Stories
Slash Boxes
Comments

News for nerds, stuff that matters

Slashdot Log In

Log In

Create Account  |  Retrieve Password

Creative Commons & Webcomics

Posted by Hemos on Mon Jun 13, 2005 09:02 AM
from the intentionally-left-blank dept.
xerexes writes "This week Comixpedia is publishing an article written by T Campbell called "Creative Commons and Webcomics" which features a roundtable discussion with comments from Lawrence Lessig, Neeru Paharia, Mia Garlick, JD Frazer and Cory Doctorow. Traditional copyright faces webcomics with an uncomfortable choice. Its restrictions, properly enforced, would mean a virtual end to crossovers and homages, fan art, fan fiction, and many other staples that make the webcomic a more entertaining creation and foster artistic growth. A total lack of copyright, however, leaves unscrupulous readers free to "bootleg" subscription sites, program tools to deprive comics of advertising revenue, and even profit from others' labor without permission. The Creative Commons license presents a possible solution. It lets copyright holders to grant some of their rights to the public while retaining others, through a variety of licensing and contract schemes, which may include dedication to the public domain or open content licensing terms. "
+ -
bookmark
This discussion has been archived. No new comments can be posted.
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
 Full
 Abbreviated
 Hidden
More
Loading... please wait.
  • by larsoncc (461660) on Monday June 13 2005, @09:12AM (#12802288) Homepage
    It's not copyright that's the big limiting factor here. Any Web Comic with enough of a following to generate fan art should have its characters and logos trademarked. We're talking about leaving the realm of "doing something neat" and entering the realm of "making a living".

    As far as trademark law is concerned, you either defend it or lose it. Fan art can exist in this realm, as it does with Lucas' properties, but Creative Commons isn't some panacea for all that ails these artists.

    If they want control whilst allowing variations, they need to first pursue trademark protection.
    • How does Lucas get around the "defend or lose" part of trademarks? Do people who want to make a parody download a standard license from the Lucasfilm website and sign it, or what?
        • No he can't. That's known as naked licensing, and it means he loses his trademark.

          A proper trademark license requires attention to quality control standards, i.e. the licensor can dictate how the mark is used, can require the licensee to provide examples and submit to spot checks, and can be terminated if used wrongly. In practice, they should be for a limited term of years, and should be valid contracts, which requires consideration, etc.

          Lucas likely has good trademark licenses with Kenner (or whoever th
    • by Ed Avis (5917) <ed@membled.com> on Monday June 13 2005, @09:54AM (#12802655) Homepage
      Are you advocating that trademarks should be enforceable on fictional characters? Or just saying that a company that wants to make the most money possible should file for trademarks on everything in sight (true, obviously)?

      Is there a net benefit to 'science and the useful arts' from trademark protection on Captain Jean-Luc Picard (TM)? Does it prevent unwary consumers being ripped off?
      • by Anonymous Coward
        Is there a net benefit to 'science and the useful arts' from trademark protection on Captain Jean-Luc Picard (TM)? Does it prevent unwary consumers being ripped off?

        You don't think so? In that case, I have an "official" Captain Jean-Luc Picard (TM) "Make it so!" Talking Toilet Bowl seat that I want to sell you. It programmed to offer such encouragement as:

        "Make it so!"
        "Tea, Earl Grey, Hot!"
        "Engage!"
        "These are not the droids we're looking for!

        Yours for only four easy payments of 29.95!

          • "You see, I don't get the argument that we should grant strong monopoly rights on particular characters to the copyright or trademark holder to prevent them from being 'abused' or to preserve artistic integrity."

            Allow me to clarify, then.

            First, the character is mine, all mine. I invented him (a detective, in my case) and no one else contributed. I have a past, personality and future all worked out for him. Name too.

            If I do not protect him, you or someone else can create alternate storylines fo
    • It's interesting to me that most of these discussions assume that preserving the making of money in the entertainment business overrides all other considerations. As Doctorow sums up, "The inkers, artists, writers and pencillers should be protected by statute and practice in a way that guarantees them a decent wage and the means to care for their families." This is always taken as a given. The enterteinment business must endure.

      Why?

