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AO Rating Basically Bans Manhunt 2 From Release
Posted by
Zonk
on Thu Jun 21, 2007 08:37 AM
from the catch-22 dept.
from the catch-22 dept.
Yesterday we discussed Manhunt 2's AO rating, and what it meant for the game's retail outlook. Gamespot points out that effectively an AO rating means that the game will never be released in the first place. "Both [Nintendo and Sony] forbid licensed third-party publishers from releasing games rated AO for Adults Only on their various hardware platforms. Though Manhunt 2 isn't slated for any of Microsoft's systems, the company has also confirmed that it does not allow AO-rated titles on the Xbox or Xbox 360. The sole exception to this rule was in 2005 when the already released Grand Theft Auto: San Andreas was retroactively rated AO, at which point retailers pulled it from shelves and Take-Two suspended production of the game."
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Games: Manhunt 2 Ban Fallout, Game Rated AO By ESRB 384 comments
In the wake of yesterday's announcement of a UK ban on Manhunt 2 , Rockstar has registered its disappointment at the BBFC's decision. The company simply stated that they 'respect those who have different opinions about the horror genre and videogames as a whole, but we hope they will also consider the opinions of the adult gamers for whom this product is intended.' Meanwhile, here in the US, the ESRB has given the game the dreaded AO rating, for adults only. If you're unfamiliar with this seldom-seen designation, it's essentially the 'kiss of death' for a title at retail; a number of popular videogame outlets refuse to carry titles with that rating. MTV's Stephen Totilo has a lengthy and considered discussion of these proceedings. "For 'Manhunt 2,' signs pointed to the title being both less and more extreme than the first. Gone from press previews were mentions of snuff films and Directors. Instead, a more traditionally violent video game premise: one man's struggle to stay alive in an insane asylum gone mad."
[+]
Politics: Take Two Shelves Manhunt 2 350 comments
If you've been following this story so far, it shouldn't come as a shock that Take-Two has shelved Manhunt 2 for the moment, while they decide what to do next. The company is considering its options, and still fully supports the game as a 'work of art'. "Take-Two Interactive Software has temporarily suspended plans to distribute Manhunt 2 for the Wii or PlayStation platforms while it reviews its options with regard to the recent decisions made by the British Board of Film Classification and Entertainment Software Rating Board ... We continue to stand behind this extraordinary game. We believe in freedom of creative expression, as well as responsible marketing, both of which are essential to our business of making great entertainment." Analysts have already started weighing in, with some seeing this as unfairly targeting the GTA-maker for previous 'sins'.
[+]
Games: Take Two Vows To Publish Manhunt 2 116 comments
Despite Manhunt 2's bad reception in both UK and US, Take Two has publicly announced that it will publish the game at some point. Backing the title as art, once again, the company vowed to see the game released in some capacity or another. "The chairman added that Take-Two subsidiary Rockstar Games, which publishes Manhunt and the Grand Theft Auto series, sees itself as a producer of games rated M for Mature. However, Zelman did say Take-Two would stand by its game, even if it bore the dreaded AO for Adults Only rating. 'We don't see ourselves in the Adults Only business,' he told analysts listening to the call. 'Having said that, if we find ourselves in the Adults Only business, it would be because we have a title that we consider art and entertainment, that we consider if appropriately labeled AO, and that we would like to bring to market.'"
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Games: Manhunt 2 Ready For Release, Politicians Angered 66 comments
After much hemming and hawing, Take-Two appears to have secured an 'M' rating for Manhunt 2 from the ESRB. The title is now due in stores around Halloween. The reversal of fortunes for the much-maligned title has prompted a number of conspiracy theories and outright outrage from groups 'fighting' videogame violence. Well-known commentator on the subject and California State Senator Leland Yee is demanding more transparency from the ESRB as a result of this decision. From GamePolitics' coverage: "Parents can't trust a rating system that doesn't even disclose how they come to a particular rating. The ESRB and Rockstar should end this game of secrecy by immediately unveiling what content has been changed to grant the new rating and what correspondence occurred between the ESRB and Rockstar to come to this conclusion. Unfortunately, history shows that we must be quite skeptical of these two entities."
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AO Rating Basically Bans Manhunt 2 From Release
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What? (Score:5, Insightful)
(Last Journal: Tuesday December 19 2006, @05:12PM)
Chalk up another one for PC gaming.
Re:What? (Score:5, Funny)
What, only at weekends?
Re:What? (Score:5, Funny)
Re:What? (Score:5, Funny)
Re:What? (Score:4, Interesting)
Interesting that you bring that up. MK caused such an uproar that Nintendo reversed that policy for MKII. The SNES ended up with the best version of it.
