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DRM Piracy

Denuvo Wants To Convince You Its DRM Isn't 'Evil' (arstechnica.com) 77

An anonymous reader quotes a report from Ars Technica: Simply mentioning the name "Denuvo" among some gamers is pretty much guaranteed to get you an instant, strong reaction. Just look at the comment threads underneath any Ars article covering Denuvo and you'll see plenty of complaints about the DRM-enhancing anti-piracy technology. Irdeto, the company that acquired Denuvo in a 2018 purchase, doesn't generally make a habit of commenting at length on this reputation (or its secretive DRM schemes) in the public press. So when Irdeto Chief Operating Officer of Video Games Steeve Huin agreed to defend his company publicly in an exclusive interview with Ars Technica, I jumped at the chance to talk to him.

Huin stressed to Ars that he sees Denuvo as a positive force for the gaming community as a whole. "Anti-piracy technologies is to the benefit of the game publishers, [but also] is of benefit to the players in that it protects the [publisher's] investment and it means the publishers can then invest in the next game," he said. "But people typically don't think enough of that." "Whether people want to believe it or not, we are all gamers, we love gaming, we love being part of it," he continued. "We develop technologies with the intent to make the industry better and stronger."

[...] While the Denuvo name has become practically synonymous with its "anti-tamper" DRM technology, the company now hopes it can be just as well-known for its recent anti-cheating efforts. Denuvo's anti-cheat technology works on "some of the same principles" as its anti-tamper DRM, Huin said, but is aimed at maintaining code integrity at runtime rather than just when a game is loaded. "The core is the same, but the function of what they do is different," he said. Because of this difference, Huin allowed that, unlike Denuvo's anti-tamper DRM, the anti-cheat product could have "a very low impact" on a game's performance. "Less than one percent is the metric we use for validating," he said.

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Denuvo Wants To Convince You Its DRM Isn't 'Evil'

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  • by Moryath ( 553296 ) on Friday July 07, 2023 @06:38PM (#63666793)
    DRM in all its forms is making something defective by design. [defectivebydesign.org] It's inherently evil and harms the customer. And we all remember what happens when they escalate - the DRM companies have literally peddled [youtube.com] rootkits [fsfe.org] and claimed they were for "copy protection."
  • by Anonymous Coward

    DRM also acts as a form of illegal discrimination that actively discriminates against people with disabilities that are protected under the ADA.

    This form of discrimination is illegal.

  • by oldgraybeard ( 2939809 ) on Friday July 07, 2023 @06:43PM (#63666805)
    DRM is Evil in almost all forms! But kudos to him for joining the debate and making the case he is paid to make.
  • by RitchCraft ( 6454710 ) on Friday July 07, 2023 @06:45PM (#63666813)

    I don't play class A titles any longer because of DRM. Thank you Denuvo for sucking.

  • by thegarbz ( 1787294 ) on Friday July 07, 2023 @06:49PM (#63666819)

    But Denuvo actively destroys game performance and in many cases pirated games run faster/smoother than the legitimately acquired ones. It really doesn't matter what Denuvo is or does. It could give blowjobs and generate pictures of puppies for all I care. It remains evil for what it does and shouldn't be in games.

    • by evanh ( 627108 )

      As the saying goes, "DRM == defective by design."
      You obviously do care. And so you should.

      • You obviously do care. And so you should.

        No, what I'm saying is I don't care about anti-cheat or anti-piracy measures, ... providing they don't negatively impact the game. Denuvo does which makes it shit. Put DRM in as much as you like, as long as the game works when I want to use it and doesn't drop frames you're good to go.

  • by GeorgeY ( 9486967 ) on Friday July 07, 2023 @07:04PM (#63666857)
    Does it help protecting the content? Not really: games are still quickly cracked and blue rays put online on the day of release. Does lack of it prevents sales? Not really either: Witcher 3: The Wild Hunt - the 9th best selling game of all time was available on gog.com from the beginning without any DRM.
    What DRM does is it creates major problems:
    - It slows down the games.
    - it makes them crash more.
    - It removes your ownership of the games. You are not in control anymore.
    - it is so broken that you cannot play some old games anymore: for example SecuROM games cannot be played on Windows anymore as the DRM got blacklisted because of its vulnerabilities.
    - it makes your computer less secure and more prone to crashes: most of the DRM now creates kernel driver that integrates into PC systems that should not be tampered with
    - It makes you locked in into Windows: for example you cannot play most Denuvo games on Linux with WINE (i.e. using SteamDeck)
    - If DRM is not supported anymore the digital release that uses it becomes useless. You cannot play it.
    So what do we have? DRM has *no* real positives and tons of negatives. Yeah, great technology.
  • Every form of media will be pirated. Punishing paying consumers with DRM which is essentially malware only encourages paying customers to pirate your game for simple convenience. In the end, Denuvo is only trying to convince morons with authority at developers or publishers to pay them to save the the same money that would have been lost to a pirate. Penny wise, pound poor.
  • As such, isn't it a bizarre business decision to roll out a different product, in this case anti-cheat, under the same toxic name?