      Would a world without professionally produced entertainment be as bad as a world in which you need approval from some central authority every time you access a hard drive or move bytes from one piece of equipment to another? I can live a pretty full life without Madonna, Spiderman or Star Wars. I can't live nearly such a full life if every action I perform electronically is monitored, and everything I personally create and distribute must be checked for possible infringement or I risk losing my house in a lawsuit.

      Preservation of copyright in the modern world creates these consequences. Like the War On Drugs, which currently accounts for 65% of our prison system, the War On Infringement will entail greater and greater enforcement costs. I don't want to pay those costs to preserve an industry that contributes only a few percent to the economy. I also don't want to further entrench the modern notion that ideas and property are one and the same, or that rights and property are one and the same. Given a choice between preserving the profitability of entertainment for the few people who earn a living that way, and perserving the personal freedoms that the other 99.999% of the population will lose -- and it IS a binary choice -- give me the latter.
  • by Denyer (717613) on Monday June 13 2005, @09:14AM (#12802301)
    http://www.queenofwands.net/d/20050223.html [queenofwands.net]

    http://www.somethingpositive.net/sp02242005.shtml [somethingpositive.net]

    http://www.checkerboardnightmare.com/d/20050224.ht ml [checkerboa...htmare.com]

    http://www.irregularwebcomic.net/fanart/queenofwan ds.html [irregularwebcomic.net]

    Of course, this being Slashdot, five people have probably already posted this by now...

  • Why? (Score:2, Insightful)

    Okay, I didn't RTFA, so I'm guilty of being a slashdotter. Also, IANAL and other standard disclaimers. But why would you need some special general purpose license?

    You can already just give anyone you want permission to use your work... why would giving someone permission to use your characters in a crossover have anything to do with someone bootlegging your site? That makes no sense to me.
    • Well RTFA and IANAL is sort of implied on /. by now, no need of mentioning it.
    • Re:Why? (Score:4, Informative)

      by oneandoneis2 (777721) on Monday June 13 2005, @10:11AM (#12802799) Homepage
      But why would you need some special general purpose license?

      Because of that "IANAL" thing - true of most people with web content. And just putting a message like "You can copy my stuff within reason" is pretty much equivalent to "Help yourself to everything" if you ever want to take it to a courtroom.

      The CC licenses, on the other hand, ARE written by lawyers. So they say exactly what you want them to say, and when you say "You can do this, but not that" you know that you're not leaving a dozen loopholes to be exploited.

      • Re:Why? (Score:3, Insightful)

        Well, I am a lawyer (though not copyright) and I would say theoriginal poster has a point.

        Licenses are simply a way to diseminate the different rights granted by copyrights. The thing is, though, that our new (post-1972) copyright law has an enumerated list of granted rights, any of which may be given or reserved by choice of the creator. Licenses simply are a legal mix of flexibility and technicality that covers the disemination of those rights in a set fashion.

        So, if I were a webcomic author, I can say
  • by Rekrapt (813221) <tparker@tparker.net> on Monday June 13 2005, @09:23AM (#12802374) Homepage Journal
    I've always found it ironic that a company like Disney, who made tons of moolah using works that had fallen to the public domain, are the first to sue day care centers and such for painting Mickey Mouse on the wall. They wouldn't be where they are today were it not for the public domain.

    I believe all copywritten works should go to the public domain after 20 years. Period. That should be plenty of time to make money off your work. And if you don't make any money, then it should pass to the public domain so someone else can take it and maybe make some money off of it. The majority of artists/musicians/filmakers/writers never get rich from their work. (Like me!!!) I would imagine that in the public domain, you might have another chance to get some recognition for your art. If you didn't make any money, letting somebody else alter it and re-package it could help you receive some recognition and lead to some $$$ for your other works. Maybe... what do I know... I'm a peasant.

  • Legality bites (Score:3, Insightful)

    by mister_llah (891540) on Monday June 13 2005, @09:26AM (#12802400) Homepage Journal
    As an aspiring comic myself, I have to say the concept is pretty good (of flexible license as opposed to copyright)... one of my larger worries is that my actual comics (not just the sketches on my art site) ... will be stolen and/or plagerized, this provides at least a source for advice and subject for consideration.

    If you didn't read the article and are a comic or other artist, it's worth a read through!

