'focused' approach that the E3 Media event in 2007 will be taking, the folks that made Kentia Hall so memorable will likely be nowhere in sight. From the article: "Details of the event have not been finalized at this time, however our vision and goal is to create a more intimate climate for personalized meetings and product demonstrations. The ESA will announce additional details and information in the ensuing weeks and months. We would like to take this opportunity to extend our sincere and profound gratitude for your past support of this event. It has been exciting and rewarding to see the growth and significance of this industry mirrored on the exhibit floor of the E3Expo through the years. We look forward to many more years of industry growth, vitality and opportunity. "

Gen Con To Take the Place of E3? 47

Venues like PAX, Tokyo Game Show, and GDC are taking stock in the wake of E3's 'demise', and coming to terms with what this will mean next year. Gamasutra reports that another trade show is stepping up the the plate: Gen Con. From the article: "In order to better accommodate the video game business into its existing shows, Gen Con organizers plan to expand its venue space at the Indianapolis show in 2007. An additional 43,000 square feet will be added to the exhibit hall with additional space expanding into area hotels as well to accommodate the thousands of games taking place over the four-day event. In addition, Gen Con So Cal, the companies' show traditionally held in Anaheim, will be moved to the Los Angeles Convention Center, the former site of the annual E3 trade show, for an unspecified 2007 date, and will attempt to attract further video game companies to exhibit alongside the traditional paper-gaming and CCG Gen Con stalwarts. 'When the news came out about the drastic changes at E3, we began to hear from some industry players about Gen Con increasing its capabilities to better accommodate the industry,' said Peter Adkison, CEO of Gen Con, LLC." This is truly surreal.

The Death of E3 in Quotes 31

Kyle Orland's always interesting Video Game Media Watch site has up a post condensing the reaction to the death of E3 into soundbites. A few quotes from the article: "I don't know whether to be shocked or relieved -- it's no secret that many game editors detest E3. Why? Because it's so loud, garish, and overwhelming that it's hard to even hold a decent conversation with anybody. I see this is a positive step. Publishers will benefit because fewer games will get lost in the shuffle. Editors will win because they'll have more opportunities to cover more games without all the traditional E3 distractions." -ViciousSid at GamePro "What does this mean for gameblogs like Kotaku and Joystiq? If publishers and platform manufacturers don't like the site's messages will they be excluded? The slope here is as slippery as its ever been." -Luke Smith, on 1up

Slashback: New E3, Archimedes Webcast, Dell Wildfires 199

Slashback tonight brings some clarifications, and updates to previous Slashdot stories including: a victory for evolution in Kansas, the Stardust Program launched, Lego Mindstorms goes live, continued backlash on the new E3, Archimedes gets a webcast, another Dell bursts into flame, and a possible RIAA silver bullet Read on for details.

Game Industry Commentary on the E3 Revamp 32

John Callaham writes "FiringSquad examines what happened to cause the Electronic Entertainment Expo to implode and retrench for 2007, and posts opinions on the expo's revamp from game industry insiders. Interviewees include 3D Realms' Scott Miller, Gearbox Software's Randy Pitchford, Rusty Williams of Flying Lab Software, Feargus Urquhart of Obsidian Entertainment and more."

E3 2007 A More 'Targeted' Event 76

simoniker writes "Following some rampant media speculation over the weekend, the ESA trade organization has released an official statement on the future of the E3 game trade show, revealing that it is not cancelled outright, but is rather 'evolving into a more intimate event focused on targeted, personalized meetings and activities.' E3 2007 will still take place in Los Angeles next year, according to the ESA's Doug Lowenstein, but 'will not feature the large trade show environment of previous years.'" Which is to say, it's not really E3 anymore.

The End of E3? 164

Ground Glass writes "Next Generation is reporting that E3 as we know it is finished. The games industry has lost its most glamorous show." Update: 07/30 21:18 GMT by Z : A reader wrote in with a link to an Ars Technica story saying that the event is to be downsized, not cancelled. From that article: "At the end of the day, the reason is very simple: ten years ago, you needed a big trade show to generate buzz and hype. It used to be that COMDEX was a special event because so much new stuff was unveiled, and this was the only way to see it. Now, however, information comes down the pipe faster than ever, and companies are wondering if there's really any benefit to spending the big money on displays only to share the floor with other competitors looking to out-wow attendees." I guess we'll see in a day or two what the future of E3 looks like.

