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Sounds like... (Score:5, Funny)
Re:Sounds like... (Score:5, Funny)
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Re:Sounds like... (Score:5, Funny)
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Re:Sounds like... (Score:5, Informative)
Nope. That's Parker Brothers.
Correct. Which is owned by Hasbro. Hasbro *has* a monopoly on board games. At least, on the board games that appear in general stores like Target or Walmart.
List of companies Hasbro owns, stolen shamelessly from Wikipedia:
* Avalon Hill (an imprint of Wizards of the Coast, see below)
* Claster Television
* Coleco
* Galoob
* Kenner
* Maisto
* Milton Bradley
* Parker Brothers
* Playskool
* Selchow and Righter
* Tiger Electronics
* Tonka
* Wizards of the Coast
* Wrebbit
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Re: (Score:3, Interesting)
Hasbro *has* a monopoly on board games. At least, on the board games that appear in general stores like Target or Walmart.
I have seen both "Apples to Apples" and "Scene It?" games in the board game section of Wal-Mart stores in Fort Wayne, Indiana. "Apples to Apples" is Mattel/Out of the Box, not Hasbro. Likewise, "Scene It?" is Screenlife, not Hasbro.
List of companies Hasbro owns, stolen shamelessly from Wikipedia:
* Avalon Hill (an imprint of Wizards of the Coast, see below)
* Claster Television
* Coleco
* Galoob
Which means Hasbro bought the goodwill associated with Codemasters' Game Genie product, which Galoob Toys marketed in North America. So are we seeing an about-face from Galoob v. Nintendo [wikipedia.org]?
Re:Sounds like... (Score:5, Funny)
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Re:Sounds like... (Score:5, Funny)
Yeah, the CEO might lose his Yahtzee!
D-Did I do it right?
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Re:Sounds like... (Score:5, Funny)
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Re:Sounds like... (Score:5, Funny)
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What? You mean none of those are trademarked? Crap!
Re:Sounds like... (Score:4, Funny)
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If anybody needs me, I'll be waiting in the library coiling some rope.
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Re:Sounds like... (Score:5, Insightful)
Instead of wasting it on lawyers and legal fees, why not spend the money on innovating new games and or new forms of already present games, since obviously someone else is providing what they either have not been able to provide or cannot?
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Wait, you're not ACTUALLY suggesting that copyright be allowed to work the way it was originally intended, are you? Don't you know that it's not about encouraging new stuff, it's all about milking your old stuff for years and years, down through the generations, thus allowing you to sit on your ass and r
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Second the issue of confusion applies to people who are not necessarily familiar with the game -- granted most people a
Oblig. (Score:5, Funny)
Okay, I get it, but... (Score:5, Funny)
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You could make a game called "Microsoft" (and I would be surprised if there isn't something like this on the internet already) that is a Monopoly clone, but as long as you use different words and pictures than Monopoly, Parker Brothers would have no legal standing.
Actually the Flying Furry Freak Brothers (IIRC) had a drug game called "Feds and Head
Re:Okay, I get it, but... (Score:5, Interesting)
Ten years around or so, my roommate created an implementation over the name "Szkrable". Once Hasbro found out, they demanded it to be removed, together with all dissemination of any related software, including the dictionary which later replaced the Polish ispell one (GNU had 300kb of data, MaF had 22MB at the moment). A simple rename didn't work.
After receiving legal advice and deciding there's no way for a poor student to fight Hasbro whether a copyright over the board shape is valid, my friend came up with totally changed rules and board, making a wordgame which resembled Scrabble in spirit and strategy, but nothing else.
You can find the thing here [kurnik.org].
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Re:Okay, I get it, but... (Score:5, Interesting)
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All the imitators probably tried to make a decent product to compete. Hasbro doesn't need to; it can cease&desist all other versions off the internet. No need to invest in programmers, when you've got a lawyer on staff...
Not Copyright, Not DMCA, Trademarks (Score:5, Informative)
From the PC World Article [pcworld.com] linked to from the article linked to in the summary:
If they don't defend their trademark everytime they see it being used outside of a licensing deal, they can lose it. You may not like it, but that's the way it is. You want it changed, change the law. I'd also like to point out that trademark law, at its best, actually protects consumers from shoddy ripoffs of the product they thought they were buying.
