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MSN Music Purchases Not Compatible with Zune
Posted by
ScuttleMonkey
on Mon Nov 06, 2006 08:35 PM
from the digital-restrictions-management dept.
from the digital-restrictions-management dept.
lewiz writes "The BBC is reporting that music purchased at MSN Music will not play on the new Zune music player." From the article: "The problem has arisen because tracks from the MSN Music site are compatible with the specifications of the Plays For Sure initiative. This was intended to re-assure consumers as it guaranteed that music bought from services backing it would work with players that supported it. MSN Music, Napster, AOL Music Now and Urge all backed Plays For Sure as did many players from hardware makers such as Archos, Creative, Dell and Iriver. In a statement a Microsoft spokesperson said: 'Since Zune is a separate offering that is not part of the Plays For Sure ecosystem, Zune content is not supported on Plays For Sure devices.'"
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MSN Music Purchases Not Compatible with Zune
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They want to be apple (Score:4, Insightful)
Re:They want to be apple (Score:5, Interesting)
That must be what they want, then. Because people are still mostly buying iPods. They are not just out-selling all the other players. They are outselling all the other players combined.
Why? I couldn't speak for others, but I know why I bought one.
1. The user interface is simply better. It's not even a vaguely subjective thing. It's better. I've yet to meet anybody face-to-face who honestly believes otherwise.
2. iTunes is a darn good media player on my computer, and the iPod works with it seamlessly.
3. They finally fixed that damned gapless playback issue.
4. Though I prefer buying CD's and ripping them as lossless files, iTMS is kind of spiffy for one-hit-wonder pop tracks.
5. It's easy to get peripherals for it. I have a car charger which doubles as a cradle and triples as a very good FM transmitter. My iPod + the Ford stock stereo makes the perfect "pull-out" audio system for my dashboard. I just take the whole iPod with me when I park, leaving my El-Cheapo radio and a strange-looking plastic stand in the car. It was the best of several just like it from different manufacturers. With no other portable music player do I have half as many options for gizmos like that.
6. My 80GB iPod plus my RAZR together take up less space than my first cell phone did by itself.
Re:Embrace and extend comming soon (Score:5, Funny)
(Last Journal: Friday December 17 2004, @07:14PM)
It must have taken you twice as long to be totally wrong as it would have for you to have RTFA. If you had RTFA and got to the third paragraph before you tiny brain overflowed, you have read this: "But in a move that could alienate some customers, MSN-bought tracks will not be compatible with the new gadget."
Here's a reason to RTFA: You might look alightly less like a complete and utter fucking moron.
Re:I can only say... (Score:5, Interesting)
(http://www.firehed.net/)
I'm not saying you're wrong here, but it's not the world's most difficult problem to solve.
Re:I can only say... (Score:4, Insightful)
Re:No Way! (Score:5, Insightful)
(http://www.friendwich.com/ | Last Journal: Thursday November 09 2006, @12:05PM)
Zune is, practically speaking, a DRM 2.0 for MS and entertainment mega-corps.
Which goes to show you how much MS actually values companies using their platform in 2006.
Re:No Way! (Score:5, Insightful)
(Last Journal: Saturday February 25 2006, @11:02PM)
...
From 14 November, customers on the MSN Music store site will now be redirected to Zune Marketplace or, as part of a 2005 legal settlement where Microsoft agreed that no music service would receive greater promotion than RealNetworks, Real Rhapsody.
MS just fscked everyone who got onboard with their PlayForSure program. This move only makes sense if MS decided that the ill will generated by screwing all their existing customers is outweighed by the the marketshare they'll gain from Zune
Re:Not a good customer retention idea... (Score:5, Insightful)
Then they go on with this -
They could save a few of those dollars by applying some basic business sense.
Yes, DRM is inherently evil (Score:5, Interesting)
Over the past week, I've heard a number of people claim that there's nothing inherently evil about DRM: that it's just a neutral tool, and you can do good or evil things with it. I'm always a little surprised to hear this. After all, the media cartel calls it "Digital Rights Management;" that kind of Orwellian doublespeak makes it hard to think positive thoughts about it.
The point of DRM is to keep someone from making full use of some data they have, and I can't imagine what's good about that. It's certainly bad when it keeps me from putting my music on all my devices. It's bad when it keeps me from recording the TV shows I watch, too. And even when it has potential security applications, I think it's bad. Sure, a company could use DRM-like technology to keep its internal correspondence away from competitors and journalists. But do we want to live in a society where the New York Times can't get a copy of the Pentagon Papers?
If DRM isn't inherently evil, it certainly doesn't have anything going for it.
Re:Yes, DRM is inherently evil (Score:5, Funny)
Re:Yes, DRM is inherently evil (Score:5, Informative)
(Last Journal: Tuesday January 30 2007, @08:29PM)
DRM is Alice sending a message to Bob while preventing Bob from seeing it.
DRM is a (moronic) form of encryption, not the other way around.
Re:Yes, DRM is inherently evil (Score:5, Funny)
Re:Yes, DRM is inherently evil (Score:4, Interesting)
It might be possible that it wasn't the original intent of content providers to use DRM to force users to buy multiple copies of the same material in order to use it on multiple devices, but I am sure that they now consider it to be a dandy feature; a feature that they don't want to lose.