Sony's Harrison on Sony Arrogance 136

Joystiq had the chance to exchange a few words with Sony's Phil Harrison at the UK Develop Conference. They asked him some hard questions about the crazy comments that have been coming out of the company since E3. From the article: "There's always going to be a risk when you are market leader for ten years that we start to lose perspective; and we have to make sure that we don't lose perspective. But I don't think we're arrogant, I think we have to recognize that we're in a highly competitive industry and that anything that we say will be eternally editorialized by professionals and consumers alike. So we're always in the spotlight." After the tape was off he snarked that he hadn't been asked very nice questions. Poor guy, having to answer questions that aren't 'How awesome is the PS3 going to be?'

Hellgate London Code Stolen? 89

The Gamers With Jobs Press Pass is reporting on a rumour that the code for Hellgate:London has been stolen. 'Reliable sources' indicate that Flagship Studios' servers have been taken down (and hopefully secured) in the wake of the incident. From the article: "My source indicates that the virtual break-in was conducted by a Chinese individual who is currently attempting to sell the code from a personal website. For those of you who don't know, Hellgate: London is the first project by ex-Blizzard developer Bill Roper and his new studio, the game has been at the last two E3's and looks to be shaping up very nicely."

Wii-mote In Action 398

Jack Lancer writes "Gameworld Network (which is either a network of gameworlds or a gameworld of networks) has posted an epic collection of streaming E3 videos which clearly depicts each and every playable Wii game and how exactly one has to swing, wave, shake, point, wiggle and/or jostle the Wiimote in order to play." And once again this poses the question — is this the future of gaming UI? Sure seems like a great idea for a FPS.

Sony Pushes Back Release For Blu-Ray Players 262

Sony has announced that their first model of Blu-Ray player will release in August, not later this month as originally announced. The BDP-SP1, retailing for $1000, will now ship on or about August 15th. Bad news for fans of the new format, and even worse news for the PS3. Since Sony's lackluster E3 showing, a string of bad news has seemed to conspire against the company's next-gen console. From the Gamers with Jobs article: "With the PS3's high-end model coming it at a whopping $400.00 less than a stand-alone Blu-Ray player, Sony needs to release these players as soon as possible. If they wait too long, the PS3 will begin looming on the horizon, causing even devout early adopters to question the intelligence of buying a stand-alone Blu-Ray unit. Sony also needs the largest possible installed base, come launch-time for the PS3. For the Blu-Ray player to be the PS3's version of the PS2's DVD player, casual technophiles need to be able to see the virtues of the Blu-Ray format. If there are few players, and few titles, this might not happen."

U.S. Video Game Sales Down 10% in May 45

kukyfrope writes "After a strong 15.5% increase in U.S. video game sales in April 2006, May has gone the other way, posting sales numbers 10% below those of May 2005. Xbox 360 game sales and console sales alone slumped 37% and 25% respectively, but despite these declines, annual year-to-date game sales are only down 5%. Even so, analysts are not surprised, citing the transition from current-gen to next-gen systems as a dip in the market. 'We expect U.S. video game software dollar sales to decline 4% in 2006. We think that the transition is only partially complete, and believe that several bumps in the road [still] lie ahead,' said Wedbush Morgan Securities analyst Michael Pachter."

500 Million Halo Games, Halo 3 Documentary 48

Gamespot reports on some interesting information for Halo fans. Bungie has created a seven minute documentary about the Halo 3 Trailer run at E3 this year. The short piece allows fans to see the trailer from different angles, and provides insight into its creation. They've also released word that there have been 500 million Halo 2 games played since the game's release. From the article: "This is just the latest of several impressive accolades the game has achieved. In just its first few months in retail, the game sold 6.4 million copies worldwide and logged 91 million cumulative hours on Xbox Live. According to NPD, the game has sold more than 5.1 million copies in the US as of April 2006, accounting for almost $253 million in sales domestically."

