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Censorship Entertainment Games

AO Rating Basically Bans Manhunt 2 From Release 295

Yesterday we discussed Manhunt 2's AO rating, and what it meant for the game's retail outlook. Gamespot points out that effectively an AO rating means that the game will never be released in the first place. "Both [Nintendo and Sony] forbid licensed third-party publishers from releasing games rated AO for Adults Only on their various hardware platforms. Though Manhunt 2 isn't slated for any of Microsoft's systems, the company has also confirmed that it does not allow AO-rated titles on the Xbox or Xbox 360. The sole exception to this rule was in 2005 when the already released Grand Theft Auto: San Andreas was retroactively rated AO, at which point retailers pulled it from shelves and Take-Two suspended production of the game."
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AO Rating Basically Bans Manhunt 2 From Release

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  • What? (Score:5, Insightful)

    by SatanicPuppy ( 611928 ) * <Satanicpuppy.gmail@com> on Thursday June 21, 2007 @09:39AM (#19593615) Journal
    Wait...So console makers do the whole "morality police" thing regarding what games are released on their consoles? WTF? So much for catering to the only demographic that actually has the money to buy one of their consoles. I've got about as much desire to play Manhunt 2 as I do to attach electrodes to my nuts, but it still pisses me off that they would pull crap like this.

    Chalk up another one for PC gaming.
    • Re:What? (Score:5, Funny)

      by thetroll123 ( 744259 ) on Thursday June 21, 2007 @09:53AM (#19593797)
      I've got about as much desire to play Manhunt 2 as I do to attach electrodes to my nuts

      What, only at weekends?
    • Re: (Score:3, Insightful)

      You apparently don't remember the time back in the early '90s when Nintendo wouldn't allow the release of Mortal Kombat on the SNES. And then it was finally released without blood or the gruesome fatalities. Back then, no one played Mortal Kombat for the fighting aspect: we wanted to see Sub-Zero rip someone's head off with the spine still attached!
      • Re:What? (Score:4, Interesting)

        by MobileTatsu-NJG ( 946591 ) on Thursday June 21, 2007 @11:08AM (#19594959)
        "You apparently don't remember the time back in the early '90s when Nintendo wouldn't allow the release of Mortal Kombat on the SNES. And then it was finally released without blood or the gruesome fatalities. Back then, no one played Mortal Kombat for the fighting aspect: we wanted to see Sub-Zero rip someone's head off with the spine still attached!"

        Interesting that you bring that up. MK caused such an uproar that Nintendo reversed that policy for MKII. The SNES ended up with the best version of it.
    • Re: (Score:2, Insightful)

      by Anonymous Coward
      So much for catering to the only demographic that actually has the money to buy one of their consoles.

      The one demographic that cares least about "Adults Only" rated games are actual adults.

    • Re:What? (Score:4, Insightful)

      by Red Flayer ( 890720 ) on Thursday June 21, 2007 @11:06AM (#19594909) Journal

      Wait...So console makers do the whole "morality police" thing regarding what games are released on their consoles? WTF?
      No. Console makers do the whole "sales protection" thing regarding what games are released. Their motivation is not to police morality, but to ensure they don't alienate a large portion of the market.

      Like it or not, a lot of parents factor in whether content is appropriate when deciding what to buy their kids. And if one console says they won't allow AO content, then a lot of parents will choose that console. This is especially relevant since kids are able to download content for the 360.

      The simple fact is that a significant portion of the US market responds well to actions like this. If you don't like it, then your options are to not buy that console, or to change the viewpoint of the market.

      My point is that you shouldn't get annoyed with MS for this; you should be annoyed with the segment of the US population who factor it into their purchase decisions.
      • Re:What? (Score:5, Insightful)

        by Opportunist ( 166417 ) on Thursday June 21, 2007 @12:02PM (#19595927)
        Console makers do the whole "sales protection" thing regarding what games are released. Their motivation is not to police morality, but to ensure they don't alienate a large portion of the market.

        But that's exactly what's going to happen. Consoles ain't kid's toys. Yes, Gameboys and DSs are. PSPs may be. But a PS3 for 600 bucks with games costing in the 60 bucks range? If that's targeted at kids, how much allowance do they have today, and could I get adopted please?

