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Crowdsourcing Site Offers Rewards To Bust Patents

Posted by timothy on Tue Nov 18, 2008 12:50 PM
from the here-you-get-valuable-mod-points dept.
holy_calamity writes "Article One Partners is a new startup that offers $50,000 rewards to people that find prior art for certain valuable patents. The company's founder told New Scientist she thought the initiative would improve 'patent quality' by increasing scrutiny on poor patents. She aims to profit by selling the information contributors collect, or trade stocks based on it. Current patents they are looking for help to bust include those being used by Konami to sue Harmonix over Rock Band and Guitar Hero."
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  • "Leading to the arrest and conviction of ...."

    The patent will have to be revoked and beyond legal appeals to get the reward.

    • I thought of an idea some time ago to get rid of obvious patents, like the (not-so) Amazing One-Click. It would mean less work for the PTO (Patent/Trademark Office), too. The case of prior art might be considered a special case of "obvious" (or known) patents. See what you think:

      When someone submits a patent, claiming to have found (let's say) A Wondrous Way For Customers to Order What They Want By Clicking The Mouse Only Once, the PTO would publish the claim. Not the contents of the patent, simply the

  • by catbertscousin (770186) on Tuesday November 18 2008, @12:54PM (#25804599)
    Why not go after patent trolls (there's prior art to his 'prior art'!) instead of companies who actually developed a product and patented it?
    • can we start calling them the anti-SCO?

    • Well, patent trolling isn't actually illegal, unless you can prove that the troll stepped way over the line in some way. Also, the usual operating mode of patent trolls is to have a lot of patents and no products, so they are largely immune to the infringement countersuits and cross-licensing agreements that keep patent war mostly cold among the big players.

      I'd be nice to go after patent trolls; but there really isn't much to get them on. They've come up with ways to game the system, with undesirable effe
      • by Asic Eng (193332) on Tuesday November 18 2008, @01:45PM (#25805593)
        I'd be nice to go after patent trolls; but there really isn't much to get them on

        Sure there is:

        • Troll sues or pressures a company X to get money
        • "Article One" approaches X, and offers to invalidate the troll's patent
        • Profit! (really)
        • You forgot:

          4) watch Company X's stock value plunge
          5) buy up a ton of said stock
          6) back off the lawsuit, watch stock value rise back to former levels
          7) Profit!!

    • by mpapet (761907) on Tuesday November 18 2008, @01:17PM (#25805045) Homepage

      Why not go after patent trolls

      The problem with that is that most companies with enough spare money to pay have created ridiculous patents.

      For example, the Telco's have ridiculously vague patents they've used to crush innovators like Vonage. A while ago, Microsoft was using language like, "[Insert OSS project demon] violates 23 Microsoft patents."

      The unfortunate among us know that Patent litigation is a way to bankrupt under-capitalized competitors. The beauty of this tactic is that most of it stays out of the media and the litigant typically repeats the litigation a variety of ways until the competitor is bankrupt. My definition of "patent troll" would include the fat, lazy and well-capitalized.

      So, "patent troll" is a pretty big umbrella.

    • I had a similar thought -- how is this not just another form of patent trolling? The object is to *profit* from breaking someone else's patent -- that really isn't morally any different from profiting from screwing someone else out of a patent.

      I foresee this being used to cost *legit* patents a lot of money, while benefiting no one but the project's founder.

  • by dattaway (3088) * on Tuesday November 18 2008, @12:58PM (#25804675) Homepage

    Its the Prior Art Generator. Its only fair. They have infinite computers to generate infinite patents, but now you can hit reload until you win that $50,000:

    http://thesurrealist.co.uk/priorart.cgi [thesurrealist.co.uk]

  • by Anonymous Coward on Tuesday November 18 2008, @12:59PM (#25804703)
    That's it! 'Crowdsourcing' just made the list!
    1. Synergy
    2. Paradigm
    3. Web 2.0
    4. SOA
    5. [some application] Killer
    6. Governance
    7. Cloud Computing
    8. Crowdsourcing
  • I've had access to millions of LOC over the years that I couldn't legally release as proof of prior art without getting corporate legal involved, and that's usually not a trivial undertaking.

    I'm not sure $50k is worth potentially trashing a career.

    There are hundreds if not thousands of companies out there that have written software in-house for decades, and I'm guessing most are in the same boat.

    • by pavon (30274) on Tuesday November 18 2008, @02:06PM (#25806051)

      For something to be considered prior art it must have been publicly available in some form. For example, a released product is prior art, a prototype or in-house product is not. A paper published in a journal is prior art, a internal whitepaper or lab notebook is not.

      While the courts to accept internal schematics, code and documentation as evidence that a released product is implemented in a certain way and thus prior art for a certain patent, they would not consider a product that has never been released as prior art.

      That is what the first-to-file rules changed - when multiple people apply for overlapping patents all the other internal documentation that is not considered prior art is now only looked at if it was created within a year before the patent was filed. In the past it was looked at much farther back to determine who invented a product first, but only in the case of multiple filers. Even before the change, it wasn't prior art, and thus couldn't invalidate a patent if the other party never filed for a patent.