Re:What? (Score:4, Insightful)
(Last Journal: Friday November 10 2006, @02:16PM)
Like it or not, a lot of parents factor in whether content is appropriate when deciding what to buy their kids. And if one console says they won't allow AO content, then a lot of parents will choose that console. This is especially relevant since kids are able to download content for the 360.
The simple fact is that a significant portion of the US market responds well to actions like this. If you don't like it, then your options are to not buy that console, or to change the viewpoint of the market.
My point is that you shouldn't get annoyed with MS for this; you should be annoyed with the segment of the US population who factor it into their purchase decisions.
Re:What? (Score:5, Insightful)
But that's exactly what's going to happen. Consoles ain't kid's toys. Yes, Gameboys and DSs are. PSPs may be. But a PS3 for 600 bucks with games costing in the 60 bucks range? If that's targeted at kids, how much allowance do they have today, and could I get adopted please?
The average console freak ain't the 14 or 16 geeky, light-shunning hermit anymore, I'd rather think I'll find him in the 20-30 year old crowd. No kids, expendable income, party person. The success of "party console games" like SSBM or Mario Party (or whatever the name was) suggest that, if nothing else. I know a fair lot of very dedicated console players, none of them having kids but they usually have the dough to buy about 2-3 games a month on average. And they do. And they do enjoy "mature" games.
I'd rather see this move as one that might alienate the core buyer population. I don't really think the majority of games sold these days are bought by parents. Most are bought by the ones that want to play them.
Re:What? (Score:5, Interesting)
(http://www.ericbarker.com/ | Last Journal: Wednesday October 10, @08:43PM)
Sure it is, and I'm glad. If you haven't noticed, Nintendo has been very candid about how they feel videogames should play a role in our lives. Miyamoto, whose philosophical ideals make him about the equivalent, for video games, as Frank Zappa was for music, is basically at the heart of their message. They don't send him out to talk about his philosophy for nothing.
I have to dissagree. Maybe Sony and Microsoft have little ethical mission, but you can bet your ass Nintendo does. I happen to agree with them 100%, so I'm just going to cheer them on (I'm glad to see a company really have an overall "vision" the way they do), but I can understand that others might be pissed.
Re:What? (Score:5, Interesting)
Believe it or not, this is a huge improvement over the way things were back in the day of the NES. It used to be far worse. Nintendo wouldn't even publish NES games containing the word "Kill".
More here:
http://www.crockford.com/wrrrld/maniac.html [crockford.com]
Re:What? (Score:4, Interesting)
(Last Journal: Monday October 10 2005, @01:58PM)
I'm 28, and I own a PS2, Wii and a 360. I have no children. It's just myself and the fiancee. We have a lot more expendable income on average than our friends with children, and we buy a lot more games because of it. Out of all the people I know buying games, most are buying for themselves and not children (including our friends with little ones.) Most of the kids old enough to play games just have some form of GameBoy, while the consoles are for the adults.
On a side note, the new Paper Mario for the Wii is great. It's not quite as hard as I'd like platform wise, but it's still been grabbing most of my game attention lately. A lot of the humor in the game children wouldn't get, and for a Mario game the story is pretty grim and complex.
We won't ban you (Score:1)
(Last Journal: Wednesday August 15, @02:45PM)
Re:Bullshit (Score:5, Insightful)
(Last Journal: Sunday August 06 2006, @10:39PM)
That rhetoric is old and bullshit. You now have a fresh generation of adults who grew up on consoles and arcades during the '70s and '80s. You have people who are now in the 18-34 demographic (one of the largest targets for advertisers, especially the male side) that are not only buying consoles for themselves but buying video games to play for themselves. Video games are a new form of entertainment which are gaining a widespread appeal, in large part because consoles like the Wii have made games more enjoyable and are not focusing on the hardcore gaming crowd that MS and the X-Box line have been accused of going after.
You see, the problem with your whole argument is that the console makers have decided they do not want these AO games on their consoles; probably for one of two reasons: 1) the stigma around AO has always been sex, sort of like NC-17 to the movies and/or 2) they do not want their consoles directly attached to these rated games because of the crap they have to put up with from the zealots (and we do not need to name them).
This is slashdot, so let us use an analogy (and one that hopefully isn't too bad). There are many 'R' rated movies that I would not want my children to see (assuming I had any) until they were probably 18 or older. Some of them are movies that I myself cannot even stomach to watch (the Saw series and Hostel come to mind). While other movies are far more acceptable in my eyes because their violence content is much lower and the worst thing some of them have is foul language (Lethal Weapon series comes to mind). Look at another 'R' rated movie, "The Passion of The Christ". People took their kids to this movie (some rather young), despite it being considered somewhat graphic by people. I doubt these same people would be quick to let their children watch other 'R' rated movies. If we are to agree that 'M' most closely related to an 'R' movie rating, then how can a game whose violence level has been compared Saw and Hostel be given a rating that denotes anything worse? In the end, ratings should be only a guide for parents and other consumers in the purchase of a game, whether it be rated 'E', 'T', 'M', or 'AO'.