        The average console freak ain't the 14 or 16 geeky, light-shunning hermit anymore, I'd rather think I'll find him in the 20-30 year old crowd. No kids, expendable income, party person. The success of "party console games" like SSBM or Mario Party (or whatever the name was) suggest that, if nothing else. I know a fair lot of very dedicated console players, none of them having kids but they usually have the dough to buy about 2-3 games a month on average. And they do. And they do enjoy "mature" games.

        I'd rather see this move as one that might alienate the core buyer population. I don't really think the majority of games sold these days are bought by parents. Most are bought by the ones that want to play them.
        • If that's targeted at kids, how much allowance do they have today, and could I get adopted please?

          Well, first off, it's very common for parents to buy the console as a birthday/holiday gift. Second, kids have *loads* of discretionary income -- why do you think the music with the highest sales is geared towards teens? Kids don't pay rent, don't pay utilities, etc. If they work, then what they take home is gravy. Even 20 years ago, I took home over $60 a week working weekends only as a kid.

          I don't real

          • Imagine if the DVD CCA decided that anything above R and Unrated content would not be permitted to press disks. I'd suspect the MPAA, wanting NC-17 to succeed, would put pressure on them to allow it.

            Do the ESRB have equal power? I don't think they do. And anyway, they would appear to have no incentive.

            I'd hope R* would at least push up the release date of Manhunt 2 for PC, at least while that platform is still open.
        • Re: (Score:3, Insightful)

          by LKM ( 227954 )

          Consoles ain't kid's toys. Yes, Gameboys and DSs are.

          Yeah, beause kids just love Brain Training and Yoga Lectures.

          "Mature" games like Manhunt aren't targeted at adults. They are targeted at teenagers.

      • Re:What? (Score:5, Interesting)

        by 7Prime ( 871679 ) on Thursday June 21, 2007 @04:35PM (#19599873) Homepage Journal

        No. Console makers do the whole "sales protection" thing regarding what games are released. Their motivation is not to police morality...


        Sure it is, and I'm glad. If you haven't noticed, Nintendo has been very candid about how they feel videogames should play a role in our lives. Miyamoto, whose philosophical ideals make him about the equivalent, for video games, as Frank Zappa was for music, is basically at the heart of their message. They don't send him out to talk about his philosophy for nothing.

        I have to dissagree. Maybe Sony and Microsoft have little ethical mission, but you can bet your ass Nintendo does. I happen to agree with them 100%, so I'm just going to cheer them on (I'm glad to see a company really have an overall "vision" the way they do), but I can understand that others might be pissed.
    • by bri2000 ( 931484 )
      And what's the basis for their position? They allow 18 certificate (i.e. adult only games) to be released in the UK/Europe so why aren't Americans allowed games which aren't suitable for children (beyond the obvious satiric answers)? Is it the same non-logic as is applied by US cinemas to X (or NC-17) rated titles i.e. pornography is always rated X, therefore anything rated X is pornography, we don't show pornography therefore we don't show anything rated X.

      I find it particularly odd that Sony would ban g

      • by Thansal ( 999464 )
        ummm.

        the 18 raiting in the UK/Aus/other places seems to line up with the M raiting in the US.

        M is 17+

        AO is Adults Only, aka what would get not rated (and thus be illegal to sell, aka banned) is the UK and AUS and other such countries.

        Oh, and Manhunt 2 is atm not being rated in the UK, and thus will not be released unless they win their apeals.
    • Re:What? (Score:5, Interesting)

      by merreborn ( 853723 ) on Thursday June 21, 2007 @11:21AM (#19595227) Journal

      Wait...So console makers do the whole "morality police" thing regarding what games are released on their consoles? WTF?


      Believe it or not, this is a huge improvement over the way things were back in the day of the NES. It used to be far worse. Nintendo wouldn't even publish NES games containing the word "Kill".

      More here:

      http://www.crockford.com/wrrrld/maniac.html [crockford.com]

    • Wait...So console makers do the whole "morality police" thing regarding what games are released on their consoles?

      Its just business. Call it the Custer's Revenge [wikipedia.org] Rule.

  • Company rights? (Score:2, Insightful)

    by Tebriel ( 192168 )
    What about the rights of the company? Why do they have an obligation to let any particular company develop against or game be released for their platform?
    • Re:Company rights? (Score:5, Insightful)

      by Anonymous Coward on Thursday June 21, 2007 @10:02AM (#19593937)
      Nobody said they had any obligation, of course, so the strawman aside...

