Game Developer Asks To Hear From Pirates 1085
cliffski writes "Indie game developer Cliff Harris has long waged war against games piracy, but has issued a call to pirates to tell him why he is wrong. Assuming that developers are missing out on potential sales from disgruntled pirates, Cliff wants to hear specifically from people who have pirated his games. Not to criticize or lecture them, but to answer a simple question. Why? The reasons people give for copyright infringement/piracy are many and varied, but much of the debate has centred around music and movies, with big 'Triple-A' games an occasional consideration. With specific application to the world of small budget 'indie' games like those Cliff makes, he wants to know the thought processes behind people pirating the games. What puts people off buying? Is it quality, cost, DRM, ease of access? Is there anything that can be done to convert those people to buyers? While many pirates often make good general points about the reasons for the widespread pirating of PC games, it's unusual to get a chance to address specific developers with specific reasons. If you knew 100% that the developer would read your email explaining why you pirated their game, what would you say?"
WOW! (Score:0, Funny)
What would a pirate say? (Score:5, Funny)
Hear from pirates (Score:1, Funny)
Yarrr.
Re:Well... (Score:5, Funny)
What's even more ironic is that you have good reason to.
Re:Lack of demos. (Score:3, Funny)
power outages (I lost power for 6 days in a windstorm and ran my laptop sans internet on a generator)
I think, if a massive storm has taken down the power grid, you have more important things to worry about besides Evercrack. Like driving into the next town for food and shelter, and they probably electricity there too!
Re:Lack of demos. (Score:2, Funny)
Some people have tons of time and are low on money.
Solution - get a job!