Religion has nothing to do with it (Score:5, Insightful)
(Last Journal: Monday June 21 2004, @04:25PM)
Heh. Trust me, religion for a change has nothing to do with it. It makes for some popular bullshit rhetoric in some circles to blame everything on religion, but it's rarely that simple.
Let me say it loud and clear: fear of violence has _nothing_ to do with religion, and wanting to protect your kids has _nothing_ to do with religion. If you think society fears murder and murderers only because of some arbitrary commandment in the bible, then, sad to say, you may be a psychopath. No, seriously, medically speaking. Ditto if you think that it's only some arbitrary religious commandment that makes people try to protect their kids.
Now whether censoring games actually helps with either, that's not clear indeed. But a religious thing it isn't.
Re:Bullshit (Score:5, Insightful)
Right, because Sony of America and Nintendo of America don't need to rate their games.
2. McCartyism made sure that you'll never work again, while this at worst means not publishing a game. For extra points: a game they should have had a good idea from the start that it'll get an AO rating. I'm sorry but there's a freakin' massive difference between the two.
You're right, all the development effort put into the game is worth nothing after all. Also, when you release a game that's actually tamer than the first version (and much tamer than many R rated movies), you expect to get an AO rating.
And incidentally: no, you don't have a sacred right to make a profit at all cost. There's a difference between freedom of speech, which is what the McCarthy era was infringing on, and the right to make a profit by selling ultra-violent games to kids. I mean, what next? The right to open a cocaine stand in a school?
Ahh, I'm glad we have you to decide what is an infringment of free speech and what is not. Who said this game was marketed at kids? The previous version was rated MA, which is also not for children. Take your 'think of the children' argument and shove it up your ass. Its the parents job to keep inappropriate things from thier kids, not society's. Finally, there's no proof that kids playing violent games has any real effect on them. I imagine there are millions of kids that grew up playing things like Mortal Kombat, and turned out just fine.
3. Sorry to dawn some reality upon your self-righteous parrade, but the ESRB is the gaming industry's own organizations. It's not like that AO rating came from some oppressive congressional comission. It's the gaming industry's own organization, and it uses people who are unaffiliated with either the government or the devs to judge a game's suitability for kids. So basically it's some people like you and me who judged that, nope, a game where extreme violence is the _whole_ game is unsuitable to kids.
You need to research why the ESRB came to be. If the industry didn't build the orginaization, there would have been laws passed banning or putting restrictions on the games. You don't seem to remember Congress debating Mortal Kombat in the 90s do you? MA also indicates a game isn't sutible for kids as well, but stores don't have policies against those ratings.
And let me say that again: I'm a gamer too, but I _don't_ think it sounds like a game I'd buy for my kids.
Fine, then don't. But don't pretend that you aren't supporting this to prevent adults from buying the game too.
And finally, lemme say another thing: I'm sick and tired of the whole retarded hypocrisy. Whenever someone complains about kids and violent games, what's the standard retort? "Yeah, but it wasn't for kids, most gamers are adults, adults have a right to buy a violent game if they want to, blah, blah, blah." Then the game gets an Adults Only rating, and what happens? "Auugh, censorship! McCarthyism! The government is trying to stop me from selling the game at WalMart! We'll be ruined without them selling our game!"
Its not just Walmart that won't sell AO games. You realize its possible for citizens to attempt to censor each other right, and that its just as wrong. Unfortunately our consitution doesn't provide for protection against that, probably because our founders never imagined that we as a country would be trying to strip others rights..
Well, the industry should freakin' make up its mind already. Either A or B, not both. Either you're genuinely making games for adults, in which case freakin' learn to live with a rating that says just that: "Adults Only." Or you want to sell those games to kid
Company rights? (Score:2, Insightful)
Re:Company rights? (Score:5, Insightful)
People are merely expressing their outrage - as is THEIR right - at the censorship.
They have every right to do things that make people angry, that's just not normally good business policy. The only message this sends to me, for example, is "don't buy a Wii or PS3 because we might just decide you're not allowed to play games you like because we personally find them too 'offensive'".
Hey, whatever. More power to you if you think you can maintain a "kiddy system" by eliminating adult games from it, but I'm the adult holding the purse strings here, and this doesn't make me want to open them up.
A standard...? (Score:4, Interesting)
(http://www.schoolofshaolin.com/ | Last Journal: Friday August 25 2006, @10:59AM)
Rockstar can chalk up the loss of a Wii sale.