  • This reminds me a lot of a problem my company is facing. One of partner sites that uses our free video hosting software http://video.freevideoblog.com/ [freevideoblog.com] gets a lot of "fan" dedications to popular TV shows like Buffy the Vampire slayer or Anime music videos set to popular songs. It's damn good work, and IMOHO only creates more awareness and popularity to the original work, but because we're paranoid of getting sued by the RIAA and MPAA, we have to delete those videos from the system.

    I have to wonder how the Music industry gets around this as often I hear music that "samples" tracks from other artists, or even sound bites from TV and the movies. So I know there is a process in place to take an original work and modify it (And combine it with your own original work) to create your own unique art...but I don't know what it is, or where that shade of gray turns black.

    I have to say that in this lawsuit happy time I'm more inclined to ere on the side of caution, but I feel a lot of unique and original work is lost or covered up by folks like myself moderating content off the system.

    Anyhow just some idle rambling from my own experience.

    -Adam
    • I feel a lot of unique and original work is lost or covered up by folks like myself moderating content off the system.

      It's not that bad.

      Most people mixing up their own derivative works for fun will share within their circle of friends privately, or via centralized services that haven't grown big enough to care about being legally anal, or via decentralized p2p (which is where I find most of those anime music vids, halo vids, GTA trick vids, CS cheater vids, WoW "hammertime" vids, and whatnot).

    • I have to wonder how the Music industry gets around this as often I hear music that "samples" tracks from other artists, or even sound bites from TV and the movies. So I know there is a process in place to take an original work and modify it (And combine it with your own original work) to create your own unique art...but I don't know what it is, or where that shade of gray turns black.

      The test of legality used to boil down to something like "does the work stand on its own without the sampled material, and
  • From TFA, quoting JD Frazer:

    a bitter ex-fan decides to take the strips and replace the writing with, say, something you might find in Penthouse Forum. Not to say that there isn't a market for that kind of thing, just that UserFriendly has always been PG-rated for very specific reasons. I also don't appreciate someone else taking years of my own sweat and tears and in minutes turning it into something of which I don't particularly approve.

    Could someone with more legal knowledge than me clear something

    • Could someone with more legal knowledge than me clear something up: wouldn't such use of Frazer's comics be considered parody, and therefore fair use? Or at least, so the "bitter ex-fan" could argue.

      My understanding is that to be parody, it would have to be "poking fun" at the original material. Just "changing the words" constitutes a derivative work and that falls under copyright. (That distinction is what led the folks who thought they owned "This Land" to threaten legal action against JibJab [jibjab.com]. What go

  • program tools to deprive comics of advertising revenue, and even profit from others' labor without permission
    wget is evil!
  • Bull-pucky. (Score:5, Insightful)

    by njfuzzy (734116) <ian AT ian-x DOT com> on Monday June 13 2005, @09:37AM (#12802496) Homepage
    Stuff and Nonsense.

    With traditional copyright, you can still authorize people to do all of the things mentioned. Sometimes, I think the only reason there is a movement to create something new is because people don't understand the current standard.

    • Hmmmm, let's see. You could start a cultural sharing movement based on either a) mass education of people as to the capabilities of the existing law or b) acknowledge the capabilities of the traditional law and use them to encourage sharing through a specific set of licenses that emphasise that only *some* rights are reserved.

      One of these movements has a future and one of them does not.
      • Then the point of the exercise is to help the Creative Commons people, not the webcomics creators? Because in terms of helping the webcomics the parent seems right, they manage crossovers and fan art just fine right now under current law.

  • Sinfest.net is one of my favorites - great strip, now available as a book.. And the idiot who argued that people shouldn't get paid for their work - pray tell, what is your job ?
  • You mean like how Metallica wants to stop you from stealing their CD's? I guess if it's a "cool" cartoon, it's bad to rip it off, but if it's an "evil" CD, then it's OK to rip off. I hope this article helps people see why copyright issues are so complex -- you just can't treat one media differently from the other. Many hours of labor are involved in the initial creation of ANY product, and the people who put in those hours deserve just compensation and equal protection under the law.
  • Doujinshi (Score:3, Insightful)

    by pbooktebo (699003) on Monday June 13 2005, @09:52AM (#12802638)
    I love the Creative Commons license, but I actually think that the example Lessig gives in his book "Free Culture" of the douginshi is a better market example.