      • For something to be considered prior art it must have been publicly available in some form. For example, a released product is prior art, a prototype or in-house product is not. A paper published in a journal is prior art, a internal whitepaper or lab notebook is not.
        .

        There is the second problem:

        To contribute anything of value you have to read and understand the patent. What geek ever RTFA.

        It will be easy to find something that bears a superficial resemblance to what you have read in an abstract or summa

      • Yes, I did forget that bit.

        Of course, many techniques which have been around for the past 40 years are also obvious to anyone skilled in the art of programming, and the patent office has fallen down so many times on that count that I'm not sure publishing means all that much either...

  • Stupid business model. Just tell her to make a Slashdot profile and post stories about stupid patents and there'll be a dozen posts about prior art within an hour, all for free. Why throw away $50k when free is better?...
  • She aims to profit by selling the information contributors collect, or trade stocks based on it.

    The bigger they get, the fewer such patents there will be, the harder it will become for them to stay in business. Hardly a viable model...

    • I don't think it's meant to be more than short-term. I think it's meant to be a get-rich-quick scheme [slashdot.org] that has the benefit of lots of people doing the grunt work essentially for free.
  • There's a reason why it's patented, it's a completely original concept.

    Not that Harmonix would understand that. Nearly every game they've made has either been a rip off of a Konami music game or developed FOR konami, save Anti-Grav.

    • Nearly every game they've made has either been a rip off of a Konami music game or developed FOR konami, save Anti-Grav.

      So are you accusing Frequency/Amplitude of copying Beatmania?

      • and badly too.

        • Parappa (Score:3, Insightful)

          [Amplitude copied Beatmania] badly too.

          You may have a point there. But Parappa the Rapper [wikipedia.org] was released in Japan in December 1996, a year before Beatmania. Which Konami game did it copy? Likewise, Bust a Groove [wikipedia.org] was out ten months before DDR 1st Mix.

          • Neither Parrapa or Bust-a-Move were games where you simulated the synthesis of music with multiple lines representing notes or other play components of instruments.

            • Neither Parrapa or Bust-a-Move were games where you simulated the synthesis of music with multiple lines representing notes or other play components of instruments.

              So in other words, you claim Konami's patent covers rhythm games where the note marks come in parallel tracks, one track per key, right? That would mean that Taiko Drum Master and Donkey Konga don't infringe because the different keys are sent down one track.

      • "Now, I'm bad at understanding why one person can't have the same idea after someone else has had that same idea"

        That's not what Harmonix did. They were perfectly well aware of GF/DM when making Guitar Hero. The debt has been explicitly acknowledged in interviews with top-level Harmonix people.

      • Because that's not a guitar, that has no connection a TV style display, doesn't make guitar noises...

      • How? GuitarFreaks has been in development and continual release since 1998. GuitarFreaks V5 released this year and V6 next year.

        Just because a patent isn't American doesnt' mean that the patent doesn't apply. We're in numerous trade agreements that secure this.

        (Konami was in a similar situation with a Korean company named Andamiro over a game called Pump it Up, which was decidedly DDR like(even had a replacement board for operators of DDR cabinets who wantd to convert, not to mention the first generation

  • Anti Patent Trolling (Score:3, Informative)

    by troll8901 (1397145) <troll8901@gmail.com> on Tuesday November 18 2008, @01:27PM (#25805247) Journal

    Another organization: Peer-to-Patent (aka Community Patent Review)

    Currently a pilot project, renewed once per year, as long as it's useful.

  • Hang on. The Article One site doesn't say they offer $50,000 rewards. It says, "Earn up to $50,000 for sending in prior art which can invalidate patents." In other words, you could end up with peanuts. They also have a chart listing "profit sharing activities" that is so bewilderingly complex that it's meaningless.
    • And on the LEFT side of the screen it says:

      RESEARCH

      Browse our Patent Studies in diverse fields of science and technology. Then apply your knowledge, research and network to find prior art relevant to a Patent Study of your choosing.

      REWARD

      Receive a $50,000 reward if you're the first Advisor(s) to provide invalidating Prior Art for each Patent Study.

      Accumulate points towards Advisor Profit Sharing - totaling about 5% of our net annual profit (pursuant

  • The other day on NPR there was a bit about how the check cashing industry was actually helpful to poor people. Now maybe patent trolling isn't so bad? What next? Dogs and cats sleeping together?

      • It also does not beg the question. Therefore, I conclude that what the sig is actually about is trolling people who care about correct usage.