      People are merely expressing their outrage - as is THEIR right - at the censorship.

      They have every right to do things that make people angry, that's just not normally good business policy. The only message this sends to me, for example, is "don't buy a Wii or PS3 because we might just decide you're not allowed to play games you like because we personally find them too 'offensive'".

      Hey, whatever. More power to you if you think you can maintain a "kiddy system" by eliminating adult games from it, but I'm the adult holding the purse strings here, and this doesn't make me want to open them up.
    • I'm guessing that there will be a huge backlash against sony and microsoft if they ban manhunt 2. Nintendo, keeping up the family friendly perception, will keep the policy.
    • by Hatta ( 162192 )
      What about the rights of the company? Why do they have an obligation to let any particular company develop against or game be released for their platform?

      Their platform? Once I pay for it, it becomes MY platform. What about my right to use my property as I see fit without being controlled by corporations?
    • So Ford and GM should have the right to limit which brands of after market stereo that you purchase because some are capable of having a higher than recomended dB level, and they are looking out for your interest. Maybe they should also select who you are allowed to give a ride to to make sure that you don't hang out with the wrong people. Once it is sold, it is not their platform, but your console. If a third party wants to sell you software that runs on your hardware they should have the right to sell
  • by svendsen ( 1029716 ) on Thursday June 21, 2007 @09:53AM (#19593799)
    Could this be the time to change the console video game distribution model? Let the customers buy directly from them. The game cases can be very simply [one slip of paper in the from stating the game name], manual could be downloaded form their website in PDF format, etc. If they save all this money of the case/printing manual/cutting out the middle man could they sell the game for 30 or 40 bucks and still profit?

    If they tried this model I would more then likely buy the game to support it.
    • by SatanicPuppy ( 611928 ) * <Satanicpuppy.gmail@com> on Thursday June 21, 2007 @10:01AM (#19593923) Journal
      The consoles make all their money from licensing. So, in order to develop for a console you have to get a license to do so (and then split your profits with the console maker). They can refuse to license anything they want to, so there is effectively no legal way to release content for a console that the manufacturer doesn't want released.
      • Correction: The console manufacturers, except for Nintendo, make all their money from licensing. Nintendo makes profit on the hardware, too. Of course, Nintendo also makes money on the licensing, but unlike the others, it is not their only source of profit.
        • by *weasel ( 174362 )
          All the console manufacturers make money from hardware and licensing.
          Some sell their consoles for a loss early on (Nintendo doesn't), but they all turn a profit later in the console's life. Not to mention absurd profit made from day 1 on hardware like memory cards, cables, controllers, network adapters, etc.
      • Re: (Score:3, Insightful)

        by Altus ( 1034 )

        Doesn't this seem wrong though? I mean I can see needing a license to say that a game is an official Nintendo Wii game with the logos and all that shit. But what is to stop them from selling me a disk that happens to work with the wii and then with me actually putting it in the wii and playing it?

        This would be like saying certain music cant be released on CD because its offensive to the group that holds the CD trademark.

        I'm sure it has something to do with the licensing on the SDK or something like that,
        • Re: (Score:3, Insightful)

          by sesshomaru ( 173381 )

          But what is to stop them from selling me a disk that happens to work with the Wii and then with me actually putting it in the wii and playing it?

          The Digital Millenium Copyright Act. This is because you'd need to sign your disks without having legitimate signatures from Nintendo. You aren't allowed to circumvent an encryption system. It's not a problem with regular DVDs because all DVD players will play unencrypted DVDs, as far as I know. For a Nintendo, it's bypassing a content control system, which

          • by Pluvius ( 734915 ) <pluvius3&gmail,com> on Thursday June 21, 2007 @11:24AM (#19595297) Journal
            The DMCA has nothing to do with why there were plenty of unlicensed games on the NES but only one on the SNES. This [wikipedia.org] is the answer that the GP is looking for. Lock-out chips basically have gotten a lot better since the 10NES; now-a-days the big reason why no one will commercially release an unlicensed game for an active console is because the methods required to get around the DRM (usually involving a modchip) aren't practical for most consumers. Obviously the DMCA makes circumventing a lock-out illegal to begin with, but that's not even necessary to keep unlicensed games off of the shelves anymore.