The real problem here is will this set a standard for the future of ratings on the Wii. If a game like Manhunt can't appear on the Wii because of the way that you swing the controller to kill your pray is AO, then why wasn't Zelda? Because you're not killing humans? Okay, fine. Why not Medal of Honor? Red Steel? Personally I have no interest in playing any of the Manhunt series of games, but I believe the ESRB knows what they're doing.... I just hope this isn't the new precedence for rating Wii games. I don't want to play Manhunt, but I would love a Tenchu game or similar.
Ok.... (Score:1)
Perfect Time to change the model? (Score:3, Interesting)
If they tried this model I would more then likely buy the game to support it.
Re:Perfect Time to change the model? (Score:4, Informative)
(Last Journal: Tuesday December 19 2006, @05:12PM)
Re:Perfect Time to change the model? (Score:4, Interesting)
(Last Journal: Saturday November 18 2006, @07:24PM)
Rob
Re:Perfect Time to change the model? (Score:4, Insightful)
(http://iambitter.org/)
So, they can't sue you to stop you from releasing it. But they don't need to, because it won't work anyway. And if you manage to break the cryptographic signature and release it in a manner that actually works, well, that's where the DMCA comes into play. Nintendo/Sony/et al. have all their bases covered.
Won't somebody please think of the adults! (Score:5, Insightful)
(http://horsies.co.uk/)
This whole thing (Score:3, Insightful)
(http://users.ign.com/collection/Mr_eX9)
Stop whining about Sony, Nintendo and MS (Score:2, Insightful)
If this is on p2p networks (Score:2)
It's a shame, twice over. (Score:2)
(http://www.fantasticdamage.com/)
How big is the problem? (Score:1)
It's in the hands of the console companies (Score:5, Insightful)
Denying them the ability to release for the console is silly, though obviously within their rights. I wish they would reconsider, because that's a kick in the balls after so much money, time, and effort has been sunk by developers to create this.
I expect the developer to leverage the power of their other games to convince these companies to relax this AO-ban on their consoles in order for them to at least recoup some of the costs of making Manhunt II.
That said, Manhunt was a terrible game. I'm a gamer, not a violencer. I'm entertained by the gameplay not the violence. It was a severely dumbed down Splintercell, but instead of grabbing and incapacitating guards, it tried to sell itself by incapacitating them with snuff-film kills. Whoop-de-freaking-doo, it adds up to the same thing. The violence doesn't excite me, nor does it repulse me. It -nothings- me, and since that was the main draw of this game, it is filled with mainly nothing. I'm still open to the idea that Manhunt II could improve on this formula, but its predecessor leaves me with little confidence. I'd be more upset about this game not getting released if the first wasn't so boring.
Maybe this is why PC gaming should be more popular (Score:4, Interesting)
(http://del.icio.us/jvz | Last Journal: Sunday December 03 2006, @12:45PM)
As an argument against the ESRB's practises, however, look at other art and entertainment. Books aren't rated, yet they can be as grotesque (if not more) than Manhunt. Movies more grotesque and violent than Manhunt get away with an R rating (MPAA != ESRB, though). Not only that, but movies can be released as "unrated and uncut" (i.e., all extras haven't been MPAA-rated), yet the stores will still sell them. Hell, the news can be more grotesque on a regular basis than Manhunt, yet that doesn't get rated as TV-MA or anything like that!
If anyone has examples of other arts that have been effectively self-censored due to its rating system (e.g., a movie that was originally rated as NC-17 that had to tone it down to get R for a theatre release), please provide them. This is quite a hypocritical situation going on in the videogame world, but perhaps it used to be like this in another art and I'm just too young to have experienced that.
::wretch:: (Score:1)
(Last Journal: Wednesday July 11, @10:02PM)
Give me a break (Score:2, Insightful)
(http://slashdot.org/ | Last Journal: Friday December 23 2005, @06:30PM)
This story is already tagged "censorship." It's filed under Your Rights Online. There are already a bunch of posts about how adults should be able to decide for themselves what they want to play, so Nintendo and Sony have no right to refuse to carry it.
To all this I say Give Me an F'ing Break. I suppose by this logic movie theatres should run gruesome scat-fetish porn because, hey, otherwise they're denying you your right to see what you want! Please. How about this: maybe Rockstar should try making a game that isn't so horrifyingly gory, brutal, and cruel that it can't be justified for sale into a market heavily populated by 15-year-olds? I mean, really, there are a lot of games that get the M rating that have gibs and spurting blood all over the place. You have go out of your way to make something exceptionally vicious and sadistic in order to get an AO.
Now, should people be allowed to make gruesome scat-porn if they want? Well, I guess so. Should people be allowed to make video games that are outrageously brutal? Sure, why not. But by the same turn, Rockstar has no right to expect that the marketplace will greet them with open arms. They made the decision to go for console licensing, and then they intentionally put content into the game that they knew would be too offensive to be widely released. That's their fault.