    Doujinshi are illegal comics that are openly tolerated because the legal owners know that the comics actually help the overall market (a fan fiction that keeps people interested, trains aspiring artists, and promotes creative freedom.

    Of course, another reason that they flourish, was provided to Lessig by a Japanese buisinessman, who said, "we don't have enough lawyers," to prosecute the cases. If only!

    The same issue exists for all artistic endeavors (although music, through sampling, seems to be at the forefront these days). It really is worth considering the dampening effect that these policies have on creativity and innovation.
  • Already done that. Myself and several others produced a print suitable minicomic in pdf format that is free to download, read, print, sell. The only restrictions we had were no changes to it allowed. There've been some distributed at various conventions in dead tree format. Watch out for "Deadly Bear Attacks". As for my normal comic, I don't worry about it. It's purely a hobby and I'm not after any compensation for doing it.
  • ... program tools to deprive comics of advertising revenue ...

    Now WTF does *that* mean?

    You don't have things like Adblock in mind, do you? Let me point out that no one has a RIGHT to advertising revenue. I am quite sure I don't have any obligation, moral or legal, to look at the ads.

      • Re:Hold on a sec (Score:4, Insightful)

        by Kaa (21510) on Monday June 13 2005, @11:26AM (#12803504) Homepage
        A web page, served with embedded ads, may be considered a work covered by copyright and therefore protected from unauthorized derivative works, e.g. abridgments or ad-free versions.

        Nah, I don't think this will fly. At all.

        Under this theory, for example, I would be prohibited from doing anything destructive with a book -- e.g. tearing out some pages. This theory would immediately make the fast-forward button on VCRs/DVD players illegal. I guess it would make the mute button on the TV remotes illegal as well.

        In fact, given the recent law explicitly giving permission to non-copyright-holders to modify and redistribute movies (primarily to take out cursing/sex/violence) -- I estimate the chances of this theory making it past the appeals court at zero.

        Publishers might make a case for Trespass to Chattels, or Trespass, or Unfair Competition, or some other garbage tort that would boil down to "the courts are obliged to support my dumb-ass business model".

        There might be a case against someone who strips ads and redistributes web pages (adless) to other people. Not against the end user, though.

        Yes, I understand that you could make it a contract case -- make the user explicitly agree to a contract on the first page of the web site and then you can sue him for breaking that contract. However this has to generate so much ill will and bad publicity that I'd actually want to see someone try it.. :-)
  • As an aspiring comic-writer (see .sig) I would love to quit my job and draw all day long. As a realist, I know that this will likely never happen. However, if it /does/ happen, I would like some way to profit from it while giving people the right to do with it what they want. Being also very busy, I haven't looked into it (considering it will likely never be an issue).
  • An article having to do with webcomics and absolutely no plug for Penny Arcade in the Slashdot post? Amazing!
  • Interesting note in there about Creative Commons being a perfect fit with educational materials. I agree that it's good to distribute educational materials as widely as possible, but when one of your prime concerns is accuracy, you might not want "remixing," etc.

    Of course, a lot of this happens in curriculum development anyhow. When you're stuck for ideas, you look at activities and lesson plans others have written and pull what's relevant to adapt to what you're doing - no reason to reinvent the wheel. A

    • If the same copyright both works for them in some cases and fails them in other cases, than perhaps they should review their morals.
    • Re:Profit (Score:5, Insightful)

      by antifoidulus (807088) on Monday June 13 2005, @09:14AM (#12802305) Homepage Journal
      Mayhaps because hosting isn't free, art supplies aren't free. Perhaps because some of these people want to devote themselves full-time to their craft. Just because you don't see a monetary value in something, doesn't mean the rest of the world agrees with you.
      • Well, if it goes towards hosting/art supplies, it's not really profit, is it. ^_^
      • Re:Profit (Score:4, Insightful)

        Perhaps because some of these people want to devote themselves full-time to their craft.

        That's nice. But wanting to devote yourself to some craft, does not automatically qualify you for compensation.

        If you want to make money, you have to do something that people are willing to buy.

        • For instance, I have a sizable music collection, because it has entertainment value to me. However I didn't pay for it because I didn't feel that it was worth supporting a greedy and corrupt industry.