            Rob
    • Re: (Score:3, Informative)

      by yanos ( 633109 )
      The distribution model is only relevant when big store like Walmart refuse to sell such titles. The main problem here is that console manufacturers refuse to even *licensed* those AO titles. You still need to go through Nintendo/Sony/MS in order to have your game published, online or not.
    • by xtermz ( 234073 )
      No. Everybody is missing the point. In order to develop for most consoles, you need to purchase the developers platform from the manufacturer. These run upwards of several thousands of dollars. In addition to this, you also must sign a contract with the console maker to abide by their rules of distribution.

      You can't, or should I say it would be very hard to, develop a game for a console without purchasing the required documentation and testing hardware. And console manufacturers love to keep a tight lock on
  • by LighterShadeOfBlack ( 1011407 ) on Thursday June 21, 2007 @09:56AM (#19593845) Homepage
    So first we've got the BBFC and now Sony, Microsoft, and Nintendo who have decided that adults aren't capable of deciding if they can play a game. That's gotta be the most patronising thing I've come across in quite a while. "Oh sure you can go out and die for your country, but we've decided this game isn't suitable for you. We think this is for the best". Thank God we've got NGOs and multi-national corporations to protect us from this immoral world of mature themes.
    • by *weasel ( 174362 )
      Frankly I'm much more comfortable with Microsoft, Nintendo and Sony playing morality police than I am with the BBFC/FCC/etc making similar decisions.

      I can boycott the corporations that seek to drag the form into a "comic's code"-like ghetto. And I can still buy whatever AO or unrated title I like on my PC. This isn't nearly as bad as judgement passed by those who have the power to fine and jail you for disobeying.

      It's still unfortunate, but it's the way console games have been since Nintendo revived the m

      • So, you're more comfortable with people you have no control over controlling your life than those over whom you exert direct control...and this makes you feel sublimely free from oppression. This, I hope, will soon be recognized as one of the greatest propaganda successes in history, wherein the populace has inexplicably been convinced that feudalism is preferable to democracy.
    • There are a great many things you can't do while still being able to die for your country.

      For example, in the US you can die for your country but you can't drink a beer - service personnel don't have to be at least 21 years old to enlist, but you do have to be 21 to drink legally. And the same is true in the UK and most other countries. And it's not just buying a beer, it's stuff like being able to smoke, being able to drive, being able to vote, being able to stand for election, being able to marry without
      • There is nothing wrong with society in general deciding which forms of entertainment are acceptable and which aren't.

        If said forms of entertainment involve only consenting adults, then that's only acceptable if fascism is acceptable to you.

        In some places cock-fighting is legal, in others it's not. In some places certain sexual acts between consenting adults is legal, in others it's not. In some places portraying certain historical figures as heroes is legal, in others it's not. Somewhere out there, using yo

    • Re: (Score:3, Insightful)

      by zoney_ie ( 740061 )
      Give over. I'm certainly in favour of using censorship very sparingly indeed, but this seems to definitely be a game deserving of being the first computer game ever banned in my own country, Ireland. It is entirely sensible for a government to decide that it's not particularly good for society if some adults let alone kids play a computer game where they pretend to use "a saw blade to cut upward into a foe's groin and buttocks, motioning forward and backward with the Wii remote as you go". In fact, it would
      • Give over. I'm certainly in favour of using censorship very sparingly indeed, but this seems to definitely be a game deserving of being the first computer game ever banned in my own country, Ireland. It is entirely sensible for a government to decide that it's not particularly good for society if some adults let alone kids play a computer game where they pretend to use "a saw blade to cut upward into a foe's groin and buttocks, motioning forward and backward with the Wii remote as you go". In fact, it would probably better for them to allow people to buy this and keep tabs on people who are happy to be entertained by such violence.

        Let this go and what happens when something worse again is published? What about the time after that? Is it perfectly fine to allow society to go in a direction where such "freedom" is allowed? The ultimate end would be the destruction of society. We're already on the road to that - people still have strong values concerning protection of children for example, but for how long? Already much of the public are allowing commercial forces to deliberately market sex fashion to lower and lower age groups.

        I'm sorry I see a complete absence of logic here.

        What's the difference between a game that allows you to cut into someone's groin and one that allows you to shoot someone in the face? I don't see one. The idea that extreme or sadistic violence is any more dangerous to the player than "clean" and gore-reduced mechanised killing seems absurd to me. Either you're mature and mentally stable enough to deal with these games or you're not.