There's no censorship or foul play of any kind here. Just Rockstar making dumb decisions.
Re:Give me a break (Score:5, Insightful)
(http://www.modernangel.org/)
The ESRB has effectively made it so the marketplace CANNOT embrace or reject it. It IS censorship, as much as the full ban on the game in the UK is.
I have no taste for these sorts of games, I'd be happier if they got released and failed. But Sony and Nintendo are shielding themselves from lawsuits from BAD PARENTS, who will try to sue them when they buy Little Johnny "Evisceration 4", and try to blame the companies for their own lax attitude and lack of involvement. These people expect the products to take care of their kids for them, figuring "video games = for children", which is why Nintendo and Sony have taken the policy of "No AO games". The parents+kids demographic is much larger than the AO one.
The policy that needs to change is Nintendo's and Sony's, to allow an AO market to happen, whether it's horror, vulgar, pornographic or whatever content. They won't shift until they have evidence that they will be protected from lawsuits from idiot parents, that is, until when the courts determine that parents are responsible for their own decisions in bringing up their children, and that they can't blame the government or product creators for not protecting their kids. Until then, we'll all be treated like 10 year olds, incapable of making our own decisions or deciding for ourselves what we want.
Re:Give me a break (Score:4, Insightful)
(Last Journal: Wednesday February 26 2003, @12:33PM)
If by "movie theaters" you mean private screening rooms and home theaters where people can view content that they have purchased without anyone else seeing it then yes.
A much better analogy would be should DVD players refuse to play NC-17 or X rated movies, or any other content that the hardware maker doesn't approve of. Why should I need corporate permission to, in the privacy of my own home, use a piece of hardware I've purchased (video game console, DVD player, VCR, etc) to access content I've purchased (game, movie, music, etc). If a individual store wants to refuse to stock it that's there right but a hardware manufacturer shouldn't be able to dictate what content you can watch (or do you want to have to buy a Sony licensed DVD player that plays only Sony movies, a Fox licensed DVD player for Fox movies, etc)
why bother with consoles anymore (Score:1)
Let the market decide (Score:4, Insightful)
(http://www.enderandrew.com/ | Last Journal: Tuesday July 03, @11:44PM)
The ratings board just rates games.
Honestly, I have nothing wrong with this whole scenario.
I say Rockstar should release the game on the PC and sell it on the cheap, say $35-$40. Let people download it through Steam since most major retailers probably won't carry it.
Between people buying it through online retailers, and Steam, if the game still manages to sell, it will be an object lesson to those who won't carry AO titles.
More adults game than children. As a parent, I want to keep content like this from my kid's hands.
But I'd like the opportunity to play it myself.
I don't care (Score:5, Insightful)
(http://www.vanderlee.com/)
Rockstar knew it would get an AO rating.
Rockstar knew no console maker would allow an AO rated game.
So basically; where's the news?
Leverage GTA IV? (Score:2, Insightful)
(http://www.bookmarkbliss.com/)
Ridiculous. (Score:3, Insightful)
(http://inoshiro.com/)
The US MPAA film rating system is setup with R and NC-17. R means that people under 17 need someone to be there (an escort), while NC-17 is supposed to stop anyone under 17 from being in the theatre (which is a joke and useless, since you can just watch it on DVD in the comfort of your own home within 6-8 months). An NC-17 rating no longer allows a movie to be an adult movie for adults; it means you can't be shown on a number of screens, and you won't be allowed to advertise to your potential audience. It's a kiss of death done by the MPAA board to censor what the US people see.
The ESRB M and AO ratings are both like R because any adult can purchase the game for people under 17 and 18, respectively, and be well within the law. Yet here we have console makers saying that while they allow people to have games on their consoles, they don't allow AO games on their consoles. This is outright ludicrous. Microsoft and Nintendo both had some fairly explicit nudity on the Xbox and Gamecube with BMX XXX (the Sony PS2 version was censored and did not have the stripper videos uncensored like the other two versions). There has also been plenty of explicit violence (Manhunt is a good example; you sneak up and brutally murder people!).
To say that they won't carry AO is just a way to start enforcing other people's views on the views of people who are actually interested in purchasing the games mentioned.
A further thought: is it really wise to control so much what children see and do? In the UK, it's very legal for a 16-year-old to drink. France as well. A normal, moderate consumption with a meal is not looked down on. Their percentage of binge drinking of young adults is nothing compared to the US. It seems that by keeping these things unaccessible for a longer period, people don't build up the understanding needed to deal with these situations when they are old enough to be in them. Imagine if the first time you were allowed to play Doom or Duke Nukem 3D was when you were 18 or 19 -- how would that change your outlook on those games?