          PMSL what a beautifully consise description of your own greed and willingness to steal the fruits of the labour of others.
            • yes, but the real issue is whether any wildlife was harmed during your repeated stealing.
              • Flawed comparison. The OP is still wrong, but your analogy sucks.

                His situation: The marginal cost of his digitally duplicating one more copy for himself is pretty much nil. Any argument that the recording industry lost money is based on the idea that if he had not been able to score it for free, he would have bought the item, which is the logic that allows the BSA to declare "ONE HOJILLION DOLLARS" in piracy per week.

                Your analogy: He can't sell his labor more than once. Labor isn't easily duplicatable. Wh
              • Re:Profit (Score:4, Informative)

                by cpt kangarooski (3773) on Monday June 13 2005, @11:46AM (#12803679) Homepage
                The problem is that there's no taking. Taking requires that you deprive the owner of the thing taken; copying doesn't do that. A better, though still imperfect analogy, would be to trespassing.

                Basically, you should work on your vocabulary; just because something is illegal, or even wrong in your opinion, doesn't mean you should call it stealing. A different word might be more appropriate. Arson isn't stealing, for example. Nor is kidnapping.

                As it happens, there is a term that is exactly the right term to use: copyright infringement.

                It might not inflame your passion, but it's accurate. I value the latter more, especially since it's difficult to have a rational discussion with someone that's being so emotional that they can't think straight.
    • Re:Profit (Score:5, Insightful)

      by HyperBlazer (830880) on Monday June 13 2005, @09:17AM (#12802325) Homepage
      If you aren't doing something for the love of doing it, don't do it at all. Society will be better off for it.

      If you don't mind me asking, what do you do for a living? If you hate it, then follow your own advice: quit and "don't do it at all." If you love it, then follow your own advice: quit and do the work "for the love of doing it," not for compensation.

      The webcomic artists do love what they're doing, And some of them are trying to make a full-time job out of it, with the intent that they can provide better work that way. To my knowledge, none of them are really getting rich. They're just trying to make sure that they make enough to keep giving us our comics.

    • Who are the hell are YOU to decide what people's motivation should be?

      Henceforth, you shall me known as the Motivation Nazi.

    • Because they want to eat. And they want to eat in the future if they are not making as much money. Lets use JD Frasers Dust Puppy. All it is a bunch of scribbles with feet. But in the comics he gave the scribbles with feet a personality. Which is rather well known in IT. There is a lot of work and effort in givig this drawing a personality that people can relate to. Now other people who use it without compensiaton or permission can possibly do the following, Change or streach its personality to something
    • Despite the fact that it's difficult to make happen, there are people who enjoy their jobs. Don't hate on them for that.

      But moving along, this article wasn't really about compensation beyond the value of their work as much as it is about increasing the value of their work. More specifically, increasing the value of their work through sharing. And finding the right balance between freely sharing work, and protecting it.

      And there are plenty of valid reasons to protect it. One of the examples given by the Us
    • By all means feel free to donate your entire paycheck to charity and live at the mercy of others on welfare or in a commune. Me, I rather like owning my own home, driving my own car, putting food on my family's table, paying for my kid's college future, and saving for my retirement. I also would like to have disposable income and that means profit.

      Profit != greed != envy != hatred. Such simplistic thinking removes human free will, human spirit, and accountability from the equation and is a cheap view of
    • Society requires lots of people do lots of things they don't actually enjoy to function. To get people to do those things they are paid money. As they want first food and shelter and later things like entertainment they do things they maynot do otherwise for the money.

      Sociery wouldn't be better if they didn't. How many people would clean up trash for the love it? Or do a hundred other unpleasant but vital jobs?

      Also, if you find something you love, wouldn't you want to be able to make it your job? So you

    • The problem is, your argument is a variation on the "I'm special, it's OK for me" argument. What if every single web user does what you do and blocks all ads? You would either see the death of free access to professional writing on the web, or the growth of more insidious advertising methods like paid for context links.

      I see you don't have a /. subscription, so you don't like to support every site you use.
      • I predict you'd see evolution. Like you said, "insidious" context links, more aggresive popups, or something like product placement.
      • As long as hordes of naive users are acting as DDoS zombies, are installing spyware, are buying things from spammers, are still using IE 5.5...

        Then I think the proportion of Slashdotters adblocking everything and spoiling the commons isn't dangerously high.

        --grendel drago