        If you're an adult you are responsible for your own actions and if you're a

        • What's the difference between a game that allows you to cut into someone's groin and one that allows you to shoot someone in the face?

          Killing someone by sawing into their groin is worse than killing someone by shooting them into the face. Neither is necessarily ok (it depends on circumstances). People are desensitized to what they observe, and it is reasonable to choose to not desensitize oneself to certain things. Arguably, there is a societal interest in not desensitizing citizens to certain things; f

      • It is entirely sensible for a government to decide that it's not particularly good for society if some adults let alone kids play a computer game where they pretend to use "a saw blade to cut upward into a foe's groin and buttocks, motioning forward and backward with the Wii remote as you go".

        No, it most certainly isn't sensible. If there is someone picking and choosing what you can or can't publish, then you don't have a free press. It's that simple. What if they banned it for containing nudity or d

    • So first we've got the BBFC and now Sony, Microsoft, and Nintendo who have decided that adults aren't capable of deciding if they can play a game.

      Sony, Microsoft and Nintendo didn't decide adults aren't capable of deciding if they can play a game...

      Sony, Microsoft and Nintendo decided that they didn't want to get sued, win, but still pay a hell of a lot of money and take a hell of a lot of bad press for that win, when Jack Thompson or similar sued over the next publicised murders.

      Their view isn't that you c
      • I'm not aware of a console developer ever having been taken to court over the games someone else developed for their system. Not even Jack Thompson has tried to stretch the limits of culpability that far. So your reasoning lacks any basis. The legal system may be wrong, but as far as I'm aware it isn't wrong in this partcular to way this particular extent.

        Even if I am wrong and a console manufacturer has been taken to court in this way, I assume they won? Otherwise I doubt anyone would even be developing 18
  • This whole thing (Score:3, Insightful)

    by Mr_eX9 ( 800448 ) on Thursday June 21, 2007 @09:57AM (#19593857) Homepage
    ...is just a masterful marketing campaign. Rockstar has always been brilliant with finding ways to piss people off to generate all kinds of press for their games.
  • They're not allowing a release of any AO titles simply because they won't make any money off them - The major retailers (Walmart, Target, Best Buy) and game stores (Gamestop/EB/etc) have their own company policies of not stocking AO titles. What sense does it make for the three console manufacturers to allow a game to be released on their system if it won't sell? It'd only make *their* system look bad, and none of them (especially Sony) can afford that right now.
    • Re: (Score:3, Informative)

      You're assuming that the moral majority situation you have in the US applies to the rest of the World. It doesn't. In Britain at least I'm not aware of any major games retailer who doesn't distribute 18 Certs (no such thing as AO here) and I'll bet it's the same in just about any other country too.
      • by Khaed ( 544779 )
        Didn't we have an article just the other day about Britain banning Manhunt 2?

        I know it's hip to hate on the "moral majority situation" in the US but c'mon, your governments are dictating the rules. And believe me, govt has more power than Walmart.
        • Re: (Score:3, Insightful)

          Like I said to the other replier, Manhunt 2 is the second game to be refused classification by the BBFC. Carmageddon was the first and the ban was revoked on appeal. I have a sneaking suspicion there are more than two games that have been given an AO rating in the US.

          If the government are dictating the rules I see no reason why companies should play any part in the situation. If the government wants to make bans certain things it should be forced to come out and do it. The companies that either refuse to se
          • by Khaed ( 544779 )
            I don't see a single thing on that list which shouldn't earn each of these companies the contempt of every person who gives even the slightest of shits about freedom of expression and censorship.

            I have no problem with AO games, but: Nintendo doesn't owe anyone free expression. They're a business, and we're talking about their product. Same for Sony. If they don't want to license the games, that's their right. It'd be great if there was a way for the game to be made without the license, but they don't have t
  • they better not say that this is why the game is not selling.
  • On, one hand, I would love to see more serious AO-rated games. On the other, I think if that would happen, 95% of them would be silly exploitation games like Manhunt 2.
  • by Kelbear ( 870538 ) on Thursday June 21, 2007 @10:07AM (#19594013)
    The AO rating is appropriate.

    Denying them the ability to release for the console is silly, though obviously within their rights. I wish they would reconsider, because that's a kick in the balls after so much money, time, and effort has been sunk by developers to create this.