Hypocrites (Score:1)
Manhunt 2 Petition (Score:1)
(http://www.myspace.com/savemanhunt2 | Last Journal: Thursday June 21, @12:42PM)
I have created the following petition after being wholly unsatisfied with the current state of game ratings affecting console licensing, Manhunt's AO rating being the most recent example. I have sent an email to Nintendo, Sony, Microsoft, Wired.Com, the ECA, Rockstar Games, Take-Two, and await response. If you support the petition, please sign it and pass it along to others. Thank you.
L. Ray Porter
Wii on the BBC (Score:2)
(http://www.eclipse.co.uk/sweetdespise/)
I was surprised it was coming out on the Wii, considering the audience they are targeting with their ads, the original hit the news here for all the wrong reasons as well (implicated in a murder it had nothing to do with).
Don't blame the console makers (Score:2)
I'm sure some of you will say that rule is dumb to begin with.. but hey, you aren't the ones running the company. Put it to a shareholder vote, and the rule would probably remain.
Rockstar needs to work with the rating agency to see if there is anything they can do to get it downgraded to a Mature rating without modifying too much. I'm not familiar with the game, so I'm unsure if it's even possible.
Corporate Censorship (Score:1)
Corporate censorship is alive and well.
The power of names (Score:2)
(Last Journal: Thursday September 27, @01:43PM)
I wonder what would have happened if they'd called the game pretty much anything other than 'Manhunt 2.' Say, 'Asylum' or 'Blackout.'
What is their target demographic anyway ? (Score:1)
(http://fnarg.com/)
This is just as lame as movie ratings. Blockbuster, Wal-Mart, and any other big name stores and rental clubs refuse to carry "NC-17" films for reasons that are deeply entrenched in the cosanguine roots of America. Now game retailers refuse to carry "AO" games. What was the point of rating it in the first place ? Seems to me that from a business perspective, if I were running the shop, I'd sell whatever the customers want. If there's a market for Manhunt 2, then I'll happily sell it for profit! I'll even put in the extra effort to ask for ID if a ten year old tries to rent it. The fact is that the huge retail chains hire the dumbest of the dumb, who lack the cerebral activity to stop kids from buying games and films with explicit and gratuitous violence/nudity. Rather than solve the staffing problem, they'd rather punish the creators and "protect our youth" by not showing them what mentally and morally inferior people end up doing for money in the real world.
It would be nice if they could just print the rating on the box, like they already do, then let the consumer make an educated decision based on that information. God forbid someone would actually have to think before buying some shiny crap for their prepubescent child.
Unfortunately for now, the only solution to this fountain of stupid is to get your "obscene" goods from Europe or Asia, where civilization comes from!
Hey Rockstar (Score:2)
This is great for the company. (Score:2)
Censorship?! Fuck Microsoft, Sony and Nintendo! (Score:2)
Here's a fucking Idea. Release it for the PC and never have to pay Microsoft, Sony, or Nintendo a fucking dam thing.
Oh and btw.. People are Jacking off and flopping their dicks around all over Xbox360 live, in games like Uno and private chat. Some 14 year old flashed her fucking cunt the other day. Some 30 year old guy whipped out his ball bag and played with it, then took his camera and controller to the toilet and pissed in it while on mic and cam. So....
Where's the moral high ground? PEOPLE ARE ANIMALS.. LET THEM BE ANIMALS. Fuck microsoft, Sony, and Nintendo. Sony was the company that put an end to the years of Nintendo censorship. Sega had the balls to push content beyond where Nintendo would. Although i remember importing Street Fighter 2 from Japan for the SNES because i was an insane SF2 player... and then when i saw the US release for SNES.. they took out the blood and puke.
Fuck them. What world are they fucking living in? Who gave them high horse to tell people what to do with their lives? FUCK THEM. BURN THEM TO THE GROUND.
censorship (Score:1)
I also love how THEY can make them, just not third parties. Decision on whether to buy a game based on its ratings should be left to the buyers, much like movies. If walmart doesn't want to carry it, fine. I'll buy it somewhere else.
here's a better idea, instead of targeting the game platforms and industry, target the people who are respobnsible for the games reaching underage kids (as deemed by their sometimes appropriate, often moronic parents) the STORES.
you don't fine budweiser when jonnny teenager gets busted for drinking underage, you bust him and possibly his provider if you catch them. Go bust the stores who sell games to underage kids ignoring the ratings, and the moron parents who ignore the ratings and by games rated inappropriate for their 7 year old kid. If they can't read the box then they probably shouldn't be either a. buying anything or b. be parents.
this might just cause me to buy a 360, not because i want this game, or because i want an AO game, but because the dev's should have the freedom to produce whatever game they think will sell. If i like it i'll buy it. leave your morality for your family please, I am intelligent enough to have my own set of ethics and morals.
