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Yahoo Patents 'Smart' Drag and Drop
Posted by
Zonk
on Tue Jan 22, 2008 09:23 AM
from the will-wonders-never-cease dept.
from the will-wonders-never-cease dept.
Unequivocal writes "According to the Electronic Frontier Foundation, Yahoo has filed a patent for 'smart' drag and drop. From the article: 'A computer-implemented method for manipulating objects in a user interface, comprising: providing the user interface including a first interface object operable to be selected and moved within the user interface; and in response to selection and movement of the first interface object in the user interface, presenting at least one additional interface object in the user interface in proximity of the first interface object, each additional interface object representing a drop target with which the first interface object may be associated.' How do these patent claims differ from normal drag and drop? In pretty trivial ways if at all, but it may be hard for a patent examiner to understand that trivial changes in drag and drop user interface are not in fact novel enough to warrant a patent. If Yahoo gets this patent, they'll have a mighty big stick to shake at competitors."
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NeverWinter Nights (Score:2, Insightful)
Drag, choose option, drag some more..
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I don't understand from TFA (which I read...I did not read, however, TFPA) what makes their system so smart? Is it the pop-up text that says "Move to Top"? Or just that it does what I want it to do?
Layne
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PhotoShop too (Score:3, Insightful)
A large mug (Score:2)
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No they won't (Score:5, Funny)
No they bloody well won't.
I have the patent [uspto.gov] for shaking a stick at competitors.
Re:No they won't (Score:4, Funny)
Parent
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I'm sorry Rooseveldt beat you to it. By the way, the KDE drag and drop interface used to present a mini menu that let you decide to copy, paste, etc...
This patent/application deserves to die a grisly death.
Misleading headline (Score:5, Informative)
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Have you SEEN some of the patents they've put through in the last 5 years? This most definitely IS a small point.
Prior art (Score:4, Interesting)
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Hey, something just occurred to me (Score:3, Insightful)
Patent tax revenues are backdated to the day of filing. So patent trolls are claiming that all those inventions that were suddenly extant and infringing on day 0 didn't exist as prior art on day -1. They just appeared fully formed overnight.
How can anyone working in the patent racket sleep at night? It must be where lawyers end up when even child molesters, cannibals and politicians won't employ them any more.
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Duh. You don't need to sleep if you don't have a soul.
What competitors? (Score:2, Insightful)
Seems similar to EVE Online (Score:2)
-click on some object on screen (typically ship in space) and hold mouse button down
-several "drop targets" appear around selected object
-by "drag and drop" one of these "drop targets" can be selected. Each "drop target" launches a specific activity, like locking weapons on, unlocking target....
"Drag and drop" in parentheses because the selected object is not visibly dragged, only the mouse cursor moves.
Overall, this is not quite the same but might be similar enough to count as prior art. That is, if it
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The software == mathematics argument loses some wind when used to attack a patent application such as this one. Mathematics describes universal truths. This application describes a user interface feature. Mathematics are exact, and often uses specialized notation to avoid ambiguity. This application uses a lot of words to describe several concepts and use
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software engineering still has room for creative, news ways to perform functions, hence, there is still room for innovative, creative ideas that should be protected. However, patent applications like this one simply degrade the patent process. Clearly this patent should not be awarded and should be summarily dismissed, but there is a process in place that has to be followed.
What I would like to see is a heft fee slapped on people who file
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The functionality of EVE that you described could support an argument that at least some of the claims are obvious given the state of drag-and-drop technology. You are right to be careful about the dates when the functionality exist
Re:Seems similar to a popup menu (Score:2)
Microsoft and Apple APIs (Score:2)
A way to fix all of this (Score:5, Funny)
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Apple has clear prior art, I'm sure others too (Score:5, Informative)
"A computer-implemented method for manipulating objects in a user interface, comprising: providing the user interface including a first interface object operable to be selected and moved within the user interface;"
Since this is the "drag", this portion of the patent is prior-arted by just about everyone. Next...
"and in response to selection and movement of the first interface object in the user interface, presenting at least one additional interface object in the user interface in proximity of the first interface object, each additional interface object representing a drop target with which the first interface object may be associated.'
This is the key. Although other UIs might meet the first portion of this part of the claim, the second is more narrow. Specifically it has to open something near the first that is a drop target. Menus are not drop targets, so they don't apply. Launchers are not related to the original drop target, so they don't apply.
But spring loaded folders absolutely do. They opened in response to a "hesitant drop" over a folder, creating a new window under the cursor showing the contents folder (as if one had double-clicked it). This window is "at least one additional interface object", it is most definitely "near the first that is a drop target", it is definitely an "object representing a drop target", and finally, it is [related to] "the first interface object may be associated".
