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EA Settles Overtime Lawsuit
Posted by
Zonk
on Wed Apr 26, 2006 02:47 PM
from the dust-settles-for-ea-spouse dept.
from the dust-settles-for-ea-spouse dept.
Heffenfeffer writes "Gamasutra reports that Electronic Arts is settling their class action suit with their programmers to the tune of $14.9 million. It also turns out that one of the named plaintiffs of said lawsuit was the spouse of the formerly anonymous blogger "ea_spouse" who wrote a scathing commentary on EA over a year ago which may have formed the basis of this suit."
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An anonymous reader writes "An Electronic Arts employee spouse speaks out against company crunch time practices. From the post: "EA's bright and shiny new corporate trademark is "Challenge Everything." Where this applies is not exactly clear. Churning out one licensed football game after another doesn't sound like challenging much of anything to me; it sounds like a money farm. To any EA executive that happens to read this, I have a good challenge for you: how about safe and sane labor practices for the people on whose backs you walk for your millions?"
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Games: EA Spouse Outed 104 comments
patio11 writes "EA Spouse, who sparked a revolution (or, at least, a wave of lawsuits and promises for improvement) in the game development industry with a blog post decrying labor practices at Electronics Arts, was outed as Erin Hoffman in a Mercury News article. She and then-fiance, now-husband Leander Hasty were plaintiffs in one of the lawsuits against EA and continue to develop games and be activists for better working conditions for game developers." From the article: "More than a year later, game developers have won settlements in three class-action lawsuits alleging EA created exhausting work schedules without paying overtime and successfully pressed employers to ease unrelenting workloads. And EA Spouse, whose true identity has been cloaked until now, is becoming a voice against America's culture of overwork."
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cat "got" my tongue. (Score:4, Insightful)
Re:cat "got" my tongue. (Score:5, Insightful)
Parent
Re:cat "got" my tongue. (Score:4, Insightful)
The key to happiness in this world is to find something that brings you some satisfaction and that pays enough to keep you happy. Some people are have very low needs and are happy with $20,000 and a job they find fully rewarding. Other people are happy making $100,000 on a job they would quit without even the curtsy of a two weeks notice they ever won the lottery.
A few lucky people get the best of both worlds and work a high paying job that they love. I have met workaholic business owners that fill this exact category. One guy in particular that I know well over 80 hours a week owns a massive house with a dozen cars that he never uses because he is only home for more then a few days a month. He is probably going to die of a heart attack in the next 10 years, but he truly loves what he does and would probably do it for much less. I have also met people that dropped out of high school, got no education, and are working shit jobs that they hate for shit pay.
Most people though, they really fall somewhere in-between. They balance self fulfillment in the working world with money. You don't go to school for a sociology major expecting to get out of college and run into a pile of money. People make their choices. This programs are no different. They have intentionally picked a field with poor pay. Using the education they already have they have the option of finding higher paid work. If making video games is what they really love to do though, then they need to find a balance. Is the shit pay worth the job? If it isn't, get the fuck out.
Parent
Re:cat "got" my tongue. (Score:4, Insightful)
If you look at the relationship between a worker and his employer it is naturally coersive. The employer has a measure of power over worker. Yes, technically the worker can leave at anytime, but this involves some level of risk, so the worker will be inclined to stay with a known quantity, rather than taking the risk; this is just human nature. The goal of employement laws is to prevent the employer from abusing this power, in order to pervent a race to the bottom condition, much like the US had in the 1920's. Which would lead to civil unrest.
Parent
Re:cat "got" my tongue. (Score:3, Insightful)
The flaw in that logic is that anyone can get sick without warning. The idea of being poor but happy is a charming but dangerous little fantasy. At the end of the day you need to make sure you can live with yourself and don't hate every waking moment but the fact is most people go to a job to earn a living, and living involves unexpected costs sometimes.
cat got my tongue? nope, just my paycheque. (Score:2, Interesting)
Re:cat "got" my tongue. (Score:2)
Re:cat "got" my tongue. (Score:2, Insightful)
Who is at fault, the dictator or the people who neither flee the country nor attempt a futile revolution?
Newsflash -- the powerful always oppress the weak, and sometimes the weak have no option but to bend over and take it. Those like you who stand on the sidelines and sneer at the weak for not being powerful can fuck off and die. The rest of us, we appreciate it when the legal system steps in to ensure that everybody rec
All that overtime ... (Score:2)
Re:All that overtime ... (Score:4, Insightful)
Parent
Re:All that overtime ... (Score:3, Interesting)
Then they
Not despite, because (Score:2)
Now, when your creativity, imagination and illusion are shattered under hours of overtime, you start to hate what you used to love. You stop wanting to create a great game, you start wanting to get that damn thing outta the door and never see it again.
makes you wonder... (Score:2, Insightful)
Re:makes you wonder... (Score:3, Funny)
Game coder was my dream job (Score:3, Interesting)
But I certainly don't want to see my creativity shattered under unbearable timetables. I don't mind doing overtime. Currently, an average work day is like 10-12 hours. 'cause it's fun.
Being FORCED to work 14 hours and more is by no means any kind of motivation. Actually, I'd probably start sabotaging my own work.
Re:Game coder was my dream job (Score:3, Informative)
Re:Game coder was my dream job (Score:2)
I know the litany of excuses, I have used some myself. There is a comfort level even in the most i
Re:Game coder was my dream job (Score:3, Informative)
Or they just stay because the've finally realized every employer is pretty much the same (and if you move too many times, you'll find that employers stop calling you back). Sort of a version of price fixing.
Re:Game coder was my dream job (Score:2)
Did they lose, or settle? (Score:3, Interesting)
EA_spouse's spouse is one lucky man (Score:2)
Re:Shocking... (Score:5, Insightful)
Jaysyn
Parent
The thing is... (Score:3, Insightful)
Re:Shocking... (Score:2)
I think that IBM, Microsoft, UPS and Wal-Mart might disagree with you. And those are just the multimillion dollar settlements.
As somebody else pointed out, though, the real shame of it all is that the big payday will be for the attorneys.
-h-
Re:Shocking... (Score:2)