    As a gamer, denuvo is toxic to me because it's been blamed for performance problems by publishers who have stripped it from their games. As a PC owner, it's toxic to me because I don't like installing something I suspect could be a new vector for malware. As a consumer, it's toxic to me when games that have been out for a year or more, which I consider buying on sale, still requi

    • by doug141 ( 863552 )

      even though my understanding is the best it's ever done is delay a crack by a couple of months.

      Seems it's gotten much more effective: https://www.reddit.com/r/Crack... [reddit.com]

      • Indeed; and a big part of the reason for the delays is that there's only one person who's active in breaking newer versions. Everyone else has given up. So everyone is at Empress' whims for what gets cracked when; and they're rather unhinged, cracking Denuvo when they're not on a qanon board somewhere talking about liberal child sacrifices for their adrenochrome and whatnot. But the latest Denuvo version was cracked last month.
  • It's emotional (Score:4, Insightful)

    by jacks smirking reven ( 909048 ) on Friday July 07, 2023 @07:29PM (#63666927)

    That's what Denuvo is selling here, not really to the devs I imagine but the publishers and the suits.

    A warm blanket that quells that feeling of disgust they get when the idea of someone getting something they didn't earn kicks in. That feeling is enough to override all the downsides it might cause and the fact that in the end it tends not to matter anyway as the games chances of getting cracked eventually is pretty much 100%.

    On top of that is the cost to integrate it into the game, weed out any performance problems, extra support time to deal with customer issues related to it (i remember GameSpy causing tons of problems) as well as the money they pay Denuvo for the privlege of using their product in the first place which I have to imagine is like a 6-figure sum for a AAA title.

    Now none of this excuses piracy, support your game devs, even the big guys if they make a product you enjoy, but has there ever actually been a product that was genuinely good that lost money due to piracy? They are clawing for theoretical money they feel they are missing out on. It's the perfect ploy, you can't prove it worked one way or another!

  • but if your DRM software is crashing a game because VSCode or Notepad++ is running in background then your DRM software is broken.

  • ... why does every new company name sound like a laxative?
  • Steeve Huin is a stupid little bitch. Anyone who believes Denuvo has any positive benefits is complete moron who deserves to be set on fire.

  • I agree that DRM like this protects the creators in most cases. However, Denuvo DRM is so crappily cobbled together that it heavily impacts game performance. Random hitches, slowdowns, and stutters are the norm for games using it, no matter how powerful or cutting-edge your hardware is. It's such a problem that after a lengthy window, devs typically *remove* denuvo from their games once they've figured they've passed the threshhold of people who would pirate instead of buy, if given the choice. It's so
    • by gweihir ( 88907 )

      Well, I have never pirated a Denuvo game. I have bought one a few times only to refund it because it ran terribly and I am now staying away completely.

      I somehow doubt that is the effect they are aiming for.

      • That's my point exactly. DRM isn't just Denuvo; There are other forms of it that are fine. What baffles me is when they add Denuvo DRM to Steam games. Steam has it's own DRM for most games sold on it's platform, and it works pretty great. You can even keep steam offline and still be able to play those DRM enabled games for up to 2 weeks before yoy have to go back online for a bit to re-authenticate. There is DRM out there that isn't essentially game-cancer that fucks with the bones of your games, but
  • Yes, very convincing. I probably have by now spent more than $500 less on games because of Denuvo. I also have refunded games made significantly worse because of Denuvo.

    ProTip: Pissing of paying customers is not a good business strategy.

  • by FlyingSquidStudios ( 1031284 ) on Saturday July 08, 2023 @04:26AM (#63667617)
    ...wants to convince you to love asbestos.
  • by Anonymous Coward

    Villains also often see themself as the good guys.

  • It's the way DRM is used that is evil.

    • DRM is not neutral, it's inherently evil because of its power to enforce user-hostile walled-garden computing. There is no positive use for that. Denuvo has treaded dangerously close to producing a practically-functional DRM system that is theoretically breakable but practically unbreakable, and that would be the worst invention in the history of computing.

  • Denuvo is a guaranteed 10% performance hit minimum.
    On top of the software treating you like a criminal where as the pirates don't have the performance issues.

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