Flush.
Maury
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Perhaps, but the task bar is not the same as the original or final object. That seems to be key to the patent.
Maury
The subsentence they forgot: (Score:3, Funny)
Prior concept from SIGGRAPH? (Score:2)
After skimming through the patent [peertopatent.org], it seems the "smart" component of this is in bringing the possible drop targets within close proximity to the object being dragged. I vaguely remember reading about a system of that nature in one of my SIGGRAPH conference proceedings a few years back. I don't have time to look it up right now though, as I have to get to work. Maybe later tonight, unless someone else can find it first.
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I hate it when damn machines start trying to second-guess me. Whole-word select irritates the hell out of me, so stupid icons flitting around to be 'helpful' will have me spitting blood.
Prior LucasArts (Score:4, Funny)
Let's get as many of these granted as possible. (Score:3, Insightful)
Fine. Let it happen. China and India will be more than happy to ignore US patents and create new economies on that. It's already happening and stupid stuff like this will only help to make the process go faster.
Bad patents are a drag... (Score:2, Informative)
ProTools (Score:3, Informative)
Hell, anytime you've burned a CD in OSX by dragging to the trash can and it changes to a burning icon, you've just prior-arted Yahoo.
patent claims differ a little from normal d&d? (Score:2)
That'
Yet another example of prior art: (Score:2, Informative)
"trivial" changes (Score:3, Interesting)
Firstly I think you're confusing novelty and "inventive step". Something is either novel or not, there are no degrees of novelty. . It's very easy to create something novel, by collocation for example, but there must be a synergy between the elements as any application can only cover one "invention". The inventive step is the difference between the "state of the art" and the patent being considered, whether that step is obvious is often the crucial point.
Looking at the claims (eg http://peertopatent.org/patent/20070234226/overview [peertopatent.org]; assuming they are copied correctly) then they seem to follow a pretty standard formula. Often (and in certain jurisdictions there's a benefit in this) the first claim is intended to be too broad. This means that the applicant gets an extra period of time for amending the patent before it can be granted and hence before fees have to be paid. Other reasons for broad claims are to get an overview of a field from the examiners perspective - they site a spread of patents that knock out your claim 1. The claim 1 in this case is to broad for this however.
The claims then branch off, methods, devices, systems each incorporating or excluding details of what might be the envisaged product. This way the broadest possible scope of monopoly is sort - it's an adversarial system really. So the article is bunk when it claims to be fighting overly broad patents - the applicant wouldn't want claim 1 to stand as such a patent wouldn't be enforceable as it's clearly invalid wrt the prior art.
Now back to that quote "trivial changes in drag and drop user interface are not in fact novel enough to warrant a patent". Well the issue if indeed the steps are minor is that drag and drop interfaces are used by a plurality of users in a plurality of places (!). So the field is extremely well worked. A very minor change therefore is critical, it could easily corner the market. Say the change from a static to a dynamic "wait" cursor (egg-timer) - a minor alteration but a very significant one. Now we say such a change is obvious, but we have to assess this question from the time of filing (or more properly the priority date) and from the perspective of the man skilled in the GUI art and in possession of the common knowledge of the GUI field or research. Do citations in the field mean you could produce that inventive step without being inventive. Is it plainly obvious.
In any well worked field it appears to me that it's perfectly reasonable to argue that any small feature that can't be hit for lack of novelty must be inventive as otherwise it would appear in the prior art. That argument can't easily be refuted; though I think it lacks rigour, personally.
FWIW.
[I was a UK Patent Examiner a few years ago.]
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The Witcher Interface (Score:2)
And my guess is, the 4 month old Witcher is hardly the first application to do this.
Re:SIGCHI slashdotters could help out! (Score:4, Informative)
Two points: First, who cares if Yahoo patents some tiny area? This patent is so specific that few will ever feel the need to violate it. Second, this patent sucks because it's a software patent, not because it's obvious. I have several software patents. You need them in the US to protect your company from your competitor's software patents. However, the EU got it right when they rejected the concept. The world would be better off without them.
Parent
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The way I would interprert the description of the patent is this: as soon as you start to drag an image, icons for GiMP and a trash can would appear next to the icon you're dragging. As soon as you start to drag a text file, icons for vi and a trash can would appear. And so on. In other words, it doesn't cover any of the things you think it does.
That's not saying there isn't prior art, but it isn't about having drop targets. It's about having source-specific drop targets appear dynamically. It is mor
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