Wii Graphics 'Better Than At E3' 400

Gamespot and GameDaily have additional details on Nintendo's upcoming console. Gamespot reports on comments by Nintendo President Iwata that they were specifically not going for high-end graphics with the Wii. He goes on to say that some of their staff initially disagreed with the adoption of the Wiimote, but public and internal reaction has allayed the fears of detractors. GameDaily reports on comments from ATI, who says there is still a lot left to see from Wii's graphical output. What was shown at E3 was 'just the tip of the iceberg.' From the article: "Industry sources have said that the Wii GPU would be moderately more powerful than the GameCube's GPU, but how much more we don't know. Conservative estimates from developers have placed the Wii console as a whole at 2 - 2.5 times more powerful than the GameCube."

Redemption Still Possible For Sony? 122

Gamasutra reports on the slim chance that Sony may still be able to redeem itself from its poor showing at E3. In a new 'Analyze This' column, they ask a group of analysts how things are for Sony today. From the article: "In spite of the higher than expected price points, we still expect the PS3 to be in high demand from early adopters at launch. But Sony must put more effort into differentiating its games from those of rival platforms, both in terms of original compelling titles as well as overall quality. Otherwise, later adopters will not be persuaded that the PS3 has anything more to offer. Sony must clearly also address its relative weakness in online, where Microsoft has a substantial lead."

Wii Tops E3 Game Critics Awards 77

Gamespot reports on the announced winners of the E3 Critics Awards. From the article: "Nintendo, which was nominated a show-high 13 times, took home the show's biggest prize for its Wii console. The system, in the running for the only two categories it could qualify for, was handed the coveted Best of Show award, as well as Best Hardware award. But the Japanese game-maker wasn't done there. The publisher grabbed three more awards for some of its games, including Best Handheld Game (The Legend of Zelda: Phantom Hourglass for the DS), Best Sports Game (Wii Sports), and Best Racing Game (Excite Truck for the Wii)."
Games

Good E3 For 'Games For Health' 19

GamePolitics reports on the Games for Health conference, held the day before E3 opened in LA. From the article: "Immune Attack is a first-person, real-time strategy game which employs authentic biology concepts to teach students about the immune system in a fun and engaging way. Developed by the Federation of American Scientists (FAS), Brown University, and USC, the game challenges players to rebuild a human body's immune system from scratch by training cells to identify and combat infections. Contrary to the common public image of gamers as isolated loners, games can also provide a way to practice social skills. With advances in artificial intelligence and 3-D graphics, computers can accurately simulate complex social interactions. Imagine software that allows you to interact with a virtual personal trainer who customizes your diet and exercise regimen. How about a virtual tutor who walks you through your calculus homework?"

Nintendo Unveils Casual Gamer Brand 87

The Guardian Gamesblog discusses the newly announced Touch Generation of games for Nintendo's consoles. From the article: "This is, of course, a pointless piece of product re-positioning, symptomatic of modern business's obsession with branding above and beyond the call of sense. More importantly though, it's about Nintendo reveling in its E3 success. It is about a company that has effectively spent the last decade in its own self-made ghetto, turning to the industry and saying, 'I told you so' ... The wider world is coming back to videogames - and Nintendo is speaking its language. Anyway, the first three new releases in the Touch Generations line-up will be Big Brain Academy, the second title in the brain-training series, Magnetica, a marble-based puzzler, and Sudoku Gridmaster, a Sodoku game with over 400 puzzles. They're out this summer."

Microsoft Handheld Gaming in 2007? 48

1up is reporting on speculation from analysts 'The Diffusion Group', who have forecast a handheld gaming device from Microsoft sometime in the next two years. From the article: "It's an analyst group's speculation and should be taken as such, but simultaneously one has to wonder what is the likelihood of Microsoft bringing a PGC to its platform library. A portable entry seemed like the next logical step for Microsoft before E3 -- and that logic was confirmed by the announcement of Live Anywhere at E3 -- a handheld platform would certainly make a solid launching pad for the mobile arm of Live Anywhere, wouldn't it?"

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