  • Participating in this project is not only useless, it's actually dangerous. Suppose you come across a pending patent that's similar to something you're working on. If you submit prior art, then that might invalidate the patent, but it might not. However, by submitting prior art you publically reveal the fact that you know about the patent. If that patent is granted, and you are later sued for violating it, it becomes "willful infringement", which means you owe triple damages. Because of the way patents are

    • Suppose you come across a pending patent that's similar to something you're working on

      If that patent is granted, and you are later sued for violating it

      I don't think the people planning on submitting prior art objections to these patents actually work in the fields or industries of the patents they're investigating, and therefore this would be a meaningless threat to them. They're just scientists for hire (and in this economy there's probably a lot of those). Or, at the very least, only working on pat

    • Re:Great (Score:5, Insightful)

      by zappepcs (820751) on Tuesday November 18 2008, @12:55PM (#25804611) Journal

      Not quite like ambulance chasing. This is a reward for helping to see that the patent system gets the information it needs to work as it was designed. That is like outsourcing patent examiners, in an after the fact mode.

      • Re:Great (Score:4, Informative)

        by $RANDOMLUSER (804576) on Tuesday November 18 2008, @12:58PM (#25804683)
        Like outsourcing patent examiners after the fact that the real patent examiners have failed to do their job and issued a patent for something that had prior art.
        • it's really not much different from how public oversight usually works. since we can't all be involved in every single government decision as they're being made, public oversight allows the public to correct mistakes made by government officials after the fact. this allows the collective wisdom of a larger group of people to be employed without hampering the day to day operations of government.

          however, it's probably better if the USPTO offered these rewards instead of a private company. this way when a bad

        • Prior Art for "musical-rhythm matching game".... Simon circa 1978 http://en.wikipedia.org/wiki/Simon_(game) [wikipedia.org]

          -ellie

          • Re: (Score:3, Informative)

            Perhaps this one also?

            SAN FRANCISCO/LOS ANGELES, March 12 (Reuters) - Gibson Guitar Inc has told Activision Inc (ATVI.O: Quote, Profile, Research, Stock Buzz) that its wildly popular "Guitar Hero" video games infringe one of Gibson's patents, and Activision has asked a U.S. court to find the claim invalid.

            Gibson said the games, in which players press buttons on a guitar-shaped controller in time with notes on a TV screen, violates a 1999 patent for technology to simulate a musical performance.
        • Like outsourcing patent examiners after the fact that the real patent examiners have failed to do their job and issued a patent for something that had prior art.

          Someone correct me if I'm wrong, but I don't think the patent examiner's job is to check for prior art. Scanning the entire patent library for prior art is a non-trivial task which cannot be automated or done properly in a hurry.

          It's actually the responsibility of the person submitting the patent, and if they're wrong, they're vulnerable to expensive lawsuits from anyone who does hold prior art. The third possibility, however, is that prior art exists but isn't patented -- meaning the patent examiner would

          • Someone correct me if I'm wrong, but I don't think the patent examiner's job is to check for prior art. Scanning the entire patent library for prior art is a non-trivial task which cannot be automated or done properly in a hurry.

            The patent examiner's job is to check for prior art. They use keyword searches over multiple databases. They also identify related classes of invention and do a quick check (e.g., checking out the abstracts and drawings) of dozens, if not hundreds, of patents, to try to find relevan

          • The architects of this EU patent system are silly fools! Why didn't they set it up as in the US, where you're out the fees regardless of whether the patent is granted? :-)
        • There are a lot of jobs like that in the world. Do cops get a percentage cut of any drug money they capture? How about firemen getting a '2% of the value of the house' bonus from each homeowner whose home they save from fire? The list goes on. You have to be a C?O or sports player to get the kind of thing you're thinking of.

          • Re:Great (Score:3, Informative)

            Off-topic, I know, but in response to the rhetorical question: "Do cops get a percentage cut of any drug money they capture?" Personally? Not exactly -- legally, anyway -- but ...

            Cops rake in millions from drug busts [bakersfield.com]
            Report: Cops Keeping Drug Money [aclu.org]
            • "Do cops get a percentage cut of any drug money they capture?" Not exactly -- legally, anyway -- but ...

              Legally, in many jurisdictions, they do. The proceeds from seized cash and goods (like cars) go directly to the department and then directly to the salaries of the police. Bonuses are granted for officers that seize more stuff.

    • Re:Great (Score:5, Insightful)

      by fuzzyfuzzyfungus (1223518) on Tuesday November 18 2008, @12:59PM (#25804695) Journal
      In an alternate universe where ambulance chasing improves the quality of patents, sure.
      • In an alternate universe where ambulance chasing improves the quality of patents, sure.

        Sounds like a great place! I bet they have ponies. Beam me up, Scotty!

    • Re: (Score:3, Informative)

      NSFW if you work at the vatican

      I suppose you're trying to say only prudes will be offended by that link. But a pixelated penis is a penis nonetheless. I don't want to explain to my coworkers why I've got one sitting on my desktop, complete with pubes.

      Not safe for work. Period.

    • At the same time, pick anyone who knows anything about Guitar Hero and Rock Band and see what they know about anything at all similar produced by Konami. With a small company, it would be excusable that they are working in a niche market, but someone like Konami has the resources and experience to make something like this popular. If they couldn't manage to do what Harmonix has managed to do (twice, none the less), then what good is it doing the public having Konami sit on these ideas?