    I expect the developer to leverage the power of their other games to convince these companies to relax this AO-ban on their consoles in order for them to at least recoup some of the costs of making Manhunt II.

    That said, Manhunt was a terrible game. I'm a gamer, not a violencer. I'm entertained by the gameplay not the violence. It was a severely dumbed down Splintercell, but instead of grabbing and incapacitating guards, it tried to sell itself by incapacitating them with snuff-film kills. Whoop-de-freaking-doo, it adds up to the same thing. The violence doesn't excite me, nor does it repulse me. It -nothings- me, and since that was the main draw of this game, it is filled with mainly nothing. I'm still open to the idea that Manhunt II could improve on this formula, but its predecessor leaves me with little confidence. I'd be more upset about this game not getting released if the first wasn't so boring.
    • by rlp ( 11898 )
      Denying them the ability to release for the console is silly

      Companies spend years and millions of dollars promoting a brand image. Nintendo is the only pure-play console maker left and they've actively cultivated an image of a 'family friendly' gaming platform. This positions Nintendo as a safe choice for parents to choose their console and games as holiday and birthday gifts for their children. Nintendo is currently pursuing a 'blue ocean' strategy of going after casual gamers. This has led to the wildl
    • Denying them the ability to release for the console is silly, though obviously within their rights. I wish they would reconsider, because that's a kick in the balls after so much money, time, and effort has been sunk by developers to create this.

      It's also a kick in the balls that guarantees that publishers will think hard before signing off on development of a potentially controversial Xbox title. That will have a chilling effect on the quality of storylines on Microsoft consoles, which translates into red

      • by Altus ( 1034 )

        Its true on all titles. Ive not heard much good about manhunt but its entirely possible to create a very good game that has a very adult story line. I, for one, wouldn't mind having a few games like that available, but who would dare develop one for any of the consoles?
  • by jZnat ( 793348 ) * on Thursday June 21, 2007 @10:23AM (#19594237) Homepage Journal
    With PC games, since you don't need Microsoft's, Apple's, NVidia's, ATI/AMD's, or Intel's blessing (dev kits and graphics hardware) to release games, ratings can actually be relevant (or irrelevant) since there are far more methods of distribution for the games (e.g., Steam, selling it online in general whether it be a downloadable or from a site like Amazon). With PC games, you don't need to self-censor yourself in order to publish the game (e.g., JFK Reloaded, all H-Anime games). Hell, you don't even need to get it rated by the ESRB! Just look at all the mods for games (e.g., Half-Life/2, Doom, Quake, Wolfenstein, Unreal Tournament, The Sims) and games themselves (mainly indie games) that people play or buy that aren't rated.

    As an argument against the ESRB's practises, however, look at other art and entertainment. Books aren't rated, yet they can be as grotesque (if not more) than Manhunt. Movies more grotesque and violent than Manhunt get away with an R rating (MPAA != ESRB, though). Not only that, but movies can be released as "unrated and uncut" (i.e., all extras haven't been MPAA-rated), yet the stores will still sell them. Hell, the news can be more grotesque on a regular basis than Manhunt, yet that doesn't get rated as TV-MA or anything like that!

    If anyone has examples of other arts that have been effectively self-censored due to its rating system (e.g., a movie that was originally rated as NC-17 that had to tone it down to get R for a theatre release), please provide them. This is quite a hypocritical situation going on in the videogame world, but perhaps it used to be like this in another art and I'm just too young to have experienced that.
  • Give me a break (Score:2, Insightful)

    by Wylfing ( 144940 )

    This story is already tagged "censorship." It's filed under Your Rights Online. There are already a bunch of posts about how adults should be able to decide for themselves what they want to play, so Nintendo and Sony have no right to refuse to carry it.

    To all this I say Give Me an F'ing Break. I suppose by this logic movie theatres should run gruesome scat-fetish porn because, hey, otherwise they're denying you your right to see what you want! Please. How about this: maybe Rockstar should try making a game

    • Re: (Score:3, Interesting)

      You say that now, and it's simple enough it seems. However, what if in the future, AO ratings start getting handed out more and more easily, due to people being paranoid over "the influence on children?" I mean, AO *does* stand for Adult-only, right? So maybe things might get to a point where any game that seems inappropriate for children will start getting AO ratings. For example, I could easily see God of War 2 having earned an AO rating, under a little more harsh of a comity. Now, so far, that right hasn
    • Re:Give me a break (Score:5, Insightful)

      by Fross ( 83754 ) on Thursday June 21, 2007 @11:24AM (#19595301)
      Now, should people be allowed to make gruesome scat-porn if they want? Well, I guess so. Should people be allowed to make video games that are outrageously brutal? Sure, why not. But by the same turn, Rockstar has no right to expect that the marketplace will greet them with open arms.