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They probably reached for the lawyers first because they'd already signed a licensing deal for online Scrabble to EA. From the Fortune blog [cnn.com] linked to in the summary:
I don't know the specifics about that deal, but I'll bet exclusivity was part of it. And why shouldn't they have signed an exclusive deal with whoever was going to make them the most money? It is, after all, their trademark, and they get to decide how and who uses
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Re:Not Copyright, Not DMCA, Trademarks (Score:5, Insightful)
Yeah. You'd think that a community that cares as much about IP abuses as the tech crowd in these parts would at least know their enemy.
Hey kids, take some friendly advice: Nobody will care about your arguments, no matter how sound they are on some basic level, if you don't even get the terminology right. At best, you'll just confuse your target audience, and you won't convince them of anything. At worst, they'll think anybody that complains about IP abuse is just another idiot.
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You're right and I agree with your reasoning. However, do you mean to suggest that you're likely to confuse "Scrabble" with "Scrabulous"?
-b
Patent? (Score:2)
Of course, patents don't last nearly as long as copyrights, so most of the games in question wouldn't be covered (and it's too late to file for existing games, in any case).
Wait.. huh? (Score:4, Insightful)
I can see a pretty solid case on Trademark or Patent grounds, but copyright is the one thing that WASN'T infringed.
Not the first time (Score:2)
I remember back in the late 90s when a fun email version of Scrabble along with all the Boggle sites were shut down by Hasbro. Just a new generation of programmers learning about trademark laws from Hasbro.
Bummer, since the free games are great advertising for the few people who don't already own hardcopies of the games. But I guess that's the problem - everyone already owns the game, so the the only way to increase revenues is charge for the online versions.
-Chris
Good! (Score:5, Funny)
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Copyright vs Trademark (Score:5, Insightful)
Calling a Scrabble knockoff Scrabulous or a Boggle knockoff Bogglific is pretty clear gounds for trademark infringement. I mean, this site is Slashdot. If I created a Slashdot.us - and always referred to it as Slashdot.us - it's still too close to being Slashdot. Same with Slashdotic or something like that. People who are casual observers would get confused as to the owner. And in order to keep that trademark, they have to litigate. So, if someone were to create a Slashdot.us site, Slashdot would have to file against them. If they didn't, slashdot would become a generic term like aspirin that anyone could use.
Now, I'm sure Hasbro doesn't just want them to change the name, but they have a really great case there. While Hasbro is being craptacular here, the Scrabulous people aren't completely innocent - they wanted to play off the Scrabble name to make money.
Copyright term on games? (Score:2)
Is it not like music and such where there's a limited copyright term, and hence is this term not over yet for many of these games? I'm sure some of them are pretty old?
pyscrabble (Score:2)
RIAA All Over Again (Score:2, Insightful)
How many younger people who play games almost exclusively online have ever played Scrabble or Boggle? Why would a company like Hasbro want to shut down a site that might actually inspire some online gamers to go buy a physical copy of the game?
Other than chronic business myopia, that is.
Every online venture should know... (Score:4, Insightful)
And let's face it, if you are pulling in $25K monthly on virtually no expense base, you can't turn around and bleat about not having the money to fight it.
D2 M3 C3 A1 (Score:4, Funny)
This is semi-legitimate (Score:5, Informative)
That said, how fucking old is scrabble? In a rational world any IP protection it had save for the trademark would have gone by the wayside long ago.
Hey Hasbro (Score:5, Interesting)
We actually bought a Boggle game recently because of an online boggle-like game (which I won't link to, though if you search for 'web boggle' I suspect you mind find it rather easily...).
Let me say that again: We started playing a Boggle-like game online. We loved it. But we recognized that it would also be fun to play the real game sometimes (b/c sitting around a table is more social than staring at a screen, etc.). So we bought your damn game.
Hasbro, I've got four kids under six. I am your wet dream demographic: I have both money and kids, and I love toys. Don't piss me off.
Try a different strategy. [thepiratesdilemma.com]
Boardgame Copyrights (Score:3, Informative)
You can take any existing game, rewrite the rules in your own words (while avoiding the use trademarks, e.g. "Scrabble") and publish it. That is your right. There's no law to stop you from creating your own Scrabble game just so long as it does not infringe on any of Hasbro's trademarks. The rules, method of play, and alphabet are not copyrightable.
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Re:Which game would be most challenging naked? (Score:4, Insightful)
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Re:Which game would be most challenging naked? (Score:5, Funny)
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Copyright of the rules.If thye use a verbatim copy.
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