Not sure I believe that. (Score:5, Insightful)
(http://kadin.sdf-us.org/ | Last Journal: Tuesday October 16, @01:46PM)
I find it impossible to not believe that one of the key selling points of DRM, is that it forces a consumer to re-purchase the same content over and over and over.
You want to listen to a track on your portable player? Sure, $1.
Want to listen to it on your cell phone? $2.50.
Want to burn it to a CD, maybe another $0.50.
Want to stream it over the internet, so you can hear it from your office/friend's computer/wherever? You're S.O.L.
You say it's to prevent "illegal distribution" but I'd argue that it could just as easily be to prevent format and space-shifting, since the 'loss' due to format shifting (if you consider the income that they wouldn't receive as a result of space and format-shifting a 'loss') is probably equal if not greater than the losses due to interpersonal sharing. With 'ideal' DRM, you could charge consumers per-track, per-listen, and then charge for every format and every possible way to enjoy the content. The revenue possibilities are unimaginable. Only the shortsighted see it as just a method to prevent seventh-graders from swapping discs.
At the end of the day it's academic whether the intent is to prevent "piracy" and it also prevents format-shifting, or whether it's intended to do both from the vary beginning. In most implementations, it does do both.
In my mind, regardless of what effect it might have on piracy, if it curtails established consumer rights or Fair Use, then it ought to be unacceptable. My ability to listen to the same piece of legitimately purchased music in various locations and in various formats is not an 'acceptable loss' in some epic battle between the valiant protectors of Intellectual Property and the American Way and the Evil Pirates.
Re:Yes, DRM is inherently evil (Score:4, Interesting)
No, but the privilege of keeping documents secret is abused far too often. I would argue it's abused more often than it's used correctly. Of course, because I don't get to see what's classified, I can't know this for sure.
Hold on there. The property belongs to the public; we're just renting it to the creators for a limited amount of time to reward them for benefitting the public good.
The Constitution of the United States would seem to disagree with you. It may not be a human right, but it's a granted right nonetheless.
It's not that simple. The movie in the movie theater, the music on the CD, and the software in my computer? I own it, along with my neighbors. By intentionally making it hard to use, the media companies are stealing my property from me. It's no different than if I borrowed your car and forgot to return it for your entire lifetime.
The rich media companies would like you to believe that they are hounded by criminals every day, but that's simply not the case. They are the guilty party.
And no, I'm not a troll.
Re:Another reason (Score:5, Insightful)
(http://www.popularculturegaming.com/)
Call me crazy but I don't want to feel like an untrusted criminal for BUYING music. Treat me like a criminal, then I might as well act like one.
the obvious joke... (Score:5, Funny)
(http://www.gravitycollapse.com/)
Article writer lacking in reading comprehension (Score:5, Informative)
I fail to see anything the article says being backed up by anything Microsoft said.
It says the Zune marketplace content is not Plays For Sure content. It does NOT say that the Zune is not Plays For Sure compatible.
Re:Article writer lacking in reading comprehension (Score:5, Informative)
Anyhoo, here's part of an Engadget interview with J Allard [engadget.com], MS Corporate Vice President, that discusses the Zune player's compatibility with PlaysForSure content. To me, Allard's answers seem like evasive bullshit mixed with promotional bullshit, but it's pretty clear the Zune player will not (initially) play PlaysForSure content:
===================
So up until this point Microsoft's digital music strategy has been largely to create an ecosystem and be a supplier of a DRM platform to manufacturers and online music stores. PlaysForSure was the thrust of Microsoft's strategy until the announcement of the Zune. How does PlaysForSure fit into Microsoft's strategy going forward? It doesn't appear that the Zune will be compatible with any PlaysForSure retailers. How does that affect Microsoft's current partners who rely on PlaysForSure?
I think there's two answers to the question. First answer is, this whole digital music revolution is really just starting. There's still a lot to be figured. We certainly don't think we have it all figured out, and we think there will be change. The second thing is that specifically when it comes to PlaysForSure, think about you might buy a Windows PC versus how my mother might buy a Windows PC. My mom calls up Dell and says, "I have seven hundred bucks, get me a computer. What's the best thing I can get?" She doesn't specify the keyboard, the monitor, the memory configuration. The conversation might get as specific as, "Do you think you want to burn DVDs?" Then she gets a product that shows up and it's all pre-installed.
There are other people that go to Fry's Electronics and hand pick the graphics card, the case for their computer, they build a Windows-based PC from the ground up. We have a solution for both of those things. We at Microsoft have a platform that is Windows, we have a solution for the crowd of consumers that are very deliberate about how they build their PC solution, and we also have a solution for people who just want turnkey. And I think that's how these two strategies complement each other. The PlaysForSure is still a program we're going to invest in, we still have a lot of partners there, and for a class of consumers who that want to have a hand-crafted media media experience and maximize their choice, we have an answer. There's another class of consumers that just want to get digital media, and they just want to be able to go to one store and have it all just plain, dead simple, and don't want to know what a codec is.
Wasn't that the point of PlaysForSure?
Well, it's like asking a question about Windows -- and the point of Windows was to bring personal computing to the world -- some people are going to pick their PCs, they're going to pick their monitor, they're going to pick their printer, they're going to pick their graphics card, and combine the things that they've chosen. Other people just a want a system that's end-to-end -- all compatible out of the gate -- and that's what Zune