      The ESRB has effectively made it so the marketplace CANNOT embrace or reject it. It IS censorship, as much as the full ban on the game in the UK is.

      I have no taste for these sorts of games, I'd be happier if they got released and failed. But Sony and Nintendo are shielding themselves from lawsuits from BAD PARENTS, who will try to sue them when they buy Little Johnny "Evisceration 4", and try to blame the companies for their own lax attitude and lack of involvement. These people expect the products to take care of their kids for them, figuring "video games = for children", which is why Nintendo and Sony have taken the policy of "No AO games". The parents+kids demographic is much larger than the AO one.

      The policy that needs to change is Nintendo's and Sony's, to allow an AO market to happen, whether it's horror, vulgar, pornographic or whatever content. They won't shift until they have evidence that they will be protected from lawsuits from idiot parents, that is, until when the courts determine that parents are responsible for their own decisions in bringing up their children, and that they can't blame the government or product creators for not protecting their kids. Until then, we'll all be treated like 10 year olds, incapable of making our own decisions or deciding for ourselves what we want.
    • Re: (Score:3, Insightful)

      by mqduck ( 232646 )

      I suppose by this logic movie theatres should run gruesome scat-fetish porn because, hey, otherwise they're denying you your right to see what you want! Please.

      Poor analogy. This is much more akin to Sony or whoever (I don't know who, don't beat me up about it) forbidding the creation of scat porn DVDs because they hold a monopoly on DVD players... or whatever. More to the point, is censorship not censorship if it's not done by the government? Corporations scare me much more than (supposed) democratic bodie

    • Re: (Score:2, Insightful)

      by Anonymous Coward

      I suppose by this logic movie theatres should run gruesome scat-fetish porn because, hey, otherwise they're denying you your right to see what you want! Please. How about this: maybe Rockstar should try making a game that isn't so horrifyingly gory, brutal, and cruel that it can't be justified for sale into a market heavily populated by 15-year-olds?

      10 years ago, Mortal Kombat was "horrifyingly gory, brutal, and cruel". So in 10 years this game will be laughably rated down, or at least considered "tame."

      The

    • Re:Give me a break (Score:4, Insightful)

      by OMEGA Power ( 651936 ) on Thursday June 21, 2007 @11:51AM (#19595759) Journal

      "I suppose by this logic movie theatres should run gruesome scat-fetish porn because, hey, otherwise they're denying you your right to see what you want!"

      If by "movie theaters" you mean private screening rooms and home theaters where people can view content that they have purchased without anyone else seeing it then yes.

      A much better analogy would be should DVD players refuse to play NC-17 or X rated movies, or any other content that the hardware maker doesn't approve of. Why should I need corporate permission to, in the privacy of my own home, use a piece of hardware I've purchased (video game console, DVD player, VCR, etc) to access content I've purchased (game, movie, music, etc). If a individual store wants to refuse to stock it that's there right but a hardware manufacturer shouldn't be able to dictate what content you can watch (or do you want to have to buy a Sony licensed DVD player that plays only Sony movies, a Fox licensed DVD player for Fox movies, etc)

    • How about this: maybe Rockstar should try making a game that isn't so horrifyingly gory, brutal, and cruel that it can't be justified for sale into a market heavily populated by 15-year-olds? I mean, really, there are a lot of games that get the M rating that have gibs and spurting blood all over the place. You have go out of your way to make something exceptionally vicious and sadistic in order to get an AO.

      The reality is that this isn't true, and AO ratings are only given out for two reasons: sex and poli

  • by Enderandrew ( 866215 ) <enderandrew@NOsPAM.gmail.com> on Thursday June 21, 2007 @10:50AM (#19594685) Homepage Journal
    Personally, Sony has the right to decide what is on the hardware, as does Nintendo and Microsoft.

    The ratings board just rates games.

    Honestly, I have nothing wrong with this whole scenario.

    I say Rockstar should release the game on the PC and sell it on the cheap, say $35-$40. Let people download it through Steam since most major retailers probably won't carry it.