Exactly what Rockstar wanted (Score:2)
(http://www.sohomedic.com/)
http://en.wikipedia.org/wiki/List_of_AO_rated_pro
As long as there have been ratings there have not been games released on any major console that have been rated AO. The closest would be GTA San Andreas which was rated M, changed to AO after the Hot Coffee incident and edited to be re-released at M again. Its been that way since the begining of video games, back in the Atari day's they were highly pissed off but had no control over unauthorized games such as custers revenge today there is better control over content. The anger directed at the ESRB is ill founded, if anything it shows that the ESRB is working and should be left alone. Would people really rather see government intervention (which would most likely result in what would essentially be a ban on M rated games as well, think black plastic wrappers like they use in the adult magazine industry) than a standalone ratings system?
I wonder how many people would be up in arms over this if the game was Woman Hunter and the point of the game was to rape as many women as possible? I would imagine the outcry would be fairly minimal in fact I would guess that the voices of those wanting the publishers to die in a fire would be more visible than supporters. What makes one more socially acceptable over the other. From what I have seen from rockstar itself, this really is the "Murder Simulator" Jack Thompson has tried to turn every other game into. At least GTA had a point other than banging hookers and killing people. For me the test is can the game stand on its own without murder, GTA could, nothig I have seen indicates that Manhunt2 can.
Rockstar took a rather poorly recieved game made a sequel as over the top as possible and submitted to the ratings board to get avertising the cheap and easy way. Now everyone is talking about manhunt 2 and I'm sure sales will go through the roof for the no doubt intended M version soon to follow. All the teenage crowd will see it as the cool game to get cuz its so "edgy" in the meantime gameplay will be crap the violence gratuitous and the actual entertainment value will be next to nill...but hey at least we get to see heads explode.
Crazy situation, but very interesting as well.. (Score:2)
Personally I have a huge interest in these games that push the boundaries of what is socially/morally "acceptable". Going onto a bit of a tangent here but when I was 13, I bought the game Postal [mobygames.com], which my parents totally amazingly allowed. I was of course happy as hell since I had played the beta and was STOKED about the extreme violence and harshness in this game! I was going through really rough times at school and had a really hard time handling it - until high school I was really socially accepted and quite popular, but that changed and became quite the opposite, which I had never dealt with before... Anyway so I pretty much took out my anger in games like Postal and Quake all the time. For me (and probably many others over the years), it was about the only option to deal with anger and stuff - either that or I'd end up kicking the shit out of people at school who picked on me. I'm pretty sure playing some violent video games (and hugely improving my hand-eye coordination and stuff) was a pretty good alternative to getting expelled or having some assault charges on my record, because I can guarantee some serious shit would've happened had I not had some non-harmful way to cope with how I was feeling.
OK, so my whole point is that these kind of "barely acceptable" games really gave me a chance to live out my anger in a harmless manner. It probably wasn't the most efficient way to deal with things but honestly being able to go into a virtual world and blow people away was a very satisfying experience. This stuff kept me from having anger build up to the point where I'd just resort to violence and end up snapping on some asshole fellow student one day. Yeah yeah, I can hear you saying "you just have anger issues" but considering I am doing totally fine now, it's pretty safe to say the school environment is what the root problem was here.
So, I'm not trying to say that games like Manhunt are going to keep kids from committing violent acts, but the point is that some people really value these types of games. Of course not everyone is going to value such a game the way I did back then (some will just find it entertaining in a less serious way), but...:
How are developers expected to push the boundaries of creativity and come up with games that challenge ideas and push the envelope, when they're just going to be told "oh, no platform in the world is going to release your game because some ratings board gave it the Adults Only rating"? Are we just going to be kept in a closed shell of only being provided with confirmist politically-correct entertianment for our entire lives, even as fully grown self-aware and responsible adults? Is it really acceptable that, despite the creative goals of some software developers (and huge $$ expenditure), we're not even being given the chance to experience or observe the creations of these people even if we have full interest in them?
It seems small enough of an issue when it's just some random guy on Slashdot saying it, but when you really take a minute to think about this, the implications regarding the video game & entertainment industry are quite serious...
Am I The Only One... (Score:2)
(http://www.kittenwar.com/)
Who yearns for the days of old when the ESRB did not exist?
Back in the day, I got an Atari 2600 for Christmas. I was five. When the Nintendo NES came out I bought that, then the Sega Genesis, etc. There was no ESRB and we liked it!
Why do we need an ESRB now? To prevent the government from stepping in and censoring games? If the government did it, we'd at least be able to sue them for violating citizens' civil rights. What's the problem with a retailer carrying Adult Only rated titles? If that's what the people want to buy, then sell it to them!