    Between people buying it through online retailers, and Steam, if the game still manages to sell, it will be an object lesson to those who won't carry AO titles.

    More adults game than children. As a parent, I want to keep content like this from my kid's hands.

    But I'd like the opportunity to play it myself.
    • Personally, Sony has the right to decide what is on the hardware, as does Nintendo and Microsoft.

      Just like HP has the right to dictate what ink goes into the printer they made, but you own? What's next? Panasonic deciding your MP3 player should only play songs by bands that they endorse? You blue-ray player only play Hollywood movies with certain ratings? Kenwood requires that you only buy Dempster's bread for it? IE displays only non-porn sites (yeah, imagine that one)

      Can't wait for the day where
  • I don't care (Score:5, Insightful)

    by mwvdlee ( 775178 ) on Thursday June 21, 2007 @10:50AM (#19594687) Homepage
    The game is worthy of an AO rating, nobody has any doubt this game deserves an AO rating.
    Rockstar knew it would get an AO rating.
    Rockstar knew no console maker would allow an AO rated game.
    So basically; where's the news?
  • Leverage GTA IV? (Score:2, Insightful)

    by FreeKill ( 1020271 )
    I don't see why Rockstar doesn't try to leverage GTA IV in order to get this sucker released. Just got to Sony or Microsoft and tell them which ever one lets Manhunt play on their console gets something exclusive in regards to GTA IV. These big companies treat rockstar like they have the bird flu for every other game, but when it comes to the GTA series, they are bending over backwards to accomodate them.
  • Ridiculous. (Score:3, Insightful)

    by Inoshiro ( 71693 ) on Thursday June 21, 2007 @11:57AM (#19595853) Homepage
    This smacks of the stuff they talked about "This Film Is Not Yet Rated [imdb.com]" in relation to Hollywood. Self-censorship that ends up growing and becoming a lot worse.

    The US MPAA film rating system is setup with R and NC-17. R means that people under 17 need someone to be there (an escort), while NC-17 is supposed to stop anyone under 17 from being in the theatre (which is a joke and useless, since you can just watch it on DVD in the comfort of your own home within 6-8 months). An NC-17 rating no longer allows a movie to be an adult movie for adults; it means you can't be shown on a number of screens, and you won't be allowed to advertise to your potential audience. It's a kiss of death done by the MPAA board to censor what the US people see.

    The ESRB M and AO ratings are both like R because any adult can purchase the game for people under 17 and 18, respectively, and be well within the law. Yet here we have console makers saying that while they allow people to have games on their consoles, they don't allow AO games on their consoles. This is outright ludicrous. Microsoft and Nintendo both had some fairly explicit nudity on the Xbox and Gamecube with BMX XXX (the Sony PS2 version was censored and did not have the stripper videos uncensored like the other two versions). There has also been plenty of explicit violence (Manhunt is a good example; you sneak up and brutally murder people!).

    To say that they won't carry AO is just a way to start enforcing other people's views on the views of people who are actually interested in purchasing the games mentioned.

    A further thought: is it really wise to control so much what children see and do? In the UK, it's very legal for a 16-year-old to drink. France as well. A normal, moderate consumption with a meal is not looked down on. Their percentage of binge drinking of young adults is nothing compared to the US. It seems that by keeping these things unaccessible for a longer period, people don't build up the understanding needed to deal with these situations when they are old enough to be in them. Imagine if the first time you were allowed to play Doom or Duke Nukem 3D was when you were 18 or 19 -- how would that change your outlook on those games?
  • When they did an article about it being banned on the BBC breakfast news a lot was made of the fact that it was on the Wii and that the Wii's controller actually made it more imersive. As though the player was actually performing the act. A piece aimed at a casual non-tech audience saying that the Wii version of the game was the most disturbing. You could easily see it having a negative impact on the Wii's kid/casual gamer friendly image.

    I was surprised it was coming out on the Wii, considering the audience
  • It was well known the console makers would not sell a game with that rating... so don't blame them when a game comes out with an AO rating and they announce they won't sell it.

    I'm sure some of you will say that rule is dumb to begin with.. but hey, you aren't the ones running the company. Put it to a shareholder vote, and the rule would probably remain.

    Rockstar needs to work with the rating agency to see if there is anything they can do to get it downgraded to a Mature rating without modifying too muc

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