Also, what's with this crap about the console makers dictating which games they will and will not allow console owners to play? The VCR and DVD manufacturers don't get to tell you which videos you can and cannot view on their devices. Why should Nintendo, Sony and Microsoft have the privilege?
I imagine it's unlikely, but I really wish Take2 would simply sell the game directly to consumers. With all of the controversy surrounding it, I'm sure it would sell like mad. Hell, I own the first Manhunt and found the gameplay boring, but would buy two copies of this game out of protest.
There will be an M version (Score:2)
I may have dreamed this (Score:1)
How does this affect the UK (Score:1)
Microsoft? (Score:1)
It's not going to help MS move away from the adult male demographic that they are stuck with but I think it would move systems. No one likes being treated like a child. The rating tells me what is in the game. Nintendo and Sony should let me decide whether I want to buy that or not.
Come on Bill - step up to the plate, the world needs some torture porn.
ESRB's Purpose? (Score:1)
Do a 'Kill Bill' (Score:2)
(http://iwanttomakeit.com/blogs/index.php?blog=6 | Last Journal: Friday December 10 2004, @12:49AM)
Re:Outrageous (Score:2, Insightful)
Now, there might still be the option of making it a PC game. But once the game has already been developed, I dont know how practical that is or isnt, without some initial console sales to recoup their development losses.
Re:Game Morality (Score:3, Insightful)
(http://oddfox.phpnet.us/)
Snuff simulator? It's a game. I suppose Doom 2 was a combat simulator that helped train Eric Harris & Dylan Klebold and that music drives kids to shoot up their school? This isn't something like Microsoft Flight Simulator for killing people. Rating this AO has everything to do with Bibles (and every other religious prude who thinks everyone should think the same way they do) and the busy-bodies in this country and others who love to play moral police whenever given a chance like this. The distinction between an M and an AO rating, given the relevant context, seems to be decided arbitrarily (seems to be how they're all decided though).
M: Contains content that may be suitable for ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language.
AO: Contains content that is suitable only for adults. Titles in this category may include prolonged scenes of intense violence and/or graphic sexual content and nudity.
Anyone who says there's a real, easily distinguishable line between "intense violence" and "prolonged scenes of intense violence" is fooling themselves into thinking there's something inherently worse in prolonging the scene and that it's worth defining a prolonged scene of violence. Seeing a bunch of pixels comprising a fictional character brutally murdered in the blink of an eye is no different to any reasonable adult than seeing those same pixels brutally murdered in a "prolonged scene". They're also fooling themselves into thinking that there was some great leap in maturity between the age of 17 and 18 that will suddenly help shield you from the bogeyman of violent video games.
Does Nintendo, Sony, and Microsoft have the right to restrict sale of AO titles on their systems? I'd say yes, it's their loss if they want to be hardasses about that and it's perfectly fine. The problem I see isn't that, the problem I see is that the ESRB killed this game in its current form before it even arrived, unless the developer decides to move it to the PC platform, appeal the rating (Good luck on that in the USA at least, maybe the UK will be more cooperative) or water down the content to appease the raters. The ESRB had no good reason to do this, Manhunt is rated M and unless Manhunt 2 was loaded up with a few free pornos on disc, I really don't think that there could have been much of a change to the dynamics of the game to qualify the sequel getting an AO. This is bad politics, bad for the economy (Stifling something that need not be stifled) and ultimately bad for gaming in general if a precedent is set. I can easily see the USA adopting the strict attitude Germany has towards this kind of stuff, and that won't bode well at all for creative and innovative game concepts seeing the light of day.
The important thing to remember about this particular situation is that it's not about preventing minors from getting ahold of the game, an M rating is sufficient for that. This is about preventing the game from seeing wide distribution in the first place whether you're a minor or an adult, and that's just plain wrong.
Re:Game Morality (Score:3, Interesting)
The bible says that owning slaves is OK, it is OK to stone people to death for eating shellfish or working on the sabbath. God told the Jews to commited genocide of the people of Jericho. Look into the old testimat, and you can find all kinds of crazy stuff.
Should we give the Bible an "Adults Only" rating?
Re:There's always.... (Score:2)
These companies dont even want you to be able to invent on your PC anymore, unless you invent what they are willing to allow you to invent.
Re:Same Old Crap (Score:2)
Beleive me, the fucking masses will follow GTA wherever it goes. Thats why MS just paid 50 million for episodic GTA content on the 360.
Just fuck Sony, Nintendo and Microsoft in their wallets. Take GTA to PC only, and those companies might just realize how much of a bad idea it is to fuck with the will of the people.
Re:Missing the point??!!!?!?! (Score:2)